| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "Surface.hpp" |
| |
| #include "Color.hpp" |
| #include "Context.hpp" |
| #include "ETC_Decoder.hpp" |
| #include "Renderer.hpp" |
| #include "Common/Half.hpp" |
| #include "Common/Memory.hpp" |
| #include "Common/CPUID.hpp" |
| #include "Common/Resource.hpp" |
| #include "Common/Debug.hpp" |
| #include "Reactor/Reactor.hpp" |
| |
| #if defined(__i386__) || defined(__x86_64__) |
| #include <xmmintrin.h> |
| #include <emmintrin.h> |
| #endif |
| |
| #undef min |
| #undef max |
| |
| namespace sw |
| { |
| extern bool quadLayoutEnabled; |
| extern bool complementaryDepthBuffer; |
| extern TranscendentalPrecision logPrecision; |
| |
| unsigned int *Surface::palette = 0; |
| unsigned int Surface::paletteID = 0; |
| |
| void Surface::Buffer::write(int x, int y, int z, const Color<float> &color) |
| { |
| ASSERT((x >= -border) && (x < (width + border))); |
| ASSERT((y >= -border) && (y < (height + border))); |
| ASSERT((z >= 0) && (z < depth)); |
| |
| byte *element = (byte*)buffer + (x + border) * bytes + (y + border) * pitchB + z * samples * sliceB; |
| |
| for(int i = 0; i < samples; i++) |
| { |
| write(element, color); |
| element += sliceB; |
| } |
| } |
| |
| void Surface::Buffer::write(int x, int y, const Color<float> &color) |
| { |
| ASSERT((x >= -border) && (x < (width + border))); |
| ASSERT((y >= -border) && (y < (height + border))); |
| |
| byte *element = (byte*)buffer + (x + border) * bytes + (y + border) * pitchB; |
| |
| for(int i = 0; i < samples; i++) |
| { |
| write(element, color); |
| element += sliceB; |
| } |
| } |
| |
| inline void Surface::Buffer::write(void *element, const Color<float> &color) |
| { |
| float r = color.r; |
| float g = color.g; |
| float b = color.b; |
| float a = color.a; |
| |
| if(isSRGBformat(format)) |
| { |
| r = linearToSRGB(r); |
| g = linearToSRGB(g); |
| b = linearToSRGB(b); |
| } |
| |
| switch(format) |
| { |
| case FORMAT_A8: |
| *(unsigned char*)element = unorm<8>(a); |
| break; |
| case FORMAT_R8_SNORM: |
| *(char*)element = snorm<8>(r); |
| break; |
| case FORMAT_R8: |
| *(unsigned char*)element = unorm<8>(r); |
| break; |
| case FORMAT_R8I: |
| *(char*)element = scast<8>(r); |
| break; |
| case FORMAT_R8UI: |
| *(unsigned char*)element = ucast<8>(r); |
| break; |
| case FORMAT_R16I: |
| *(short*)element = scast<16>(r); |
| break; |
| case FORMAT_R16UI: |
| *(unsigned short*)element = ucast<16>(r); |
| break; |
| case FORMAT_R32I: |
| *(int*)element = static_cast<int>(r); |
| break; |
| case FORMAT_R32UI: |
| *(unsigned int*)element = static_cast<unsigned int>(r); |
| break; |
| case FORMAT_R3G3B2: |
| *(unsigned char*)element = (unorm<3>(r) << 5) | (unorm<3>(g) << 2) | (unorm<2>(b) << 0); |
| break; |
| case FORMAT_A8R3G3B2: |
| *(unsigned short*)element = (unorm<8>(a) << 8) | (unorm<3>(r) << 5) | (unorm<3>(g) << 2) | (unorm<2>(b) << 0); |
| break; |
| case FORMAT_X4R4G4B4: |
| *(unsigned short*)element = 0xF000 | (unorm<4>(r) << 8) | (unorm<4>(g) << 4) | (unorm<4>(b) << 0); |
