| commit | f9350d76a9830658aed2bdb3aa11532a40ab1928 | [log] [tgz] |
|---|---|---|
| author | Ben Clayton <bclayton@google.com> | Tue Apr 09 14:19:02 2019 -0400 |
| committer | Ben Clayton <bclayton@google.com> | Thu Apr 11 02:42:08 2019 +0000 |
| tree | 3714abbf9df60aa4e7ddb18c66663c607f04d4cf | |
| parent | 147400635c36090566e49586d332b841f166fe0c [diff] [blame] |
SpirvShader: Implement GLSLstd450Asin Bug: b/126873455 Tests: dEQP-VK.glsl.builtin.precision.asin.* Change-Id: Ifb1e6b5f54b27abfb4324f5d2246717400da639f Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/28671 Reviewed-by: Chris Forbes <chrisforbes@google.com> Tested-by: Ben Clayton <bclayton@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
diff --git a/src/Reactor/Reactor.hpp b/src/Reactor/Reactor.hpp index ab3989e..6e25a16 100644 --- a/src/Reactor/Reactor.hpp +++ b/src/Reactor/Reactor.hpp
@@ -2211,6 +2211,7 @@ RValue<Float4> Sin(RValue<Float4> x); RValue<Float4> Cos(RValue<Float4> x); RValue<Float4> Tan(RValue<Float4> x); + RValue<Float4> Asin(RValue<Float4> x); template<class T> class Pointer : public LValue<Pointer<T>>