Fix the light position transformation.

OpenGL transforms the light position by the model-view matrix
at the time when that position is specified.

Bug 22124687

Change-Id: Ia6bb711c9eb20348faec45c46e45ee9f6ef92112
Reviewed-on: https://swiftshader-review.googlesource.com/3524
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
1 file changed