| break; |
| case FORMAT_A4R4G4B4: |
| *(unsigned short*)element = (unorm<4>(a) << 12) | (unorm<4>(r) << 8) | (unorm<4>(g) << 4) | (unorm<4>(b) << 0); |
| break; |
| case FORMAT_R4G4B4A4: |
| *(unsigned short*)element = (unorm<4>(r) << 12) | (unorm<4>(g) << 8) | (unorm<4>(b) << 4) | (unorm<4>(a) << 0); |
| break; |
| case FORMAT_R5G6B5: |
| *(unsigned short*)element = (unorm<5>(r) << 11) | (unorm<6>(g) << 5) | (unorm<5>(b) << 0); |
| break; |
| case FORMAT_A1R5G5B5: |
| *(unsigned short*)element = (unorm<1>(a) << 15) | (unorm<5>(r) << 10) | (unorm<5>(g) << 5) | (unorm<5>(b) << 0); |
| break; |
| case FORMAT_R5G5B5A1: |
| *(unsigned short*)element = (unorm<5>(r) << 11) | (unorm<5>(g) << 6) | (unorm<5>(b) << 1) | (unorm<5>(a) << 0); |
| break; |
| case FORMAT_X1R5G5B5: |
| *(unsigned short*)element = 0x8000 | (unorm<5>(r) << 10) | (unorm<5>(g) << 5) | (unorm<5>(b) << 0); |
| break; |
| case FORMAT_A8R8G8B8: |
| *(unsigned int*)element = (unorm<8>(a) << 24) | (unorm<8>(r) << 16) | (unorm<8>(g) << 8) | (unorm<8>(b) << 0); |
| break; |
| case FORMAT_X8R8G8B8: |
| *(unsigned int*)element = 0xFF000000 | (unorm<8>(r) << 16) | (unorm<8>(g) << 8) | (unorm<8>(b) << 0); |
| break; |
| case FORMAT_A8B8G8R8_SNORM: |
| *(unsigned int*)element = (static_cast<unsigned int>(snorm<8>(a)) << 24) | |
| (static_cast<unsigned int>(snorm<8>(b)) << 16) | |
| (static_cast<unsigned int>(snorm<8>(g)) << 8) | |
| (static_cast<unsigned int>(snorm<8>(r)) << 0); |
| break; |
| case FORMAT_A8B8G8R8: |
| case FORMAT_SRGB8_A8: |
| *(unsigned int*)element = (unorm<8>(a) << 24) | (unorm<8>(b) << 16) | (unorm<8>(g) << 8) | (unorm<8>(r) << 0); |
| break; |
| case FORMAT_A8B8G8R8I: |
| *(unsigned int*)element = (static_cast<unsigned int>(scast<8>(a)) << 24) | |
| (static_cast<unsigned int>(scast<8>(b)) << 16) | |
| (static_cast<unsigned int>(scast<8>(g)) << 8) | |
| (static_cast<unsigned int>(scast<8>(r)) << 0); |
| break; |
| case FORMAT_A8B8G8R8UI: |
| *(unsigned int*)element = (ucast<8>(a) << 24) | (ucast<8>(b) << 16) | (ucast<8>(g) << 8) | (ucast<8>(r) << 0); |
| break; |
| case FORMAT_X8B8G8R8_SNORM: |
| *(unsigned int*)element = 0x7F000000 | |
| (static_cast<unsigned int>(snorm<8>(b)) << 16) | |
| (static_cast<unsigned int>(snorm<8>(g)) << 8) | |
| (static_cast<unsigned int>(snorm<8>(r)) << 0); |
| break; |
| case FORMAT_X8B8G8R8: |
| case FORMAT_SRGB8_X8: |
| *(unsigned int*)element = 0xFF000000 | (unorm<8>(b) << 16) | (unorm<8>(g) << 8) | (unorm<8>(r) << 0); |
| break; |
| case FORMAT_X8B8G8R8I: |
| *(unsigned int*)element = 0x7F000000 | |
| (static_cast<unsigned int>(scast<8>(b)) << 16) | |
| (static_cast<unsigned int>(scast<8>(g)) << 8) | |
| (static_cast<unsigned int>(scast<8>(r)) << 0); |
| case FORMAT_X8B8G8R8UI: |
| *(unsigned int*)element = 0xFF000000 | (ucast<8>(b) << 16) | (ucast<8>(g) << 8) | (ucast<8>(r) << 0); |
| break; |
| case FORMAT_A2R10G10B10: |
| *(unsigned int*)element = (unorm<2>(a) << 30) | (unorm<10>(r) << 20) | (unorm<10>(g) << 10) | (unorm<10>(b) << 0); |
