Remove precacheDLL

Remove leftover variables not cleaned up in:
https://swiftshader-review.googlesource.com/c/SwiftShader/+/7250

Change-Id: Ia2e66c15e5cadeed32f564c60d5105c17319e9d4
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/27028
Presubmit-Ready: Alexis Hétu <sugoi@google.com>
Tested-by: Alexis Hétu <sugoi@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/Renderer/SetupProcessor.cpp b/src/Renderer/SetupProcessor.cpp
index c5c2a16..7211406 100644
--- a/src/Renderer/SetupProcessor.cpp
+++ b/src/Renderer/SetupProcessor.cpp
@@ -243,6 +243,6 @@
 	void SetupProcessor::setRoutineCacheSize(int cacheSize)
 	{
 		delete routineCache;
-		routineCache = new RoutineCache<State>(clamp(cacheSize, 1, 65536), precacheSetup ? "sw-setup" : 0);
+		routineCache = new RoutineCache<State>(clamp(cacheSize, 1, 65536));
 	}
 }