)]}'
{
  "commit": "e2ecf37519d2d8751e83e9ffd69d0cffa70056f3",
  "tree": "5883bf10731e32f91eab4e861c8b552d535b0517",
  "parents": [
    "dd152e1b7c675f8e9465610478320eb314ab0fda"
  ],
  "author": {
    "name": "Alexis Hetu",
    "email": "sugoi@google.com",
    "time": "Wed Nov 14 15:17:16 2018 -0500"
  },
  "committer": {
    "name": "Alexis Hétu",
    "email": "sugoi@google.com",
    "time": "Wed Nov 21 20:00:05 2018 +0000"
  },
  "message": "Add support for all vulkan formats in Surface::bytes()\n\nSurface::bytes() now supports all non-extension vulkan image formats.\nCompressed formats are partially supported, the same way they were\nfor the OpenGL ES 3.0 implementation.\n\nBug b/118429780\n\nChange-Id: Ica7f7d7184e9e00eeedfc76bc6b5c19e07aa3caf\nReviewed-on: https://swiftshader-review.googlesource.com/c/22568\nReviewed-by: Nicolas Capens \u003cnicolascapens@google.com\u003e\nTested-by: Alexis Hétu \u003csugoi@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "b4bb17a03e1e29d48840181a860f06b783f01e19",
      "old_mode": 33188,
      "old_path": "src/Device/Surface.cpp",
      "new_id": "5eae25aa61b7709e5754d3b1992a8f81c3565e2d",
      "new_mode": 33188,
      "new_path": "src/Device/Surface.cpp"
    }
  ]
}