| break; |
| case FORMAT_A2B10G10R10: |
| case FORMAT_A2B10G10R10UI: |
| *(unsigned int*)element = (unorm<2>(a) << 30) | (unorm<10>(b) << 20) | (unorm<10>(g) << 10) | (unorm<10>(r) << 0); |
| break; |
| case FORMAT_G8R8_SNORM: |
| *(unsigned short*)element = (static_cast<unsigned short>(snorm<8>(g)) << 8) | |
| (static_cast<unsigned short>(snorm<8>(r)) << 0); |
| break; |
| case FORMAT_G8R8: |
| *(unsigned short*)element = (unorm<8>(g) << 8) | (unorm<8>(r) << 0); |
| break; |
| case FORMAT_G8R8I: |
| *(unsigned short*)element = (static_cast<unsigned short>(scast<8>(g)) << 8) | |
| (static_cast<unsigned short>(scast<8>(r)) << 0); |
| break; |
| case FORMAT_G8R8UI: |
| *(unsigned short*)element = (ucast<8>(g) << 8) | (ucast<8>(r) << 0); |
| break; |
| case FORMAT_G16R16: |
| *(unsigned int*)element = (unorm<16>(g) << 16) | (unorm<16>(r) << 0); |
| break; |
| case FORMAT_G16R16I: |
| *(unsigned int*)element = (static_cast<unsigned int>(scast<16>(g)) << 16) | |
| (static_cast<unsigned int>(scast<16>(r)) << 0); |
| break; |
| case FORMAT_G16R16UI: |
| *(unsigned int*)element = (ucast<16>(g) << 16) | (ucast<16>(r) << 0); |
| break; |
| case FORMAT_G32R32I: |
| case FORMAT_G32R32UI: |
| ((unsigned int*)element)[0] = static_cast<unsigned int>(r); |
| ((unsigned int*)element)[1] = static_cast<unsigned int>(g); |
| break; |
| case FORMAT_A16B16G16R16: |
| ((unsigned short*)element)[0] = unorm<16>(r); |
| ((unsigned short*)element)[1] = unorm<16>(g); |
| ((unsigned short*)element)[2] = unorm<16>(b); |
| ((unsigned short*)element)[3] = unorm<16>(a); |
| break; |
| case FORMAT_A16B16G16R16I: |
| ((unsigned short*)element)[0] = static_cast<unsigned short>(scast<16>(r)); |
| ((unsigned short*)element)[1] = static_cast<unsigned short>(scast<16>(g)); |
| ((unsigned short*)element)[2] = static_cast<unsigned short>(scast<16>(b)); |
| ((unsigned short*)element)[3] = static_cast<unsigned short>(scast<16>(a)); |
| break; |
| case FORMAT_A16B16G16R16UI: |
| ((unsigned short*)element)[0] = static_cast<unsigned short>(ucast<16>(r)); |
| ((unsigned short*)element)[1] = static_cast<unsigned short>(ucast<16>(g)); |
| ((unsigned short*)element)[2] = static_cast<unsigned short>(ucast<16>(b)); |
| ((unsigned short*)element)[3] = static_cast<unsigned short>(ucast<16>(a)); |
| break; |
| case FORMAT_X16B16G16R16I: |
| ((unsigned short*)element)[0] = static_cast<unsigned short>(scast<16>(r)); |
| ((unsigned short*)element)[1] = static_cast<unsigned short>(scast<16>(g)); |
| ((unsigned short*)element)[2] = static_cast<unsigned short>(scast<16>(b)); |
| break; |
| case FORMAT_X16B16G16R16UI: |
| ((unsigned short*)element)[0] = static_cast<unsigned short>(ucast<16>(r)); |
| ((unsigned short*)element)[1] = static_cast<unsigned short>(ucast<16>(g)); |
| ((unsigned short*)element)[2] = static_cast<unsigned short>(ucast<16>(b)); |
| break; |
| case FORMAT_A32B32G32R32I: |
| case FORMAT_A32B32G32R32UI: |
| ((unsigned int*)element)[0] = static_cast<unsigned int>(r); |
