)]}'
{
  "commit": "dd172cc1eef2966b09a2c1b4e6bd2e1fe239ee05",
  "tree": "7f191e0925dcdbf72ad6d7a76c63d1f4c657b360",
  "parents": [
    "787b4468e49cca17a3aa4f9362c0969c556e7f51"
  ],
  "author": {
    "name": "Chris Forbes",
    "email": "chrisforbes@google.com",
    "time": "Fri Mar 08 13:36:40 2019 -0800"
  },
  "committer": {
    "name": "Chris Forbes",
    "email": "chrisforbes@google.com",
    "time": "Fri Mar 08 22:53:09 2019 +0000"
  },
  "message": "Add support for Trunc,Ceil,Fract,Round,RoundEven\n\nMostly trivial; exception is RoundEven, for which I borrowed the\nimplementation from the GLES side.\n\nTest: dEQP-VK.glsl.operator.common_functions.*\nBug: b/127804400\nChange-Id: I889c3750ebdbc078723890488cf44d89ea77103b\nReviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/26628\nTested-by: Chris Forbes \u003cchrisforbes@google.com\u003e\nPresubmit-Ready: Chris Forbes \u003cchrisforbes@google.com\u003e\nReviewed-by: Nicolas Capens \u003cnicolascapens@google.com\u003e\nKokoro-Presubmit: kokoro \u003cnoreply+kokoro@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "6333106c85566bb5eca6a7803b0266e7698f24f1",
      "old_mode": 33188,
      "old_path": "src/Pipeline/SpirvShader.cpp",
      "new_id": "ab3c17d75cbf0e063771c0fda7d1500dc045721c",
      "new_mode": 33188,
      "new_path": "src/Pipeline/SpirvShader.cpp"
    }
  ]
}
