1. 8c4c9e3 Clean up interface component counting and reduce to spec minimum by Chris Forbes · 6 years ago
  2. e899321 Refactor remaining cases of memset(this, ...) by Nicolas Capens · 6 years ago
  3. 4a10559 Process independent vertex elements by Nicolas Capens · 7 years ago
  4. f60a2d5 Removed some dependencies on old threading class by Alexis Hetu · 6 years ago
  5. 8ac0bd6 Fix image sampling with divergent LOD by Nicolas Capens · 6 years ago
  6. 2e4f6e8 Start untangling sw::Context from the rendering code by Alexis Hetu · 6 years ago
  7. 7179935 Removed unused texture data by Nicolas Capens · 6 years ago
  8. 1e7120e Use sampler data from sampler descriptor by Nicolas Capens · 6 years ago
  9. fcbb145 Removed SwiftShader's custom DrawType enum by Alexis Hetu · 6 years ago
  10. 201f136 Remove remnants of non-descriptor-backed textures by Chris Forbes · 6 years ago
  11. 54c4772 Fix point rendering by Chris Forbes · 6 years ago
  12. 377d493 Remove VertexProcessor::multisampling state bit by Chris Forbes · 6 years ago
  13. b47c816 Remove remnants of non-descriptor UBO support by Chris Forbes · 6 years ago
  14. 35df09f Remove transform feedback remnants by Chris Forbes · 6 years ago
  15. d5c6d30 Remove VertexProcessor shader constants mechanism by Chris Forbes · 6 years ago
  16. 7e6fff2 Wire VS interfaces onto spirv shader by Chris Forbes · 6 years ago
  17. 1845d5e Replace Shader,VertexShader,PixelShader with SpirvShader by Chris Forbes · 6 years ago
  18. 2e7f35b Move AttribType enum to SpirvShader by Chris Forbes · 6 years ago
  19. dc2966a Eliminate legacy functionality. by Nicolas Capens · 6 years ago
  20. 1d8c8db Fix include paths. by Nicolas Capens · 6 years ago
  21. 68a8238 Duplicate source files for Vulkan. by Nicolas Capens · 6 years ago