)]}'
{
  "id": "b2ca07adb6e55e48fbbe0737cb95817ec79a59da",
  "repo": "SwiftShader",
  "revision": "e205c3d63c887ccfe0fa217797e97c25e0e9aa35",
  "path": "src/OpenGL/compiler/AnalyzeCallDepth.h"
}
