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/*===-- llvm-c/Comdat.h - Module Comdat C Interface -------------*- C++ -*-===*\
|* *|
|* Part of the LLVM Project, under the Apache License v2.0 with LLVM *|
|* Exceptions. *|
|* See https://llvm.org/LICENSE.txt for license information. *|
|* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception *|
|* *|
|*===----------------------------------------------------------------------===*|
|* *|
|* This file defines the C interface to COMDAT. *|
|* *|
\*===----------------------------------------------------------------------===*/
#ifndef LLVM_C_COMDAT_H
#define LLVM_C_COMDAT_H
#include "llvm-c/ExternC.h"
#include "llvm-c/Types.h"
LLVM_C_EXTERN_C_BEGIN
typedef enum {
LLVMAnyComdatSelectionKind, ///< The linker may choose any COMDAT.
LLVMExactMatchComdatSelectionKind, ///< The data referenced by the COMDAT must
///< be the same.
LLVMLargestComdatSelectionKind, ///< The linker will choose the largest
///< COMDAT.
LLVMNoDuplicatesComdatSelectionKind, ///< No other Module may specify this
///< COMDAT.
LLVMSameSizeComdatSelectionKind ///< The data referenced by the COMDAT must be
///< the same size.
} LLVMComdatSelectionKind;
/**
* Return the Comdat in the module with the specified name. It is created
* if it didn't already exist.
*
* @see llvm::Module::getOrInsertComdat()
*/
LLVMComdatRef LLVMGetOrInsertComdat(LLVMModuleRef M, const char *Name);
/**
* Get the Comdat assigned to the given global object.
*
* @see llvm::GlobalObject::getComdat()
*/
LLVMComdatRef LLVMGetComdat(LLVMValueRef V);
/**
* Assign the Comdat to the given global object.
*
* @see llvm::GlobalObject::setComdat()
*/
void LLVMSetComdat(LLVMValueRef V, LLVMComdatRef C);
/*
* Get the conflict resolution selection kind for the Comdat.
*
* @see llvm::Comdat::getSelectionKind()
*/
LLVMComdatSelectionKind LLVMGetComdatSelectionKind(LLVMComdatRef C);
/*
* Set the conflict resolution selection kind for the Comdat.
*
* @see llvm::Comdat::setSelectionKind()
*/
void LLVMSetComdatSelectionKind(LLVMComdatRef C, LLVMComdatSelectionKind Kind);
LLVM_C_EXTERN_C_END
#endif