)]}'
{
  "commit": "dcbabfa7b96ff0df534b2f00b168fb0bfe4105d9",
  "tree": "2fd134913f3af4e9d2422b6d274fe9f05fc1c048",
  "parents": [
    "0f6c0300d5c04366eb49ea785ea979107cc168e2"
  ],
  "author": {
    "name": "Alexis Hetu",
    "email": "sugoi@google.com",
    "time": "Mon Jul 13 13:31:05 2015 -0400"
  },
  "committer": {
    "name": "Alexis Hétu",
    "email": "sugoi@google.com",
    "time": "Thu Jul 16 19:11:57 2015 +0000"
  },
  "message": "Fixed Framebuffer attachment checks\n\nSome checks in Framebuffer related functions were still\nES2 only. Made some modification to fix the checks for ES3.\n\nChange-Id: Iaef6133179ea830dd599a5d66bc9698032085569\nReviewed-on: https://swiftshader-review.googlesource.com/3690\nTested-by: Alexis Hétu \u003csugoi@google.com\u003e\nReviewed-by: Nicolas Capens \u003ccapn@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "61323a2a1131b64086b8d41b8c623f2f953832fa",
      "old_mode": 33188,
      "old_path": "src/OpenGL/libGLESv2/libGLESv2.cpp",
      "new_id": "bf7b9387825074ae8fc0d4b82a9ad2192f01afd6",
      "new_mode": 33188,
      "new_path": "src/OpenGL/libGLESv2/libGLESv2.cpp"
    }
  ]
}
