commit | f5525ca66ff574ff979a56e0bf15010d40e8e8a6 | [log] [tgz] |
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author | Nicolas Capens <capn@google.com> | Tue Mar 24 16:59:26 2015 -0400 |
committer | Nicolas Capens <capn@google.com> | Wed Mar 25 15:22:39 2015 +0000 |
tree | 8708208f740ae54203683e32827749c1d1bbe604 | |
parent | efc555d8282aa8fdd795357f61fe8805b3511b68 [diff] |
Implement glTexEnvx(). All current texture environment parameters are integer, so just pass them through to glTexEnvi(). Change-Id: I2f1abea0d6da0e76b7ef305588ffc65fead32502 Reviewed-on: https://swiftshader-review.googlesource.com/2701 Reviewed-by: Greg Hartman <ghartman@google.com> Tested-by: Greg Hartman <ghartman@google.com> Reviewed-by: Nicolas Capens <capn@google.com>