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swiftshader
/
SwiftShader
/
32a7dcdc11785801d0b72d88cfa489061c747b87
/
src
/
Vulkan
/
VkDestroy.h
157ba26
Do not indent C++ namespace contents
by Nicolas Capens
· 5 years ago
caf6031
Vulkan: Always call the object's destructor before deallocation.
by Ben Clayton
· 6 years ago
c7943e9
VkCreateSwapchainKHR and VkDestroySwapchainKHR
by Hernan Liatis
· 6 years ago
c6eb41b
Add basic VkSurfaceKHR (Xlib only for now)
by Hernan Liatis
· 6 years ago
86f8bdb
QueryPool object creation
by Alexis Hetu
· 6 years ago
9fbaf69
VkImageView initial implementation
by Alexis Hetu
· 6 years ago
18a8425
Placeholder object for VkPipelineCache
by Alexis Hetu
· 6 years ago
9c4ecae
Initial implementation of CommandPool
by Alexis Hetu
· 6 years ago
5174c57
Vulkan Sampler implementation
by Alexis Hetu
· 6 years ago
b16f989
Initial implementation of RenderPass
by Alexis Hetu
· 6 years ago
8f631c8
Initial implementation of Framebuffer
by Alexis Hetu
· 6 years ago
f62f375
Initial implementation of Image
by Alexis Hetu
· 6 years ago
259ad3d
Initial implementation of ShaderModule
by Alexis Hetu
· 6 years ago
000df8b
Initial implementation of Pipeline, PipelineLayout
by Alexis Hetu
· 6 years ago
38ff830
Buffer, BufferView and DeviceMemory
by Alexis Hetu
· 6 years ago
1f23d8c
Synchonization objects
by Alexis Hetu
· 6 years ago
e70c351
Linux build fix
by Alexis Hetu
· 6 years ago