| ((unsigned int*)element)[1] = static_cast<unsigned int>(g); |
| ((unsigned int*)element)[2] = static_cast<unsigned int>(b); |
| ((unsigned int*)element)[3] = static_cast<unsigned int>(a); |
| break; |
| case FORMAT_X32B32G32R32I: |
| case FORMAT_X32B32G32R32UI: |
| ((unsigned int*)element)[0] = static_cast<unsigned int>(r); |
| ((unsigned int*)element)[1] = static_cast<unsigned int>(g); |
| ((unsigned int*)element)[2] = static_cast<unsigned int>(b); |
| break; |
| case FORMAT_V8U8: |
| *(unsigned short*)element = (snorm<8>(g) << 8) | (snorm<8>(r) << 0); |
| break; |
| case FORMAT_L6V5U5: |
| *(unsigned short*)element = (unorm<6>(b) << 10) | (snorm<5>(g) << 5) | (snorm<5>(r) << 0); |
| break; |
| case FORMAT_Q8W8V8U8: |
| *(unsigned int*)element = (snorm<8>(a) << 24) | (snorm<8>(b) << 16) | (snorm<8>(g) << 8) | (snorm<8>(r) << 0); |
| break; |
| case FORMAT_X8L8V8U8: |
| *(unsigned int*)element = 0xFF000000 | (unorm<8>(b) << 16) | (snorm<8>(g) << 8) | (snorm<8>(r) << 0); |
| break; |
| case FORMAT_V16U16: |
| *(unsigned int*)element = (snorm<16>(g) << 16) | (snorm<16>(r) << 0); |
| break; |
| case FORMAT_A2W10V10U10: |
| *(unsigned int*)element = (unorm<2>(a) << 30) | (snorm<10>(b) << 20) | (snorm<10>(g) << 10) | (snorm<10>(r) << 0); |
| break; |
| case FORMAT_A16W16V16U16: |
| ((unsigned short*)element)[0] = snorm<16>(r); |
| ((unsigned short*)element)[1] = snorm<16>(g); |
| ((unsigned short*)element)[2] = snorm<16>(b); |
| ((unsigned short*)element)[3] = unorm<16>(a); |
| break; |
| case FORMAT_Q16W16V16U16: |
| ((unsigned short*)element)[0] = snorm<16>(r); |
| ((unsigned short*)element)[1] = snorm<16>(g); |
| ((unsigned short*)element)[2] = snorm<16>(b); |
| ((unsigned short*)element)[3] = snorm<16>(a); |
| break; |
| case FORMAT_R8G8B8: |
| ((unsigned char*)element)[0] = unorm<8>(b); |
| ((unsigned char*)element)[1] = unorm<8>(g); |
| ((unsigned char*)element)[2] = unorm<8>(r); |
| break; |
| case FORMAT_B8G8R8: |
| ((unsigned char*)element)[0] = unorm<8>(r); |
| ((unsigned char*)element)[1] = unorm<8>(g); |
| ((unsigned char*)element)[2] = unorm<8>(b); |
| break; |
| case FORMAT_R16F: |
| *(half*)element = (half)r; |
| break; |
| case FORMAT_A16F: |
| *(half*)element = (half)a; |
| break; |
| case FORMAT_G16R16F: |
| ((half*)element)[0] = (half)r; |
| ((half*)element)[1] = (half)g; |
| break; |
| case FORMAT_X16B16G16R16F_UNSIGNED: |
| r = max(r, 0.0f); g = max(g, 0.0f); b = max(b, 0.0f); |
| // Fall through to FORMAT_X16B16G16R16F. |
| case FORMAT_X16B16G16R16F: |
| ((half*)element)[3] = 1.0f; |
| // Fall through to FORMAT_B16G16R16F. |
| case FORMAT_B16G16R16F: |
| ((half*)element)[0] = (half)r; |
| ((half*)element)[1] = (half)g; |
| ((half*)element)[2] = (half)b; |
| break; |
| case FORMAT_A16B16G16R16F: |
| ((half*)element)[0] = (half)r; |
| ((half*)element)[1] = (half)g; |
| ((half*)element)[2] = (half)b; |
| ((half*)element)[3] = (half)a; |
| break; |
| case FORMAT_A32F: |
| *(float*)element = a; |
| break; |
| case FORMAT_R32F: |
| *(float*)element = r; |
