)]}'
{
  "commit": "f40cff9122ffec54b4b71d5c6068a0c5290ba4fc",
  "tree": "d92208e6a01ef71c4a6b4c076726c54d021b168f",
  "parents": [
    "bfca87b3850b29599b50660fca1e93207c4e2c63"
  ],
  "author": {
    "name": "Chris Forbes",
    "email": "chrisforbes@google.com",
    "time": "Sat Apr 27 11:17:28 2019 -0700"
  },
  "committer": {
    "name": "Chris Forbes",
    "email": "chrisforbes@google.com",
    "time": "Mon Apr 29 18:03:49 2019 +0000"
  },
  "message": "Enable sampling of 2d array textures\n\nTest: dEQP-VK.*2d_array*\nChange-Id: I106c9d072362c16e2cff14a70901c2ce89657329\nReviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/30069\nTested-by: Chris Forbes \u003cchrisforbes@google.com\u003e\nPresubmit-Ready: Chris Forbes \u003cchrisforbes@google.com\u003e\nKokoro-Presubmit: kokoro \u003cnoreply+kokoro@google.com\u003e\nReviewed-by: Nicolas Capens \u003cnicolascapens@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "c46f6f8d4323e0dcd3a8c4d4a1a712504cae0402",
      "old_mode": 33188,
      "old_path": "src/Pipeline/SpirvShaderSampling.cpp",
      "new_id": "6abb34c38cf488e387f82f9df39274ba1983913a",
      "new_mode": 33188,
      "new_path": "src/Pipeline/SpirvShaderSampling.cpp"
    },
    {
      "type": "modify",
      "old_id": "b624057b182e5233c8a836cdeb45f9df9578b743",
      "old_mode": 33188,
      "old_path": "src/Vulkan/VkDescriptorSetLayout.cpp",
      "new_id": "ac395b264670530755b5c73e2e60d014f91ab020",
      "new_mode": 33188,
      "new_path": "src/Vulkan/VkDescriptorSetLayout.cpp"
    }
  ]
}
