Retrieve the implementation color read format/type from the framebuffer.
Bug 14643416
Change-Id: Icdacb4185839ef6fb71fe2ff651e283d55d447a9
Reviewed-on: https://swiftshader-review.googlesource.com/1701
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libGLES_CM/Context.cpp b/src/OpenGL/libGLES_CM/Context.cpp
index 781d6e8..c5c86e5 100644
--- a/src/OpenGL/libGLES_CM/Context.cpp
+++ b/src/OpenGL/libGLES_CM/Context.cpp
@@ -1039,8 +1039,18 @@
}
}
break;
- case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: *params = IMPLEMENTATION_COLOR_READ_TYPE; break;
- case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: *params = IMPLEMENTATION_COLOR_READ_FORMAT; break;
+ case GL_IMPLEMENTATION_COLOR_READ_TYPE:
+ {
+ Framebuffer *framebuffer = getFramebuffer();
+ *params = framebuffer->getImplementationColorReadType();
+ }
+ break;
+ case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
+ {
+ Framebuffer *framebuffer = getFramebuffer();
+ *params = framebuffer->getImplementationColorReadFormat();
+ }
+ break;
case GL_MAX_VIEWPORT_DIMS:
{
int maxDimension = IMPLEMENTATION_MAX_RENDERBUFFER_SIZE;
@@ -1814,6 +1824,14 @@
return error(GL_INVALID_OPERATION);
}
+ if(format != GL_RGBA || type != GL_UNSIGNED_BYTE)
+ {
+ if(format != framebuffer->getImplementationColorReadFormat() || type != framebuffer->getImplementationColorReadType())
+ {
+ return error(GL_INVALID_OPERATION);
+ }
+ }
+
GLsizei outputPitch = ComputePitch(width, format, type, mState.packAlignment);
// Sized query sanity check
@@ -1986,10 +2004,10 @@
default: UNREACHABLE();
}
break;
- case GL_RGB: // IMPLEMENTATION_COLOR_READ_FORMAT
+ case GL_RGB:
switch(type)
{
- case GL_UNSIGNED_SHORT_5_6_5: // IMPLEMENTATION_COLOR_READ_TYPE
+ case GL_UNSIGNED_SHORT_5_6_5:
dest16[i + j * outputPitch / sizeof(unsigned short)] =
((unsigned short)(31 * b + 0.5f) << 0) |
((unsigned short)(63 * g + 0.5f) << 5) |
diff --git a/src/OpenGL/libGLES_CM/Context.h b/src/OpenGL/libGLES_CM/Context.h
index 816a3ff..1361f22 100644
--- a/src/OpenGL/libGLES_CM/Context.h
+++ b/src/OpenGL/libGLES_CM/Context.h
@@ -71,9 +71,6 @@
MAX_MODELVIEW_STACK_DEPTH = 32,
MAX_PROJECTION_STACK_DEPTH = 2,
MAX_TEXTURE_STACK_DEPTH = 2,
-
- IMPLEMENTATION_COLOR_READ_FORMAT = GL_RGB,
- IMPLEMENTATION_COLOR_READ_TYPE = GL_UNSIGNED_SHORT_5_6_5
};
const GLenum compressedTextureFormats[] =
diff --git a/src/OpenGL/libGLES_CM/Framebuffer.cpp b/src/OpenGL/libGLES_CM/Framebuffer.cpp
index 3692b83..b985406 100644
--- a/src/OpenGL/libGLES_CM/Framebuffer.cpp
+++ b/src/OpenGL/libGLES_CM/Framebuffer.cpp
@@ -400,6 +400,16 @@
return GL_FRAMEBUFFER_COMPLETE_OES;
}
+GLenum Framebuffer::getImplementationColorReadFormat()
+{
+ return GL_RGB;
+}
+
+GLenum Framebuffer::getImplementationColorReadType()
+{
+ return GL_UNSIGNED_SHORT_5_6_5;
+}
+
DefaultFramebuffer::DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil)
{
mColorbufferPointer.set(new Renderbuffer(0, colorbuffer));
diff --git a/src/OpenGL/libGLES_CM/Framebuffer.h b/src/OpenGL/libGLES_CM/Framebuffer.h
index 058db28..0f4542f 100644
--- a/src/OpenGL/libGLES_CM/Framebuffer.h
+++ b/src/OpenGL/libGLES_CM/Framebuffer.h
@@ -63,6 +63,9 @@
virtual GLenum completeness();
GLenum completeness(int &width, int &height, int &samples);
+ GLenum getImplementationColorReadFormat();
+ GLenum getImplementationColorReadType();
