1. 02ad0aa Shader cleanup by Alexis Hetu · 9 years ago
  2. 112d81f Min LOD and Max LOD sampler parameters by Alexis Hetu · 9 years ago
  3. 95ac187 LOD Base level and Max level to sampler state by Alexis Hetu · 9 years ago
  4. 12b0050 Implement flat interpolation qualifier support. by Alexis Hetu · 9 years ago
  5. a26bade Use static_assert instead of meta macros. by Nicolas Capens · 9 years ago
  6. 3b4c93f Make the number of fragment inputs configurable. by Nicolas Capens · 9 years ago
  7. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  8. c98186a Fix support for variable number of render targets. by Nicolas Capens · 9 years ago
  9. c6a57cb Renderer side code to lock/unlock transform feedback data by Alexis Hetu · 9 years ago
  10. 3751c1e Support separate depth and stencil buffers. by Nicolas Capens · 9 years ago
  11. 3d7be4e Fix OpenGL ES 1.1 regression. by Nicolas Capens · 9 years ago
  12. 2c2a7b2 Passing uniform buffers to the vertex/pixel programs by Alexis Hetu · 9 years ago
  13. ba53fbf Move parameter reading to routine constructor. by Nicolas Capens · 9 years ago
  14. 4f172c7 Derive Rasterizer from Function<>. by Nicolas Capens · 9 years ago
  15. 5d96188 Fix signed/unsigned comparison warnings. by Nicolas Capens · 9 years ago
  16. 1edcd8b Multiple draw buffers implementation by Alexis Hetu · 9 years ago
  17. 1d01aa3 Added new swizzle parameters to Sampler's state by Alexis Hetu · 9 years ago
  18. a36f3f9 Implement exponential vertex fog. by Nicolas Capens · 10 years ago
  19. f2a8c37 Splitting PixelRoutine into PixelProgram and PixelPipeline by Alexis Hetu · 10 years ago
  20. d976274 Implementation of glLogicOp by Maxime Grégoire · 10 years ago
  21. 04c967a Replaced some hardcoded constants by Alexis Hetu · 10 years ago
  22. a818c45 Eliminating warnings from SwifShader by Alexis Hetu · 10 years ago
  23. 0b65c5e Replacing numbers by constants by Alexis Hetu · 10 years ago
  24. 617a5d5 Fixing some trivial warnings in the SwiftShader build. by Alexis Hetu · 10 years ago
  25. a0f4be8 Use unsigned enum base types to use them as state bitfields. by Nicolas Capens · 10 years ago
  26. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 11 years ago
  27. 19bac1e Update SwiftShader to April code dump. by John Bauman · 11 years ago
  28. 8940182 Add SwiftShader source to repo by John Bauman · 11 years ago