Add "Google" to GL_RENDERER to be whitelisted by Chrome. crbug/546671 Change-Id: Ie43f8e34fa22bb0d23e4a123e789c429f2024ebb Reviewed-on: https://swiftshader-review.googlesource.com/4254 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libGLES_CM/libGLES_CM.cpp b/src/OpenGL/libGLES_CM/libGLES_CM.cpp index ea1291d..98ce971 100644 --- a/src/OpenGL/libGLES_CM/libGLES_CM.cpp +++ b/src/OpenGL/libGLES_CM/libGLES_CM.cpp
@@ -2257,7 +2257,7 @@ case GL_VENDOR: return (GLubyte*)"TransGaming Inc."; case GL_RENDERER: - return (GLubyte*)"SwiftShader"; + return (GLubyte*)"Google SwiftShader"; case GL_VERSION: return (GLubyte*)"OpenGL ES 1.1 SwiftShader " VERSION_STRING; case GL_EXTENSIONS:
diff --git a/src/OpenGL/libGLESv2/libGLESv2.cpp b/src/OpenGL/libGLESv2/libGLESv2.cpp index bb4d417..8836945 100644 --- a/src/OpenGL/libGLESv2/libGLESv2.cpp +++ b/src/OpenGL/libGLESv2/libGLESv2.cpp
@@ -3569,7 +3569,7 @@ case GL_VENDOR: return (GLubyte*)"Google Inc."; case GL_RENDERER: - return (GLubyte*)"SwiftShader"; + return (GLubyte*)"Google SwiftShader"; case GL_VERSION: { es2::Context *context = es2::getContext();