| break; |
| case FORMAT_G32R32F: |
| ((float*)element)[0] = r; |
| ((float*)element)[1] = g; |
| break; |
| case FORMAT_X32B32G32R32F_UNSIGNED: |
| r = max(r, 0.0f); g = max(g, 0.0f); b = max(b, 0.0f); |
| // Fall through to FORMAT_X32B32G32R32F. |
| case FORMAT_X32B32G32R32F: |
| ((float*)element)[3] = 1.0f; |
| // Fall through to FORMAT_B32G32R32F. |
| case FORMAT_B32G32R32F: |
| ((float*)element)[0] = r; |
| ((float*)element)[1] = g; |
| ((float*)element)[2] = b; |
| break; |
| case FORMAT_A32B32G32R32F: |
| ((float*)element)[0] = r; |
| ((float*)element)[1] = g; |
| ((float*)element)[2] = b; |
| ((float*)element)[3] = a; |
| break; |
| case FORMAT_D32F: |
| case FORMAT_D32FS8: |
| case FORMAT_D32F_LOCKABLE: |
| case FORMAT_D32FS8_TEXTURE: |
| case FORMAT_D32F_SHADOW: |
| case FORMAT_D32FS8_SHADOW: |
| *((float*)element) = r; |
| break; |
| case FORMAT_D32F_COMPLEMENTARY: |
| case FORMAT_D32FS8_COMPLEMENTARY: |
| *((float*)element) = 1 - r; |
| break; |
| case FORMAT_S8: |
| *((unsigned char*)element) = unorm<8>(r); |
| break; |
| case FORMAT_L8: |
| *(unsigned char*)element = unorm<8>(r); |
| break; |
| case FORMAT_A4L4: |
| *(unsigned char*)element = (unorm<4>(a) << 4) | (unorm<4>(r) << 0); |
| break; |
| case FORMAT_L16: |
| *(unsigned short*)element = unorm<16>(r); |
| break; |
| case FORMAT_A8L8: |
| *(unsigned short*)element = (unorm<8>(a) << 8) | (unorm<8>(r) << 0); |
| break; |
| case FORMAT_L16F: |
| *(half*)element = (half)r; |
| break; |
| case FORMAT_A16L16F: |
| ((half*)element)[0] = (half)r; |
| ((half*)element)[1] = (half)a; |
| break; |
| case FORMAT_L32F: |
| *(float*)element = r; |
| break; |
| case FORMAT_A32L32F: |
| ((float*)element)[0] = r; |
| ((float*)element)[1] = a; |
| break; |
| default: |
| ASSERT(false); |
| } |
| } |
| |
| Color<float> Surface::Buffer::read(int x, int y, int z) const |
| { |
| ASSERT((x >= -border) && (x < (width + border))); |
| ASSERT((y >= -border) && (y < (height + border))); |
| ASSERT((z >= 0) && (z < depth)); |
| |
| void *element = (unsigned char*)buffer + (x + border) * bytes + (y + border) * pitchB + z * samples * sliceB; |
| |
| return read(element); |
| } |
| |
| Color<float> Surface::Buffer::read(int x, int y) const |
| { |
| ASSERT((x >= -border) && (x < (width + border))); |
| ASSERT((y >= -border) && (y < (height + border))); |
| |
| void *element = (unsigned char*)buffer + (x + border) * bytes + (y + border) * pitchB; |
| |
| return read(element); |
| } |
| |
| inline Color<float> Surface::Buffer::read(void *element) const |
| { |
| float r = 0.0f; |
| float g = 0.0f; |
| float b = 0.0f; |
| float a = 1.0f; |
| |
| switch(format) |
| { |
| case FORMAT_P8: |
| { |
| ASSERT(palette); |
| |
| unsigned int abgr = palette[*(unsigned char*)element]; |
| |
| r = (abgr & 0x000000FF) * (1.0f / 0x000000FF); |
| g = (abgr & 0x0000FF00) * (1.0f / 0x0000FF00); |
| b = (abgr & 0x00FF0000) * (1.0f / 0x00FF0000); |
| a = (abgr & 0xFF000000) * (1.0f / 0xFF000000); |
| } |
| break; |
| case FORMAT_A8P8: |