+
protected:
GLenum mColorbufferType;
gl::BindingPointer<Renderbuffer> mColorbufferPointer;
diff --git a/src/OpenGL/libGLES_CM/libGLES_CM.cpp b/src/OpenGL/libGLES_CM/libGLES_CM.cpp
index 0e48003..fe85299 100644
--- a/src/OpenGL/libGLES_CM/libGLES_CM.cpp
+++ b/src/OpenGL/libGLES_CM/libGLES_CM.cpp
@@ -80,47 +80,6 @@
return true;
}
-// Check for combinations of format and type that are valid for ReadPixels
-static bool validReadFormatType(GLenum format, GLenum type)
-{
- switch(format)
- {
- case GL_RGBA:
- switch (type)
- {
- case GL_UNSIGNED_BYTE:
- break;
- default:
- return false;
- }
- break;
- case GL_BGRA_EXT:
- switch (type)
- {
- case GL_UNSIGNED_BYTE:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT:
- break;
- default:
- return false;
- }
- break;
- case es1::IMPLEMENTATION_COLOR_READ_FORMAT:
- switch (type)
- {
- case es1::IMPLEMENTATION_COLOR_READ_TYPE:
- break;
- default:
- return false;
- }
- break;
- default:
- return false;
- }
-
- return true;
-}
-
extern "C"
{
@@ -612,8 +571,8 @@
}
void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
-{
- size = static_cast<GLint>(size); // Work around issues with some 64-bit applications
+{
+ size = static_cast<GLint>(size); // Work around issues with some 64-bit applications
TRACE("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)",
target, size, data, usage);
@@ -660,12 +619,12 @@
}
void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
-{
- size = static_cast<GLint>(size); // Work around issues with some 64-bit applications
- offset = static_cast<GLint>(offset);
+{
+ size = static_cast<GLint>(size); // Work around issues with some 64-bit applications
+ offset = static_cast<GLint>(offset);
TRACE("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)",
- target, offset, size, data);
+ target, offset, size, data);
if(size < 0 || offset < 0)
{
@@ -2952,12 +2911,7 @@
{
return error(GL_INVALID_VALUE);
}
-
- if(!validReadFormatType(format, type))
- {
- return error(GL_INVALID_OPERATION);
- }
-
+
es1::Context *context = es1::getContext();
if(context)
diff --git a/src/OpenGL/libGLESv2/Context.cpp b/src/OpenGL/libGLESv2/Context.cpp
index 0c86f51..34003e5 100644
--- a/src/OpenGL/libGLESv2/Context.cpp
+++ b/src/OpenGL/libGLESv2/Context.cpp
@@ -1358,8 +1358,18 @@
}
}
break;
- case GL_IMPLEMENTATION_COLOR_READ_TYPE: *params = IMPLEMENTATION_COLOR_READ_TYPE; break;
- case GL_IMPLEMENTATION_COLOR_READ_FORMAT: *params = IMPLEMENTATION_COLOR_READ_FORMAT; break;
+ case GL_IMPLEMENTATION_COLOR_READ_TYPE:
+ {
+ Framebuffer *framebuffer = getReadFramebuffer();
+ *params = framebuffer->getImplementationColorReadType();
+ }
+ break;
+ case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
+ {
+ Framebuffer *framebuffer = getReadFramebuffer();
+ *params = framebuffer->getImplementationColorReadFormat();
+ }
+ break;
case GL_MAX_VIEWPORT_DIMS:
{
int maxDimension = IMPLEMENTATION_MAX_RENDERBUFFER_SIZE;
@@ -2147,6 +2157,14 @@
return error(GL_INVALID_OPERATION);
}
+ if(format != GL_RGBA || type != GL_UNSIGNED_BYTE)
+ {
+ if(format != framebuffer->getImplementationColorReadFormat() || type != framebuffer->getImplementationColorReadType())
+ {
+ return error(GL_INVALID_OPERATION);
+ }
+ }
+
GLsizei outputPitch = ComputePitch(width, format, type, mState.packAlignment);
