)]}'
{
  "id": "ed22e0381e6ff48c1c85b8dfb211a2c983fc6aa8",
  "repo": "SwiftShader",
  "revision": "d9a3a085f8f6c4c1caa4f95e5c1c0501b5b38623",
  "path": "src/OpenGL/compiler/preprocessor/numeric_lex.h"
}
