1. d2b1d2f Remove literal string from error message. by Nicolas Capens · 6 years ago
  2. 226e1c6 swiftshader: Remove semicolons. by Nico Weber · 6 years ago
  3. f4b99b6 Silence warnings: Remove all unused local variables by Ben Clayton · 6 years ago
  4. 4806a9b Add GL_OES_EGL_image_external_essl3 by Lingfeng Yang · 6 years ago
  5. 7cfb50c Fix implicit fallthrough warnings treated as errors by Nicolas Capens · 6 years ago
  6. 6e8ec33 Fix deterministic loops within conditional blocks, again. by Nicolas Capens · 6 years ago
  7. 2f490f0 Fix 'continue' in GLSL loops. by Nicolas Capens · 6 years ago
  8. 8a58771 Fix deterministic loops within conditional blocks. by Nicolas Capens · 6 years ago
  9. d55d997 Fix clamping of NaN values. by Nicolas Capens · 6 years ago
  10. e70c351 Linux build fix by Alexis Hetu · 6 years ago
  11. 60be5c4 Fix preprocessor error. by Nicolas Capens · 6 years ago
  12. a5dfd97d Remove stray printfs. by Nicolas Capens · 7 years ago
  13. 96a1ceb Remove exit-time destructors. by Nicolas Capens · 7 years ago
  14. 9a20cc9 Add support for constant folding of clamp() by Chris Forbes · 7 years ago
  15. c5e68ab Fix constant folding of nonsquare mat * vec and vec * mat by Chris Forbes · 7 years ago
  16. 9f6c0b8 Avoid emitting nonsquare scale matrix entries where there is no main diagonal element by Chris Forbes · 7 years ago
  17. d46e9f6 Fix nonsquare matrix construction from scalar by Chris Forbes · 7 years ago
  18. 4daedcd Fix missing case for declarations in glslang AST dump by Chris Forbes · 7 years ago
  19. c89f75b Fix code generation for vec.swiz *= mat by Chris Forbes · 7 years ago
  20. c28d28a Android: Introduce ANDROID_HOST_BUILD and rework logging. by Alistair Strachan · 7 years ago
  21. 378c434 Fix attribute layout location linking. by Nicolas Capens · 7 years ago
  22. be5fe77 Add missing header. by Nicolas Capens · 7 years ago
  23. b41a9d6 Fix pedantic narrowing conversion error. by Nicolas Capens · 7 years ago
  24. 4132052 Fix GLSL struct with single matrix. by Nicolas Capens · 7 years ago
  25. e92a88e Use official headers to define GL_ARB_texture_rectangle. by Nicolas Capens · 7 years ago
  26. 493fc54 Fix loop unrolling. by Nicolas Capens · 7 years ago
  27. 937e6a5 Also copy shader info log on success. by Nicolas Capens · 7 years ago
  28. 4b74373 Implement dynamic indexing of temporaries. by Nicolas Capens · 7 years ago
  29. ac3f2fa Detect loop index modifications in loop body. by Nicolas Capens · 7 years ago
  30. bf58b98 Use override for overridden function by Takuto Ikuta · 7 years ago
  31. d87b3a8 Fixed sampler within struct uniform used as function argument by Alexis Hetu · 7 years ago
  32. 329747c Added check for temporary register overflow by Alexis Hetu · 7 years ago
  33. e3490ed Add work-arounds for missing C++11 features. by Nicolas Capens · 7 years ago
  34. 7e45f6d Correct confusion between Android O and O MR1 by Greg Hartman · 7 years ago
  35. 858c039 Initialize array size on error. by Nicolas Capens · 7 years ago
  36. 2638f82 Revert "Use official headers to define GL_ARB_texture_rectangle." by Nicolas Capens · 7 years ago
  37. 9869bed Use official headers to define GL_ARB_texture_rectangle. by Nicolas Capens · 7 years ago
  38. c0632c9 Added support for sampler2DRect in ESSL3 by Alexis Hetu · 7 years ago
  39. 4be9171 Use -Werror in Android builds. by Chih-Hung Hsieh · 7 years ago
  40. d4b2dd4 Build SwiftShader with BOARD_VNDK_VERSION=current by Jiyong Park · 8 years ago
  41. da5320a Fix warnings treated as errors. by Nicolas Capens · 7 years ago
  42. e5a5788 Fix Chromium build. by Nicolas Capens · 7 years ago
  43. 2cf121d Use of uninitialized value fixed by Alexis Hetu · 7 years ago
  44. 3c1d6cf Fragment output fix by Alexis Hetu · 7 years ago
  45. bb2bcae In-class initialize all TType members. by Nicolas Capens · 7 years ago
  46. 17e2e2f Fragment output location fix by Alexis Hetu · 7 years ago
  47. 40f48ab Unsigned int GLSL parsing fixed by Alexis Hetu · 7 years ago
  48. 61fe99f Added missing entry from GL_ARB_texture_rectangle by Alexis Hetu · 7 years ago
  49. a02f8b1 Fixed warnings treated as errors by Alexis Hetu · 7 years ago
