|author||Krzysztof Kosiński <firstname.lastname@example.org>||Wed Jan 03 23:17:52 2018 +0100|
|committer||Nicolas Capens <email@example.com>||Thu Jan 04 18:45:55 2018 +0000|
Implement EGL_KHR_get_all_proc_addresses. This also improves GetProcAddress performance by using binary search instead of linear search. Fixes bug b/20110899 Change-Id: I6c58e17f0580904338e4d806e310cccbec398f28 Reviewed-on: https://swiftshader-review.googlesource.com/15748 Tested-by: Krzysztof Kosiński <firstname.lastname@example.org> Reviewed-by: Nicolas Capens <email@example.com> Reviewed-on: https://swiftshader-review.googlesource.com/15788 Tested-by: Nicolas Capens <firstname.lastname@example.org> Reviewed-by: Krzysztof Kosiński <email@example.com>
SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs12. Its goal is to provide hardware independence for advanced 3D graphics.
The SwiftShader libraries act as drop-in replacements for graphics drivers.
On Windows, most applications can be made to use SwiftShader's DLLs by placing them in the same folder as the executable. On Linux, the LD_LIBRARY_PATH environment variable or -rpath linker option can be used to direct applications to search for shared libraries in the indicated directory first.
Prebuilt binaries can be found at: https://goo.gl/5MOcdb
See CONTRIBUTING.txt for important contributing requirements.
The canonical repository for SwiftShader is hosted at: https://swiftshader.googlesource.com/SwiftShader
Authenticate your account here: https://swiftshader-review.googlesource.com/new-password
All changes require a Change-ID tag in the commit message. A commit hook may be used to add this tag automatically, and can be found at: https://gerrit-review.googlesource.com/tools/hooks/commit-msg. To clone the repository and install the commit hook in one go:
git clone https://swiftshader.googlesource.com/SwiftShader && (cd SwiftShader && curl -Lo `git rev-parse --git-dir`/hooks/commit-msg https://gerrit-review.googlesource.com/tools/hooks/commit-msg ; chmod +x `git rev-parse --git-dir`/hooks/commit-msg)
Changes are uploaded to Gerrit by performing:
git push origin HEAD:refs/for/master
Public mailing list: firstname.lastname@example.org
Bug tracker: https://bugs.chromium.org/p/swiftshader
The SwiftShader project is licensed under the Apache License Version 2.0. You can find a copy of it in LICENSE.txt.
Files in the third_party folder are subject to their respective license.
The legal authors for copyright purposes are listed in AUTHORS.txt.
CONTRIBUTORS.txt contains a list of names of individuals who have contributed to SwiftShader. If you‘re not on the list, but you’ve signed the Google CLA and have contributed more than a formatting change, feel free to request to be added.