)]}'
{
  "commit": "fda74a680458d8235e0117255f796dd1aa81b368",
  "tree": "1882e9997db8dffe1d8ae19d057a8c91868bbf1a",
  "parents": [
    "008247a4fa138573d13fc23fdd587577ebece2a7"
  ],
  "author": {
    "name": "Nicolas Capens",
    "email": "capn@google.com",
    "time": "Fri Oct 02 23:49:59 2020 -0400"
  },
  "committer": {
    "name": "Nicolas Capens",
    "email": "nicolascapens@google.com",
    "time": "Mon Feb 22 21:03:51 2021 +0000"
  },
  "message": "Revert sampling parameter initialization workaround\n\n1D image sampling used to be treated as 2D image sampling with the\nsecond coordinate being ignored. But a bug was causing us to use the\nsecond component of the \u0027offset\u0027 parameter. This was worked around by\ninitializing all parameters provided to the sampling routine.\n\nThis costs some performance, and since we\u0027ve fixed the \u0027offset\u0027 bug and\nhave specialized handling of 1D images now, the workaround can be\nreverted.\n\nChange-Id: Id69b68465d7755df35fe12619957971681e4c0b7\nFixes: b/136149446\nBug: b/134669567\nReviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/48930\nKokoro-Result: kokoro \u003cnoreply+kokoro@google.com\u003e\nTested-by: Nicolas Capens \u003cnicolascapens@google.com\u003e\nReviewed-by: Alexis Hétu \u003csugoi@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "c7902cb2bcf5e3ebf31f5d1ea8a45c3ede2e891e",
      "old_mode": 33188,
      "old_path": "src/Pipeline/SpirvShaderSampling.cpp",
      "new_id": "75dd51c536b20fdaab8696747354f3dded74fc76",
      "new_mode": 33188,
      "new_path": "src/Pipeline/SpirvShaderSampling.cpp"
    }
  ]
}
