commit | ef6df8f0dd5f6de3d6f1fda901c220a23f6d56f2 | [log] [tgz] |
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author | Nicolas Capens <capn@google.com> | Mon Jun 29 13:26:28 2015 -0400 |
committer | Nicolas Capens <capn@google.com> | Mon Jun 29 17:29:51 2015 +0000 |
tree | 7dc2e9ec93d095bcd2c3def8ade90f12affb4224 | |
parent | 09cb08b9f631af4c71e20586c1e47c9025a7b0d8 [diff] |
Fix the light position transformation. OpenGL transforms the light position by the model-view matrix at the time when that position is specified. Bug 22124687 Change-Id: Ia6bb711c9eb20348faec45c46e45ee9f6ef92112 Reviewed-on: https://swiftshader-review.googlesource.com/3524 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>