| { |
| ASSERT(palette); |
| |
| unsigned int bgr = palette[((unsigned char*)element)[0]]; |
| |
| r = (bgr & 0x000000FF) * (1.0f / 0x000000FF); |
| g = (bgr & 0x0000FF00) * (1.0f / 0x0000FF00); |
| b = (bgr & 0x00FF0000) * (1.0f / 0x00FF0000); |
| a = ((unsigned char*)element)[1] * (1.0f / 0xFF); |
| } |
| break; |
| case FORMAT_A8: |
| r = 0; |
| g = 0; |
| b = 0; |
| a = *(unsigned char*)element * (1.0f / 0xFF); |
| break; |
| case FORMAT_R8_SNORM: |
| r = max((*(signed char*)element) * (1.0f / 0x7F), -1.0f); |
| break; |
| case FORMAT_R8: |
| r = *(unsigned char*)element * (1.0f / 0xFF); |
| break; |
| case FORMAT_R8I: |
| r = *(signed char*)element; |
| break; |
| case FORMAT_R8UI: |
| r = *(unsigned char*)element; |
| break; |
| case FORMAT_R3G3B2: |
| { |
| unsigned char rgb = *(unsigned char*)element; |
| |
| r = (rgb & 0xE0) * (1.0f / 0xE0); |
| g = (rgb & 0x1C) * (1.0f / 0x1C); |
| b = (rgb & 0x03) * (1.0f / 0x03); |
| } |
| break; |
| case FORMAT_A8R3G3B2: |
| { |
| unsigned short argb = *(unsigned short*)element; |
| |
| a = (argb & 0xFF00) * (1.0f / 0xFF00); |
| r = (argb & 0x00E0) * (1.0f / 0x00E0); |
| g = (argb & 0x001C) * (1.0f / 0x001C); |
| b = (argb & 0x0003) * (1.0f / 0x0003); |
| } |
| break; |
| case FORMAT_X4R4G4B4: |
| { |
| unsigned short rgb = *(unsigned short*)element; |
| |
| r = (rgb & 0x0F00) * (1.0f / 0x0F00); |
| g = (rgb & 0x00F0) * (1.0f / 0x00F0); |
| b = (rgb & 0x000F) * (1.0f / 0x000F); |
| } |
| break; |
| case FORMAT_A4R4G4B4: |
| { |
| unsigned short argb = *(unsigned short*)element; |
| |
| a = (argb & 0xF000) * (1.0f / 0xF000); |
| r = (argb & 0x0F00) * (1.0f / 0x0F00); |
| g = (argb & 0x00F0) * (1.0f / 0x00F0); |
| b = (argb & 0x000F) * (1.0f / 0x000F); |
| } |
| break; |
| case FORMAT_R4G4B4A4: |
| { |
| unsigned short rgba = *(unsigned short*)element; |
| |
| r = (rgba & 0xF000) * (1.0f / 0xF000); |
| g = (rgba & 0x0F00) * (1.0f / 0x0F00); |
| b = (rgba & 0x00F0) * (1.0f / 0x00F0); |
| a = (rgba & 0x000F) * (1.0f / 0x000F); |
| } |
| break; |
| case FORMAT_R5G6B5: |
| { |
| unsigned short rgb = *(unsigned short*)element; |
| |
| r = (rgb & 0xF800) * (1.0f / 0xF800); |
| g = (rgb & 0x07E0) * (1.0f / 0x07E0); |
| b = (rgb & 0x001F) * (1.0f / 0x001F); |
| } |
| break; |
| case FORMAT_A1R5G5B5: |
| { |
| unsigned short argb = *(unsigned short*)element; |
| |
| a = (argb & 0x8000) * (1.0f / 0x8000); |
| r = (argb & 0x7C00) * (1.0f / 0x7C00); |
| g = (argb & 0x03E0) * (1.0f / 0x03E0); |
| b = (argb & 0x001F) * (1.0f / 0x001F); |
| } |
| break; |
| case FORMAT_R5G5B5A1: |
| { |
| unsigned short rgba = *(unsigned short*)element; |
| |
| r = (rgba & 0xF800) * (1.0f / 0xF800); |
| g = (rgba & 0x07C0) * (1.0f / 0x07C0); |
| b = (rgba & 0x003E) * (1.0f / 0x003E); |
| a = (rgba & 0x0001) * (1.0f / 0x0001); |
| } |
| break; |
| case FORMAT_X1R5G5B5: |
| { |
| unsigned short xrgb = *(unsigned short*)element; |
| |
| r = (xrgb & 0x7C00) * (1.0f / 0x7C00); |
| g = (xrgb & 0x03E0) * (1.0f / 0x03E0); |
| b = (xrgb & 0x001F) * (1.0f / 0x001F); |
