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swiftshader
/
SwiftShader
/
00424c1bc233436d51201fef2888b3cb3542da11
/
src
/
Vulkan
/
VkPipeline.cpp
00424c1
Reintroduce "VkDebug: Update macros to address issues in b/127433389"
by Ben Clayton
· 6 years ago
62758f5
Compute: WorkgroupSize decorations take precedence over LocalSize
by Ben Clayton
· 6 years ago
01c03fd
Revert "VkDebug: Update macros to address issues in b/127433389"
by Ben Clayton
· 6 years ago
d850470
Remove asserts on depth bounds values
by Chris Forbes
· 6 years ago
d1ab73d
Remove asserts blocking specialization constant use
by Chris Forbes
· 6 years ago
085f57e
Run spirv-opt pass to eliminate dead functions after inlining
by Chris Forbes
· 6 years ago
3641121
VkDebug: Update macros to address issues in b/127433389
by Ben Clayton
· 6 years ago
4ef71eb
Change scissor type from sw::Rect to VkRect2D
by Alexis Hetu
· 6 years ago
1407297
src/Pipeline/ComputeProgram: Remove unused parameter numDescriptorSets
by Ben Clayton
· 6 years ago
f2be26a
Vulkan: Very rough first implementation of compute shaders
by Ben Clayton
· 6 years ago
45faa08
VKPipeline: Log any errors produced by the SPIR-V optimizer
by Ben Clayton
· 6 years ago
76e9bc0
Plumb PipelineLayouts down to SpirvRoutine
by Ben Clayton
· 6 years ago
d318dd3
Remove some GL/D3D legacy format quirks from vulkan vertex buffers
by Chris Forbes
· 6 years ago
989b208
Remove partial logic op support
by Chris Forbes
· 6 years ago
1054758
Use sample count from multisample state, not from attachment 0
by Chris Forbes
· 6 years ago
fe3d497
Fix various issues in vertex fetch setup
by Chris Forbes
· 6 years ago
d245255
Wire up cull mode handling to Vulkan pipeline
by Chris Forbes
· 6 years ago
a0a80b1
Prevent Pipeline crashing on missing non mandatory structures
by Alexis Hetu
· 6 years ago
73c3124
Fix Visual Studio build.
by Nicolas Capens
· 6 years ago
eea21ba
Use spirv-tools optimizer in GraphicsPipeline
by Chris Forbes
· 6 years ago
1845d5e
Replace Shader,VertexShader,PixelShader with SpirvShader
by Chris Forbes
· 6 years ago
af4ed53
Initial stub implementation of SpirvShader
by Chris Forbes
· 6 years ago
c65473d
vkCmdDraw implementation
by Alexis Hetu
· 6 years ago
e6e76c6
Add missing checks in the GraphicsPipeline constructor
by Alexis Hetu
· 6 years ago
c0f92f2
VkPipeline simple implementation
by Alexis Hetu
· 6 years ago
000df8b
Initial implementation of Pipeline, PipelineLayout
by Alexis Hetu
· 6 years ago