Adding unsized arrays to the glsl parser Unsized arrays declare with an empty [] without a specified size are now supported properly in the glsl parser. Also moved the construction code from the parser into TParseContext. Change-Id: Ic7b3efeee51da1a264e26af4d7908e7d2fccebd9 Reviewed-on: https://swiftshader-review.googlesource.com/3520 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>