  50. 3833861 Construct non matrices from matrix in GLSL by Alexis Hetu · 7 years ago
  51. d274253 Row major matrix packing fix by Alexis Hetu · 7 years ago
  52. 4676862 Texture Rectangle implementation by Alexis Hetu · 7 years ago
  53. 930df97 Support for fragment output location by Alexis Hetu · 7 years ago
  54. 3bb0195 Flex update by Alexis Hetu · 7 years ago
  55. aa02848 Fix memory leak on error. by Nicolas Capens · 7 years ago
  56. 53c601e Make it possible to build SwiftShader for Fuchsia. by Sergey Ulanov · 7 years ago
  57. 2e4c069 Maximum call stack depth increase by Alexis Hetu · 7 years ago
  58. c4711fa5 GLSL mix implementation by Alexis Hetu · 7 years ago
  59. 6896e35 Fix validation of statically referenced varyings. by Nicolas Capens · 7 years ago
  60. 0b7471a Detect redefinition of function name as variable. by Nicolas Capens · 7 years ago
  61. c67e57e Build fix by Alexis Hetu · 7 years ago
  62. 924513c Structure field type validation by Alexis Hetu · 7 years ago
  63. 6d12331 Fix break statement. by Nicolas Capens · 7 years ago
  64. 152997c Uniform block instance name validation by Alexis Hetu · 7 years ago
  65. bc648b9 Error messages for uniform block validation by Alexis Hetu · 7 years ago
  66. 743913c Varying interpolation qualifier check by Alexis Hetu · 7 years ago
  67. da163ed Sampler allocation fix by Alexis Hetu · 7 years ago
  68. 423377e Fix Chrome build. by Nicolas Capens · 7 years ago
  69. 5d507bc Only try folding constant array indexing if propagated. by Nicolas Capens · 7 years ago
  70. 9c010dd Allow length() method on any array expression. by Nicolas Capens · 7 years ago
  71. 7cbb1de Implement support for arrays of constants. by Nicolas Capens · 7 years ago
  72. 47e9a0e Fix Android build. by Nicolas Capens · 7 years ago
  73. e58d730 Fix Linux build. by Nicolas Capens · 7 years ago
  74. cbd20d9 Fix build issues. by Nicolas Capens · 7 years ago
  75. e13238e Preprocessor update from ANGLE by Alexis Hetu · 7 years ago
  76. 125c7dc Fixed first-class arrays by Alexis Hetu · 7 years ago
  77. 23f54d7 Fix attribute location binding by Alexis Hetu · 7 years ago
  78. 536ffcc Removed error from extraneous matrix packing qualifier by Alexis Hetu · 7 years ago
  79. 7e3ad16 Increased maximum token size by Alexis Hetu · 7 years ago
  80. d469de2 Reduce temporaries used during rvalue evaluation. by Nicolas Capens · 7 years ago
  81. 3ae571e Fix taking the index into account for write mask. by Nicolas Capens · 7 years ago
  82. 6986b28 Reduce lifetime of address temporary. by Nicolas Capens · 7 years ago
  83. 0530b45 Refactor lvalue() to return the root node. by Nicolas Capens · 7 years ago
  84. 84249fd Don't needlessly traverse the left hand side of assignments. by Nicolas Capens · 7 years ago
  85. 91b425b Disallow assigning to interface block fields. by Nicolas Capens · 7 years ago
  86. 360a774 Eliminate integer destination modifier. by Nicolas Capens · 7 years ago
  87. c09073f Remove matrix field selectors. by Nicolas Capens · 7 years ago
  88. 929c6b0 High precision implementation for sin/cos/tan by Alexis Hetu · 7 years ago
  89. a0b5783 Pass the sampling lod/bias as a separate parameter. by Nicolas Capens · 7 years ago
  90. 4935123 Struct varyings implementation by Alexis Hetu · 7 years ago
  91. 3d7c786 translator: Add define to disable pool allocation. by Corentin Wallez · 7 years ago
  92. 665757d Support for gl_MaxDrawBuffers in OpenGL ES 3.0 by Alexis Hetu · 7 years ago
  93. 66fff4e Update the Windows Target Platform Version by Alexis Hetu · 7 years ago
  94. 8c59ccd Upgrade SwiftShader solution and projects to Visual Studio 2017. by Nicolas Capens · 7 years ago
  95. a114ed5 Build lib*_swiftshader with BOARD_VNDK_VERSION by Jiyong Park · 8 years ago
  96. bf1307b Restrict GLSL globals to be initialized with constant expressions. by Nicolas Capens · 9 years ago
  97. dc20933 Suppress attributes warnings. by Nicolas Capens · 8 years ago
  98. 9441b07 SwiftShader always builds its release version in Chromium by Alexis Hetu · 8 years ago
  99. 18e2a97 GLSL bitwise NOT implementation by Alexis Hetu · 8 years ago
  100. 877ddfc gl_VertexID implementation by Alexis Hetu · 8 years ago