)]}'
{
  "id": "ed22e0381e6ff48c1c85b8dfb211a2c983fc6aa8",
  "repo": "SwiftShader",
  "revision": "dc8e77f0e52145b7e0c63eb36c1482e66b87fbff",
  "path": "src/OpenGL/compiler/preprocessor/numeric_lex.h"
}
