Remove unnecessary <exception> includes.
Bug 18720257
Change-Id: I33917bedd2861b64ca0480b66861b2a25451188c
Reviewed-on: https://swiftshader-review.googlesource.com/2655
Reviewed-by: Greg Hartman <ghartman@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libEGL/libEGL.cpp b/src/OpenGL/libEGL/libEGL.cpp
index 921b79d..3a3dce9 100644
--- a/src/OpenGL/libEGL/libEGL.cpp
+++ b/src/OpenGL/libEGL/libEGL.cpp
@@ -20,7 +20,6 @@
#include "common/debug.h"
#include "Common/Version.h"
-#include <exception>
#include <string.h>
static bool validateDisplay(egl::Display *display)
diff --git a/src/OpenGL/libGL/libGL.cpp b/src/OpenGL/libGL/libGL.cpp
index 87ccee6..924f55d 100644
--- a/src/OpenGL/libGL/libGL.cpp
+++ b/src/OpenGL/libGL/libGL.cpp
@@ -32,7 +32,6 @@
#define GL_GLEXT_PROTOTYPES
#include <GL/glext.h>
-#include <exception>
#include <limits>
static bool validImageSize(GLint level, GLsizei width, GLsizei height)
diff --git a/src/OpenGL/libGLES_CM/libGLES_CM.cpp b/src/OpenGL/libGLES_CM/libGLES_CM.cpp
index ccf5e1d..9c489cf 100644
--- a/src/OpenGL/libGLES_CM/libGLES_CM.cpp
+++ b/src/OpenGL/libGLES_CM/libGLES_CM.cpp
@@ -32,7 +32,6 @@
#define GL_GLEXT_PROTOTYPES
#include <GLES/glext.h>
-#include <exception>
#include <limits>
static bool validImageSize(GLint level, GLsizei width, GLsizei height)
diff --git a/src/OpenGL/libGLESv2/libGLESv2.cpp b/src/OpenGL/libGLESv2/libGLESv2.cpp
index 365a45c..6206522 100644
--- a/src/OpenGL/libGLESv2/libGLESv2.cpp
+++ b/src/OpenGL/libGLESv2/libGLESv2.cpp
@@ -31,7 +31,6 @@
#include <GLES2/gl2ext.h>
#include <GLES3/gl3.h>
-#include <exception>
#include <limits>
typedef std::pair<GLenum, GLenum> InternalFormatTypePair;
diff --git a/src/Radiance/libRAD/libEGL.cpp b/src/Radiance/libRAD/libEGL.cpp
index 1120b23..8c00946 100644
--- a/src/Radiance/libRAD/libEGL.cpp
+++ b/src/Radiance/libRAD/libEGL.cpp
@@ -20,8 +20,6 @@
#include "common/debug.h"
#include "Common/Version.h"
-#include <exception>
-
static bool validateDisplay(egl::Display *display)
{
if(display == EGL_NO_DISPLAY)