)]}'
{
  "commit": "faa2a365b5c0e90a5e1156c01a3acb4246632316",
  "tree": "56436c2e4b9763faf9eb022799a8973bcd291368",
  "parents": [
    "6b4b8141e11d7e1a397aa04f39c0c7eb20428104"
  ],
  "author": {
    "name": "Alexis Hetu",
    "email": "sugoi@google.com",
    "time": "Wed Sep 25 16:19:10 2019 -0400"
  },
  "committer": {
    "name": "Alexis Hétu",
    "email": "sugoi@google.com",
    "time": "Fri Sep 27 12:33:06 2019 +0000"
  },
  "message": "Increase limits for uniforms and vertex outputs\n\nANGLE reserves 2 uniforms and 2 varyings for GLES.\nIncreasing maxPerStageDescriptorUniformBuffers by 2 and\nmaxVertexOutputComponents by 8 (2 * 4 components) allows\nthe following tests to pass (17 failures fixed in total):\ndEQP-GLES3.functional.implementation_limits.*\ndEQP-GLES3.functional.state_query.*\n\nBug b/141632907\n\nChange-Id: Ie39b735286d6682f5782fca30e0f7a079f4142ec\nReviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/36668\nPresubmit-Ready: Alexis Hétu \u003csugoi@google.com\u003e\nKokoro-Presubmit: kokoro \u003cnoreply+kokoro@google.com\u003e\nTested-by: Alexis Hétu \u003csugoi@google.com\u003e\nReviewed-by: Nicolas Capens \u003cnicolascapens@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "45a04e6be62d729449543a2b773df6c4ae478a46",
      "old_mode": 33188,
      "old_path": "src/Device/Config.hpp",
      "new_id": "76d0077b337c0207226aa86653f57833c6a37543",
      "new_mode": 33188,
      "new_path": "src/Device/Config.hpp"
    },
    {
      "type": "modify",
      "old_id": "67bb70d4c5517664c8c039ba6a8220908a39d551",
      "old_mode": 33188,
      "old_path": "src/Vulkan/VkPhysicalDevice.cpp",
      "new_id": "2ad8cf8f88b38cc1e92a646bdaa7cfcdebb7a1bd",
      "new_mode": 33188,
      "new_path": "src/Vulkan/VkPhysicalDevice.cpp"
    }
  ]
}
