1. b7508b8 Fix for the remaining vertex array issues by Alexis Hetu · 9 years ago
  2. 02ad0aa Shader cleanup by Alexis Hetu · 9 years ago
  3. 1d67244 Fixed Windows warnings by Alexis Hetu · 9 years ago
  4. 112d81f Min LOD and Max LOD sampler parameters by Alexis Hetu · 9 years ago
  5. 95ac187 LOD Base level and Max level to sampler state by Alexis Hetu · 9 years ago
  6. a62a0ca VertexRoutine code for Transform Feedback by Alexis Hetu · 9 years ago
  7. f0aef1a Make the number of vertex inputs configurable. by Nicolas Capens · 9 years ago
  8. ec0936c Make the number of vertex outputs configurable. by Nicolas Capens · 9 years ago
  9. 995ddea Rename color output semantic. by Nicolas Capens · 9 years ago
  10. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  11. c6a57cb Renderer side code to lock/unlock transform feedback data by Alexis Hetu · 9 years ago
  12. 772d249 Transform Feedback buffer locking utility functions by Alexis Hetu · 9 years ago
  13. 16116cb Transform feedback query implementation by Alexis Hetu · 9 years ago
  14. 3d7be4e Fix OpenGL ES 1.1 regression. by Nicolas Capens · 9 years ago
  15. 2c2a7b2 Passing uniform buffers to the vertex/pixel programs by Alexis Hetu · 9 years ago
  16. 6abe1cb Detect all texture sampling shader instructions. by Nicolas Capens · 9 years ago
  17. 2ca1903 Derive VertexRoutine from Function<>. by Nicolas Capens · 9 years ago
  18. 028f41b Added some uses of FRAGMENT_UNIFORM_VECTORS and VERTEX_UNIFORM_VECTORS by Alexis Hetu · 9 years ago
  19. 5d96188 Fix signed/unsigned comparison warnings. by Nicolas Capens · 9 years ago
  20. 1d01aa3 Added new swizzle parameters to Sampler's state by Alexis Hetu · 10 years ago
  21. 0f25090 Fix vertex attribute count constant. by Nicolas Capens · 10 years ago
  22. 6743bbf gl_InstanceID implementation by Alexis Hetu · 10 years ago
  23. 0b65c5e Replacing numbers by constants by Alexis Hetu · 10 years ago
  24. 617a5d5 Fixing some trivial warnings in the SwiftShader build. by Alexis Hetu · 10 years ago
  25. a0f4be8 Use unsigned enum base types to use them as state bitfields. by Nicolas Capens · 10 years ago
  26. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 11 years ago
  27. 19bac1e Update SwiftShader to April code dump. by John Bauman · 11 years ago
  28. 8940182 Add SwiftShader source to repo by John Bauman · 11 years ago