blob: 815b903adf5312fbafe8ac2549bf4430dc923e85 [file] [log] [blame]
; Show that we know how to translate LDR/LDRH (register) instructions.
; NOTE: We use -O2 to get rid of memory stores.
; REQUIRES: allow_dump
; Compile using standalone assembler.
; RUN: %lc2i --filetype=asm -i %s --target=arm32 --args -O2 \
; RUN: | FileCheck %s --check-prefix=ASM
; Show bytes in assembled standalone code.
; RUN: %lc2i --filetype=asm -i %s --target=arm32 --assemble --disassemble \
; RUN: --args -O2 | FileCheck %s --check-prefix=DIS
; Compile using integrated assembler.
; RUN: %lc2i --filetype=iasm -i %s --target=arm32 --args -O2 \
; RUN: | FileCheck %s --check-prefix=IASM
; Show bytes in assembled integrated code.
; RUN: %lc2i --filetype=iasm -i %s --target=arm32 --assemble --disassemble \
; RUN: --args -O2 | FileCheck %s --check-prefix=DIS
; Define some global arrays to access.
@ArrayInitPartial = internal global [40 x i8] c"<\00\00\00F\00\00\00P\00\00\00Z\00\00\00d\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00", align 4
@Arrays = internal constant <{ i32, [4 x i8] }> <{ i32 ptrtoint ([40 x i8]* @ArrayInitPartial to i32), [4 x i8] c"\14\00\00\00" }>, align 4
; Index elements of an array.
define internal i32 @IndexArray(i32 %WhichArray, i32 %Len) {
; ASM-LABEL:IndexArray:
; DIS-LABEL:00000000 <IndexArray>:
; IASM-LABEL:IndexArray:
entry:
; ASM-NEXT:.LIndexArray$entry:
; IASM-NEXT:.LIndexArray$entry:
%gep_array = mul i32 %WhichArray, 8
; ASM-NEXT: push {r4}
; DIS-NEXT: 0: e52d4004
; IASM-NEXT: .byte 0x4
; IASM-NEXT: .byte 0x40
; IASM-NEXT: .byte 0x2d
; IASM-NEXT: .byte 0xe5
; ASM-NEXT: lsl r2, r0, #3
; DIS-NEXT: 4: e1a02180
; IASM-NEXT: .byte 0x80
; IASM-NEXT: .byte 0x21
; IASM-NEXT: .byte 0xa0
; IASM-NEXT: .byte 0xe1
%expanded1 = ptrtoint <{ i32, [4 x i8] }>* @Arrays to i32
%gep = add i32 %expanded1, %gep_array
; ASM-NEXT: movw r3, #:lower16:Arrays
; DIS-NEXT: 8: e3003000
; IASM-NEXT: movw r3, #:lower16:Arrays @ .word e3003000
; ASM-NEXT: movt r3, #:upper16:Arrays
; DIS-NEXT: c: e3403000
; IASM-NEXT: movt r3, #:upper16:Arrays @ .word e3403000
%gep3 = add i32 %gep, 4
; ASM-NEXT: add r4, r3, #4
; DIS-NEXT: 10: e2834004
; IASM-NEXT: .byte 0x4
; IASM-NEXT: .byte 0x40
; IASM-NEXT: .byte 0x83
; IASM-NEXT: .byte 0xe2
; ***** Here is the use of a LDR (register) instruction.
%gep3.asptr = inttoptr i32 %gep3 to i32*
%v1 = load i32, i32* %gep3.asptr, align 1
; ASM-NEXT: ldr r4, [r4, r0, lsl #3]
; DIS-NEXT: 14: e7944180
; IASM-NEXT: .byte 0x80
; IASM-NEXT: .byte 0x41
; IASM-NEXT: .byte 0x94
; IASM-NEXT: .byte 0xe7
%Len.asptr3 = inttoptr i32 %Len to i32*
store i32 %v1, i32* %Len.asptr3, align 1
; ASM-NEXT: str r4, [r1]
; DIS-NEXT: 18: e5814000
; IASM-NEXT: .byte 0x0
; IASM-NEXT: .byte 0x40
; IASM-NEXT: .byte 0x81
; IASM-NEXT: .byte 0xe5
; Now read the value as an i16 to test ldrh (register).
%gep3.i16ptr = inttoptr i32 %gep3 to i16*
%v16 = load i16, i16* %gep3.i16ptr, align 1
; ASM-NEXT: add r3, r3, #4
; DIS-NEXT: 1c: e2833004
; IASM-NEXT: .byte 0x4
; IASM-NEXT: .byte 0x30
; IASM-NEXT: .byte 0x83
; IASM-NEXT: .byte 0xe2
; ***** Here is the use of a LDRH (register) instruction.
; ASM-NEXT: ldrh r3, [r3, r2]
; DIS-NEXT: 20: e19330b2
; IASM-NEXT: .byte 0xb2
; IASM-NEXT: .byte 0x30
; IASM-NEXT: .byte 0x93
; IASM-NEXT: .byte 0xe1
%ret = sext i16 %v16 to i32
ret i32 %ret
}