| } |
| break; |
| case FORMAT_A8R8G8B8: |
| { |
| unsigned int argb = *(unsigned int*)element; |
| |
| a = (argb & 0xFF000000) * (1.0f / 0xFF000000); |
| r = (argb & 0x00FF0000) * (1.0f / 0x00FF0000); |
| g = (argb & 0x0000FF00) * (1.0f / 0x0000FF00); |
| b = (argb & 0x000000FF) * (1.0f / 0x000000FF); |
| } |
| break; |
| case FORMAT_X8R8G8B8: |
| { |
| unsigned int xrgb = *(unsigned int*)element; |
| |
| r = (xrgb & 0x00FF0000) * (1.0f / 0x00FF0000); |
| g = (xrgb & 0x0000FF00) * (1.0f / 0x0000FF00); |
| b = (xrgb & 0x000000FF) * (1.0f / 0x000000FF); |
| } |
| break; |
| case FORMAT_A8B8G8R8_SNORM: |
| { |
| signed char* abgr = (signed char*)element; |
| |
| r = max(abgr[0] * (1.0f / 0x7F), -1.0f); |
| g = max(abgr[1] * (1.0f / 0x7F), -1.0f); |
| b = max(abgr[2] * (1.0f / 0x7F), -1.0f); |
| a = max(abgr[3] * (1.0f / 0x7F), -1.0f); |
| } |
| break; |
| case FORMAT_A8B8G8R8: |
| case FORMAT_SRGB8_A8: |
| { |
| unsigned int abgr = *(unsigned int*)element; |
| |
| a = (abgr & 0xFF000000) * (1.0f / 0xFF000000); |
| b = (abgr & 0x00FF0000) * (1.0f / 0x00FF0000); |
| g = (abgr & 0x0000FF00) * (1.0f / 0x0000FF00); |
| r = (abgr & 0x000000FF) * (1.0f / 0x000000FF); |
| } |
| break; |
| case FORMAT_A8B8G8R8I: |
| { |
| signed char* abgr = (signed char*)element; |
| |
| r = abgr[0]; |
| g = abgr[1]; |
| b = abgr[2]; |
| a = abgr[3]; |
| } |
| break; |
| case FORMAT_A8B8G8R8UI: |
| { |
| unsigned char* abgr = (unsigned char*)element; |
| |
| r = abgr[0]; |
| g = abgr[1]; |
| b = abgr[2]; |
| a = abgr[3]; |
| } |
| break; |
| case FORMAT_X8B8G8R8_SNORM: |
| { |
| signed char* bgr = (signed char*)element; |
| |
| r = max(bgr[0] * (1.0f / 0x7F), -1.0f); |
| g = max(bgr[1] * (1.0f / 0x7F), -1.0f); |
| b = max(bgr[2] * (1.0f / 0x7F), -1.0f); |
| } |
| break; |
| case FORMAT_X8B8G8R8: |
| case FORMAT_SRGB8_X8: |
| { |
| unsigned int xbgr = *(unsigned int*)element; |
| |
| b = (xbgr & 0x00FF0000) * (1.0f / 0x00FF0000); |
| g = (xbgr & 0x0000FF00) * (1.0f / 0x0000FF00); |
| r = (xbgr & 0x000000FF) * (1.0f / 0x000000FF); |
| } |
| break; |
| case FORMAT_X8B8G8R8I: |
| { |
| signed char* bgr = (signed char*)element; |
| |
| r = bgr[0]; |
| g = bgr[1]; |
| b = bgr[2]; |
| } |
| break; |
| case FORMAT_X8B8G8R8UI: |
| { |
| unsigned char* bgr = (unsigned char*)element; |
| |
| r = bgr[0]; |
| g = bgr[1]; |
| b = bgr[2]; |
| } |
| break; |
| case FORMAT_G8R8_SNORM: |
| { |
| signed char* gr = (signed char*)element; |
| |
| r = (gr[0] & 0xFF00) * (1.0f / 0xFF00); |
| g = (gr[1] & 0x00FF) * (1.0f / 0x00FF); |
| } |
| break; |
| case FORMAT_G8R8: |
| { |
| unsigned short gr = *(unsigned short*)element; |
| |
| g = (gr & 0xFF00) * (1.0f / 0xFF00); |
| r = (gr & 0x00FF) * (1.0f / 0x00FF); |
| } |
| break; |
| case FORMAT_G8R8I: |
| { |
| signed char* gr = (signed char*)element; |
| |
| r = gr[0]; |
| g = gr[1]; |
| } |
| break; |
| case FORMAT_G8R8UI: |
| { |
| unsigned char* gr = (unsigned char*)element; |
| |
| r = gr[0]; |
| g = gr[1]; |
| } |
| break; |
| case FORMAT_R16I: |
