)]}'
{
  "commit": "dda70a3ef9fede53c5716a83cea086da96e20daf",
  "tree": "8073eb4d1d8a570a74ceb10ab366585d3ed5d837",
  "parents": [
    "3e73cce1c4706a1727077572a06643cd998bd615"
  ],
  "author": {
    "name": "Jean-François Geyelin",
    "email": "jif@google.com",
    "time": "Tue Jul 04 16:20:44 2023 +0200"
  },
  "committer": {
    "name": "swiftshader-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "email": "swiftshader-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Tue Jul 11 16:56:54 2023 +0000"
  },
  "message": "[LLVM 16] Have Swiftshader built with Android.bp use LLVM 16.\n\nThis CL makes Swiftshader built with Android.bp use LLVM 16\ninstead of LLVM 10.\n\nTest: Ran the DEQP-VK tests on x86-64. Did not see any regressions.\nBug: b/272710814\nChange-Id: I38e8de091bd46ab95556d6f19e0433ce3a420ba2\nReviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/71888\nCommit-Queue: Jean-François Geyelin \u003cjif@google.com\u003e\nTested-by: Jean-François Geyelin \u003cjif@google.com\u003e\nKokoro-Result: kokoro \u003cnoreply+kokoro@google.com\u003e\nReviewed-by: Jason Macnak \u003cnatsu@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "93b13cee56760c8aa5851b3217a7fea3c501dd45",
      "old_mode": 33188,
      "old_path": "src/Android.bp",
      "new_id": "84597840bdcb6c0756ff41438458d817d877f0d7",
      "new_mode": 33188,
      "new_path": "src/Android.bp"
    }
  ]
}
