VertexArray Object implementation Added VertexArray.cpp with a few trivial function implementations. Change-Id: I9ea0bf47b2c6a1f76392c5fc84837f1778946855 Reviewed-on: https://swiftshader-review.googlesource.com/2984 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libGLESv2/libGLESv2.vcxproj b/src/OpenGL/libGLESv2/libGLESv2.vcxproj index 7bba1e6..53592e9 100644 --- a/src/OpenGL/libGLESv2/libGLESv2.vcxproj +++ b/src/OpenGL/libGLESv2/libGLESv2.vcxproj
@@ -339,6 +339,7 @@ <ClCompile Include="Texture.cpp" /> <ClCompile Include="TransformFeedback.cpp" /> <ClCompile Include="utilities.cpp" /> + <ClCompile Include="VertexArray.cpp" /> <ClCompile Include="VertexDataManager.cpp" /> </ItemGroup> <ItemGroup>