)]}'
{
  "id": "ed22e0381e6ff48c1c85b8dfb211a2c983fc6aa8",
  "repo": "SwiftShader",
  "revision": "f56c450612f15e5fdde28e4ae2700fd3c87e2768",
  "path": "src/OpenGL/compiler/preprocessor/numeric_lex.h"
}
