1. 03c2aea Use raw pointers for the routine const cache. by Ben Clayton · 6 years ago
  2. 6897e9b Reactor: Use std::shared_ptr to ref-count rr::Routines by Ben Clayton · 6 years ago
  3. 3575550 Faster image sampler fetch from key by Alexis Hetu · 6 years ago
  4. 334394c Avoid dynamic branches on in-bounds loads by Nicolas Capens · 6 years ago
  5. efd7fc0 Provide fine-grained out-of-bounds behavior control by Nicolas Capens · 6 years ago
  6. ee98b42 Normalize B8G8R8A8 identically to R8G8B8A8 by Nicolas Capens · 6 years ago
  7. 6448bd6 Memory leak fix for SamplingRoutine cache by Alexis Hetu · 6 years ago
  8. 056d692 Use Nucleus::adjustDefaultConfig for Vulkan's default reactor config. by Ben Clayton · 6 years ago
  9. 55bc37a Reactor: Add support for specifying and modifying default configuration settings. by Ben Clayton · 6 years ago
  10. 49f7037 SpirvShader: Rename EmitState::currentBlock to block by Ben Clayton · 6 years ago
  11. bacd7e7 SpirvShader: Make accessors private. by Ben Clayton · 6 years ago
  12. 1c8a969 SpirvShader: Add Function inner class. by Ben Clayton · 6 years ago
  13. e8bfba4 Move pointers and intermediates from SpirvRoutine to SpirvShader::EmitState. by Ben Clayton · 6 years ago
  14. 59cd59b Move GenericValue into SpirvShader by Ben Clayton · 6 years ago
  15. 45d34d2 Follow up on "Add support for R8_SRGB textures" by Alexis Hetu · 6 years ago
  16. 1d6301d SpirvShader: Fully initialize variables in emitSamplerFunction() by Ben Clayton · 6 years ago
  17. 0b00b95 LLVMReactor/SpirvShader: Don't zero loads on disabled lanes. by Ben Clayton · 6 years ago
  18. 9abf32b SpirvShader: Optimize SIMD loads of static, equal offsets, in-bound pointers by Ben Clayton · 6 years ago
  19. 68cfc78 Reactor: Rework optimization flags. by Ben Clayton · 6 years ago
  20. 72d8104 Context cleanup by Alexis Hetu · 6 years ago
  21. a29aa77 Don't emit bounds checks when robustness is disabled by Nicolas Capens · 6 years ago
  22. 8f5bdcf Fix treating Image storage class as non-interleaved by Nicolas Capens · 6 years ago
  23. af1eedb SpirvShader: Optimize SIMD sequential, fully-in-bounds loads & stores by Ben Clayton · 6 years ago
  24. 52edb17 PipelineCache implementation by Alexis Hetu · 6 years ago
  25. 249b092 Pipeline/ShaderCore: Reimplement halfToFloatBits to not rely on denorm float multiply by Ben Clayton · 6 years ago
  26. 762741b Add support for R8_SRGB textures by Hernan Liatis · 6 years ago
  27. cd98c73 SpirvShader: Optimize stores with static equal offsets by Chris Forbes · 6 years ago
  28. 1f45693 Remove incorrect and unused line to avoid confusion by Alexis Hetu · 6 years ago
  29. a25f543 Use correct alignment for input attachment loads by Chris Forbes · 6 years ago
  30. e1ccb9a SpirvShader: Optimize SIMD::Pointer load of static equal offsets by Chris Forbes · 6 years ago
  31. 759ad65 SpirvShader: Use masked loads / stores when possible. by Ben Clayton · 6 years ago
  32. e89296d SpirvShader: Fix SIMD::Pointer::hasSequentialOffsets() by Ben Clayton · 6 years ago
  33. ea3cd1b SpirvShader: Clear transient fields of SpirvRoutine in emitEpilog() by Ben Clayton · 6 years ago
  34. f72b89c SpirvShader: Optimize pointer OOB masking by Ben Clayton · 6 years ago
  35. 0ea9fe4 SpirvShader: Split SIMD::Pointer limits into dynamic and static parts. by Ben Clayton · 6 years ago
  36. 867ee1d SpirvShader: Fix SIMD::Pointer initialization of hasDynamicOffsets by Ben Clayton · 6 years ago
  37. 4aa4fcd Avoid recompiling identical SPIR-V code by Nicolas Capens · 6 years ago
  38. 2d77aea Make VkNonDispatchableHandle POD by Alexis Hetu · 6 years ago
  39. 62bb5ed SpirvShader: Rework CFG traversal. by Ben Clayton · 6 years ago
  40. 9b4b63b Increase precision of 8 bit textures by Alexis Hetu · 6 years ago
  41. 126bd7a Warnings fix by Alexis Hetu · 6 years ago
  42. 2a25ed8 Parse 'Sample' image instruction operand by Nicolas Capens · 6 years ago
  43. 8c12f56 Fix unsigned "less than zero" comparison by Sean Risser · 6 years ago
  44. 4a10559 Process independent vertex elements by Nicolas Capens · 7 years ago
  45. 8bcd174 Fix alignment of projected vertex coordinates by Nicolas Capens · 6 years ago
  46. a430813 Fixed sRGB multisample tests by Alexis Hetu · 6 years ago
  47. f9411ce Fixed writing to a2b10g10r10 by Alexis Hetu · 6 years ago
  48. 8af8b40 Ripped out SwiftConfig by Alexis Hetu · 6 years ago
  49. 8115f1e Fix 'control reaches end of non-void function' warnings treated as errors by Ben Clayton · 6 years ago
