Sign in
swiftshader
/
SwiftShader
/
19f1db6e92b41ac783b6794389c398e18e2294da
/
src
/
Pipeline
/
VertexRoutine.cpp
76e9bc0
Plumb PipelineLayouts down to SpirvRoutine
by Ben Clayton
· 6 years ago
d318dd3
Remove some GL/D3D legacy format quirks from vulkan vertex buffers
by Chris Forbes
· 6 years ago
54c4772
Fix point rendering
by Chris Forbes
· 6 years ago
fe3d497
Fix various issues in vertex fetch setup
by Chris Forbes
· 6 years ago
c61271e
Add epilog pass to copy outputs out to pipeline
by Chris Forbes
· 6 years ago
64be7c7
Remove needless unique_ptr wrapping from inputs/outputs
by Chris Forbes
· 6 years ago
f4b99b6
Silence warnings: Remove all unused local variables
by Ben Clayton
· 6 years ago
e7b8020
Add SpirvRoutine::getValue helper
by Chris Forbes
· 6 years ago
7e6fff2
Wire VS interfaces onto spirv shader
by Chris Forbes
· 6 years ago
26f1a86
Rework setup, VS->FS structures, etc for Vulkan
by Chris Forbes
· 6 years ago
d5aed49
Start building up code generation
by Chris Forbes
· 6 years ago
1845d5e
Replace Shader,VertexShader,PixelShader with SpirvShader
by Chris Forbes
· 6 years ago
ebe5f7f
Include Vulkan version of debug support in vulkan files
by Chris Forbes
· 6 years ago
2e7f35b
Move AttribType enum to SpirvShader
by Chris Forbes
· 6 years ago
939adc5
Remove VK support for GL-style symmetric clip space
by Chris Forbes
· 6 years ago
dc2966a
Eliminate legacy functionality.
by Nicolas Capens
· 6 years ago
1d8c8db
Fix include paths.
by Nicolas Capens
· 6 years ago
68a8238
Duplicate source files for Vulkan.
by Nicolas Capens
· 7 years ago