1. 157ba26 Do not indent C++ namespace contents by Nicolas Capens · 5 years ago
  2. caf6031 Vulkan: Always call the object's destructor before deallocation. by Ben Clayton · 6 years ago
  3. c7943e9 VkCreateSwapchainKHR and VkDestroySwapchainKHR by Hernan Liatis · 6 years ago
  4. c6eb41b Add basic VkSurfaceKHR (Xlib only for now) by Hernan Liatis · 6 years ago
  5. 86f8bdb QueryPool object creation by Alexis Hetu · 6 years ago
  6. 9fbaf69 VkImageView initial implementation by Alexis Hetu · 6 years ago
  7. 18a8425 Placeholder object for VkPipelineCache by Alexis Hetu · 6 years ago
  8. 9c4ecae Initial implementation of CommandPool by Alexis Hetu · 6 years ago
  9. 5174c57 Vulkan Sampler implementation by Alexis Hetu · 6 years ago
  10. b16f989 Initial implementation of RenderPass by Alexis Hetu · 6 years ago
  11. 8f631c8 Initial implementation of Framebuffer by Alexis Hetu · 6 years ago
  12. f62f375 Initial implementation of Image by Alexis Hetu · 6 years ago
  13. 259ad3d Initial implementation of ShaderModule by Alexis Hetu · 6 years ago
  14. 000df8b Initial implementation of Pipeline, PipelineLayout by Alexis Hetu · 6 years ago
  15. 38ff830 Buffer, BufferView and DeviceMemory by Alexis Hetu · 6 years ago
  16. 1f23d8c Synchonization objects by Alexis Hetu · 6 years ago
  17. e70c351 Linux build fix by Alexis Hetu · 6 years ago