  50. 518f438 ComputeProgram: Remove data field to fix race. by Ben Clayton · 6 years ago
  51. 9659e34 Implement input coverage mask by Chris Forbes · 6 years ago
  52. 8ac0bd6 Fix image sampling with divergent LOD by Nicolas Capens · 6 years ago
  53. 5c9e165 Remove residue of texcoord replacement by Chris Forbes · 6 years ago
  54. bb575d4 Address cubemap faces as consecutive layers by Nicolas Capens · 6 years ago
  55. 95b1db9 BuiltInPointCoord implementation by Alexis Hetu · 6 years ago
  56. 9555830 Fix initializing bits after bitfields by Nicolas Capens · 6 years ago
  57. e51f859 SpirvShader: Correctly handle phi values in the loop merge by Ben Clayton · 6 years ago
  58. 2a98526 SpirvShader: Simplify the logic around the generation of the inner loop. by Ben Clayton · 6 years ago
  59. 3971b19 Fix accidentally considering Workgroup to be explicit layout by Chris Forbes · 6 years ago
  60. 51e9e56 Implement Y′CbCr conversion by Nicolas Capens · 6 years ago
  61. cfe11c7 Refactor obtaining format aspect info by Nicolas Capens · 6 years ago
  62. 5725315 Implement OpImageGather by Nicolas Capens · 6 years ago
  63. 839215f Refactor texel names by Nicolas Capens · 6 years ago
  64. 52b5aae Fix taking the sampling instruction type into account by Nicolas Capens · 6 years ago
  65. 710fcd5 Support for large textures by Alexis Hetu · 6 years ago
  66. 5e9441a Replace FIXMEs with TODOs by Ben Clayton · 6 years ago
  67. 7b723d8 SpirvShader: Support scalar conditions for OpSelect by Ben Clayton · 6 years ago
  68. 32d80ee Substitute integer 1 for missing 4th component of integer vertex attribute by Chris Forbes · 6 years ago
  69. 3832df2 ComputeProgram: Don't hold on to the SpirvRoutine. by Ben Clayton · 6 years ago
  70. c228c99 SpirvShader: Restore the current block ID after emitting loop blocks by Ben Clayton · 6 years ago
  71. c42b220 SpirvShader: Use an atomic instead of a volatile int for serialCounter by Ben Clayton · 6 years ago
  72. f4d2a44 Add gn files for Vulkan Swiftshader by Saman Sami · 6 years ago
  73. 9e2844f SpirvShader: Fixes for GLSLstd450Modf / GLSLstd450ModfStruct by Ben Clayton · 6 years ago
  74. 977a0a4 Implement OpImageQueryLod by Nicolas Capens · 6 years ago
  75. f4f427a Use custom normalization for SNORM formats in sampler by Chris Forbes · 6 years ago
  76. f7d78f7 Fix lod plumbing for Fetch by Chris Forbes · 6 years ago
  77. 19a0081 Fix cubemap sampling at (0, 0, 0) division by zero by Nicolas Capens · 6 years ago
  78. 8d548b6 Allow four texture coordinates by Nicolas Capens · 6 years ago
  79. 2f3d8f5 Fix OpImageSampleProjDref by Nicolas Capens · 6 years ago
  80. 036cc9a Unnormalized texture coordinates by Alexis Hetu · 6 years ago
  81. 8da5253 Don't process unused texture coordinates by Nicolas Capens · 6 years ago
  82. 6cf65f6 Various fixes for VS-only pipeline by Chris Forbes · 6 years ago
  83. ab3c36b Remove asserts blocking atomic load/store in Image storage class by Chris Forbes · 6 years ago
  84. d47ca87 Whitelist supported capabilities by Chris Forbes · 6 years ago
  85. 54b6303 Avoid RValue<SIMD::Int>(int) by Chris Forbes · 6 years ago
  86. cd28044 SpirvShader: Precision fixes for GLSLstd450Ldexp by Ben Clayton · 6 years ago
  87. e2242e5 Fix negation of unsigned value warning treated as error by Nicolas Capens · 6 years ago
  88. ea81ab7 Move constant specialization to SpirvShader by Chris Forbes · 6 years ago
  89. 67cf8a9 32 bit safe code by Alexis Hetu · 6 years ago
  90. 5ec0529 Now that we have swizzles forced, don't bother with channel replacement by Chris Forbes · 6 years ago
  91. 3d7b7ea Implement a2b10g10r10_unorm_pack32. by Ben Clayton · 6 years ago
  92. 5bce1f4 CMake: apply the warning treatment to msvc builds by Antonio Maiorano · 6 years ago
  93. 69c3749 SpirvShader: Fixes for phis. by Ben Clayton · 6 years ago
  94. 0e976bc SpirvShader: Fixes for complex loops. by Ben Clayton · 6 years ago
  95. 8ef6d1f Fix interaction between Dref and explicit lod by Chris Forbes · 6 years ago
  96. 4a4c259 Implement vkCmdDispatchBase by Chris Forbes · 6 years ago
  97. a7a3755 Wire up NoPerspective to interpolation by Chris Forbes · 6 years ago
  98. 4d65934 Fix FP blending path to not make clamping assumptions by Chris Forbes · 6 years ago
  99. 8ab4053 Implement Float16 formats and additional blend modes. by Ben Clayton · 6 years ago
  100. 2568cf7 SpirvShader: Implement OpImageQuerySamples by Ben Clayton · 6 years ago