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swiftshader
/
SwiftShader
/
refs/heads/legacy-gles1
/
.
/
third_party
/
SPIRV-Headers
/
cmake
/
Config.cmake.in
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@PACKAGE_INIT@
include
(
"${CMAKE_CURRENT_LIST_DIR}/@TARGETS_EXPORT_NAME@.cmake"
)
check_required_components
(
"@PROJECT_NAME@"
)