)]}'
{
  "id": "d173b51d66deb0bf4bfaa96d19c543c7198fac50",
  "repo": "SwiftShader",
  "revision": "e92f4903d899875587db5b8f0084d08f8ab243cd",
  "path": "src/OpenGL/libEGL/Config.h"
}
