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swiftshader
/
SwiftShader
/
3a4b9514d17709e15acc305b48ff9603f349fee1
/
src
/
Vulkan
/
VkFence.hpp
f2ab65b
Vulkan: Fix use-after-destruction of VkFence event
by Ben Clayton
· 4 years, 4 months ago
2ed93ab
clang-format the src/Vulkan directory
by Ben Clayton
· 5 years ago
81bc9d9
Remove spaces after control statements keywords
by Nicolas Capens
· 5 years ago
157ba26
Do not indent C++ namespace contents
by Nicolas Capens
· 5 years ago
951d48d
VkDevice: Migrate to using marl::Event::any()
by Ben Clayton
· 5 years ago
59f2d5e
VkFence: Migrate to marl::Event
by Ben Clayton
· 5 years ago
bd4cf81
Reduce the complexity of VkNonDispatchableHandle
by Alexis Hetu
· 6 years ago
63ae924
CommandBuffer and NonDispatchable objects code cleanup
by Alexis Hetu
· 6 years ago
42232ab
Fix VkFence destruction crashing on Windows
by Alexis Hetu
· 6 years ago
a71a1db
Fix Cast(vkFence) crashing on Windows
by Antonio Maiorano
· 6 years ago
caf6031
Vulkan: Always call the object's destructor before deallocation.
by Ben Clayton
· 6 years ago
8546d4e
VkQueue: Use a sw::WaitGroup for waitIdle()
by Ben Clayton
· 6 years ago
6d33e8c
System/Synchronization.hpp: Add the sw::TaskEvents interface
by Ben Clayton
· 6 years ago
6779e5e
Reimplement VkFence using sw::WaitGroup and sw::Event.
by Ben Clayton
· 6 years ago
ab1e2b4
Unbreak some synchronization edge cases
by Chris Forbes
· 6 years ago
67cf8a9
32 bit safe code
by Alexis Hetu
· 6 years ago
e1f51b9
Threaded Queue submit with events and fences
by Alexis Hetu
· 6 years ago
1f23d8c
Synchonization objects
by Alexis Hetu
· 6 years ago