// Sized query sanity check
@@ -2319,10 +2337,10 @@
default: UNREACHABLE();
}
break;
- case GL_RGB: // IMPLEMENTATION_COLOR_READ_FORMAT
+ case GL_RGB:
switch(type)
{
- case GL_UNSIGNED_SHORT_5_6_5: // IMPLEMENTATION_COLOR_READ_TYPE
+ case GL_UNSIGNED_SHORT_5_6_5:
dest16[i + j * outputPitch / sizeof(unsigned short)] =
((unsigned short)(31 * b + 0.5f) << 0) |
((unsigned short)(63 * g + 0.5f) << 5) |
diff --git a/src/OpenGL/libGLESv2/Context.h b/src/OpenGL/libGLESv2/Context.h
index 9d7ac89..42c8c19 100644
--- a/src/OpenGL/libGLESv2/Context.h
+++ b/src/OpenGL/libGLESv2/Context.h
@@ -75,9 +75,6 @@
MAX_COMBINED_TEXTURE_IMAGE_UNITS = MAX_TEXTURE_IMAGE_UNITS + MAX_VERTEX_TEXTURE_IMAGE_UNITS,
MAX_FRAGMENT_UNIFORM_VECTORS = 224 - 3, // Reserve space for gl_DepthRange
MAX_DRAW_BUFFERS = 1,
-
- IMPLEMENTATION_COLOR_READ_FORMAT = GL_RGB,
- IMPLEMENTATION_COLOR_READ_TYPE = GL_UNSIGNED_SHORT_5_6_5
};
const GLenum compressedTextureFormats[] =
diff --git a/src/OpenGL/libGLESv2/Framebuffer.cpp b/src/OpenGL/libGLESv2/Framebuffer.cpp
index c98973c..4e67657 100644
--- a/src/OpenGL/libGLESv2/Framebuffer.cpp
+++ b/src/OpenGL/libGLESv2/Framebuffer.cpp
@@ -399,6 +399,16 @@
return GL_FRAMEBUFFER_COMPLETE;
}
+GLenum Framebuffer::getImplementationColorReadFormat()
+{
+ return GL_RGB;
+}
+
+GLenum Framebuffer::getImplementationColorReadType()
+{
+ return GL_UNSIGNED_SHORT_5_6_5;
+}
+
DefaultFramebuffer::DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil)
{
mColorbufferPointer.set(new Renderbuffer(0, colorbuffer));
diff --git a/src/OpenGL/libGLESv2/Framebuffer.h b/src/OpenGL/libGLESv2/Framebuffer.h
index 3021b14..df9486e 100644
--- a/src/OpenGL/libGLESv2/Framebuffer.h
+++ b/src/OpenGL/libGLESv2/Framebuffer.h
@@ -63,6 +63,9 @@
virtual GLenum completeness();
GLenum completeness(int &width, int &height, int &samples);
+ GLenum getImplementationColorReadFormat();
+ GLenum getImplementationColorReadType();
+
protected:
GLenum mColorbufferType;
gl::BindingPointer<Renderbuffer> mColorbufferPointer;
diff --git a/src/OpenGL/libGLESv2/libGLESv2.cpp b/src/OpenGL/libGLESv2/libGLESv2.cpp
index cb2df49..7f289dc 100644
--- a/src/OpenGL/libGLESv2/libGLESv2.cpp
+++ b/src/OpenGL/libGLESv2/libGLESv2.cpp
@@ -78,47 +78,6 @@
return true;
}
-// Check for combinations of format and type that are valid for ReadPixels
-static bool validReadFormatType(GLenum format, GLenum type)
-{
- switch(format)
- {
- case GL_RGBA:
- switch(type)
- {
- case GL_UNSIGNED_BYTE:
- break;
- default:
- return false;
- }
- break;
- case GL_BGRA_EXT:
- switch(type)
- {
- case GL_UNSIGNED_BYTE:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT:
- break;
- default:
- return false;
- }
- break;
- case es2::IMPLEMENTATION_COLOR_READ_FORMAT:
- switch(type)
- {
- case es2::IMPLEMENTATION_COLOR_READ_TYPE:
- break;
- default:
- return false;
- }
- break;
- default:
- return false;
- }
-
- return true;
-}
-
extern "C"
{
@@ -3618,11 +3577,6 @@
return error(GL_INVALID_VALUE);
}
- if(!validReadFormatType(format, type))
- {
- return error(GL_INVALID_OPERATION);
- }
-
es2::Context *context = es2::getContext();
if(context)
@@ -3642,11 +3596,6 @@
return error(GL_INVALID_VALUE);
}
- if(!validReadFormatType(format, type))
- {
- return error(GL_INVALID_OPERATION);
- }
-
es2::Context *context = es2::getContext();
if(context)