1. 76e9bc0 Plumb PipelineLayouts down to SpirvRoutine by Ben Clayton · 6 years ago
  2. d318dd3 Remove some GL/D3D legacy format quirks from vulkan vertex buffers by Chris Forbes · 6 years ago
  3. 54c4772 Fix point rendering by Chris Forbes · 6 years ago
  4. fe3d497 Fix various issues in vertex fetch setup by Chris Forbes · 6 years ago
  5. c61271e Add epilog pass to copy outputs out to pipeline by Chris Forbes · 6 years ago
  6. 64be7c7 Remove needless unique_ptr wrapping from inputs/outputs by Chris Forbes · 6 years ago
  7. f4b99b6 Silence warnings: Remove all unused local variables by Ben Clayton · 6 years ago
  8. e7b8020 Add SpirvRoutine::getValue helper by Chris Forbes · 6 years ago
  9. 7e6fff2 Wire VS interfaces onto spirv shader by Chris Forbes · 6 years ago
  10. 26f1a86 Rework setup, VS->FS structures, etc for Vulkan by Chris Forbes · 6 years ago
  11. d5aed49 Start building up code generation by Chris Forbes · 6 years ago
  12. 1845d5e Replace Shader,VertexShader,PixelShader with SpirvShader by Chris Forbes · 6 years ago
  13. ebe5f7f Include Vulkan version of debug support in vulkan files by Chris Forbes · 6 years ago
  14. 2e7f35b Move AttribType enum to SpirvShader by Chris Forbes · 6 years ago
  15. 939adc5 Remove VK support for GL-style symmetric clip space by Chris Forbes · 6 years ago
  16. dc2966a Eliminate legacy functionality. by Nicolas Capens · 6 years ago
  17. 1d8c8db Fix include paths. by Nicolas Capens · 6 years ago
  18. 68a8238 Duplicate source files for Vulkan. by Nicolas Capens · 7 years ago