| r = *((short*)element); |
| break; |
| case FORMAT_R16UI: |
| r = *((unsigned short*)element); |
| break; |
| case FORMAT_G16R16I: |
| { |
| short* gr = (short*)element; |
| |
| r = gr[0]; |
| g = gr[1]; |
| } |
| break; |
| case FORMAT_G16R16: |
| { |
| unsigned int gr = *(unsigned int*)element; |
| |
| g = (gr & 0xFFFF0000) * (1.0f / 0xFFFF0000); |
| r = (gr & 0x0000FFFF) * (1.0f / 0x0000FFFF); |
| } |
| break; |
| case FORMAT_G16R16UI: |
| { |
| unsigned short* gr = (unsigned short*)element; |
| |
| r = gr[0]; |
| g = gr[1]; |
| } |
| break; |
| case FORMAT_A2R10G10B10: |
| { |
| unsigned int argb = *(unsigned int*)element; |
| |
| a = (argb & 0xC0000000) * (1.0f / 0xC0000000); |
| r = (argb & 0x3FF00000) * (1.0f / 0x3FF00000); |
| g = (argb & 0x000FFC00) * (1.0f / 0x000FFC00); |
| b = (argb & 0x000003FF) * (1.0f / 0x000003FF); |
| } |
| break; |
| case FORMAT_A2B10G10R10: |
| { |
| unsigned int abgr = *(unsigned int*)element; |
| |
| a = (abgr & 0xC0000000) * (1.0f / 0xC0000000); |
| b = (abgr & 0x3FF00000) * (1.0f / 0x3FF00000); |
| g = (abgr & 0x000FFC00) * (1.0f / 0x000FFC00); |
| r = (abgr & 0x000003FF) * (1.0f / 0x000003FF); |
| } |
| break; |
| case FORMAT_A2B10G10R10UI: |
| { |
| unsigned int abgr = *(unsigned int*)element; |
| |
| a = static_cast<float>((abgr & 0xC0000000) >> 30); |
| b = static_cast<float>((abgr & 0x3FF00000) >> 20); |
| g = static_cast<float>((abgr & 0x000FFC00) >> 10); |
| r = static_cast<float>(abgr & 0x000003FF); |
| } |
| break; |
| case FORMAT_A16B16G16R16I: |
| { |
| short* abgr = (short*)element; |
| |
| r = abgr[0]; |
| g = abgr[1]; |
| b = abgr[2]; |
| a = abgr[3]; |
| } |
| break; |
| case FORMAT_A16B16G16R16: |
| r = ((unsigned short*)element)[0] * (1.0f / 0xFFFF); |
| g = ((unsigned short*)element)[1] * (1.0f / 0xFFFF); |
| b = ((unsigned short*)element)[2] * (1.0f / 0xFFFF); |
| a = ((unsigned short*)element)[3] * (1.0f / 0xFFFF); |
| break; |
| case FORMAT_A16B16G16R16UI: |
| { |
| unsigned short* abgr = (unsigned short*)element; |
| |
| r = abgr[0]; |
| g = abgr[1]; |
| b = abgr[2]; |
| a = abgr[3]; |
| } |
| break; |
| case FORMAT_X16B16G16R16I: |
| { |
| short* bgr = (short*)element; |
| |
| r = bgr[0]; |
| g = bgr[1]; |
| b = bgr[2]; |
| } |
| break; |
| case FORMAT_X16B16G16R16UI: |
| { |
| unsigned short* bgr = (unsigned short*)element; |
| |
| r = bgr[0]; |
| g = bgr[1]; |
| b = bgr[2]; |
| } |
| break; |
| case FORMAT_A32B32G32R32I: |
| { |
| int* abgr = (int*)element; |
| |
| r = static_cast<float>(abgr[0]); |
| g = static_cast<float>(abgr[1]); |
| b = static_cast<float>(abgr[2]); |
| a = static_cast<float>(abgr[3]); |
| } |
| break; |
| case FORMAT_A32B32G32R32UI: |
| { |
| unsigned int* abgr = (unsigned int*)element; |
| |
| r = static_cast<float>(abgr[0]); |
| g = static_cast<float>(abgr[1]); |
| b = static_cast<float>(abgr[2]); |
| a = static_cast<float>(abgr[3]); |
| } |
| break; |
| case FORMAT_X32B32G32R32I: |
| { |
| int* bgr = (int*)element; |
| |
| r = static_cast<float>(bgr[0]); |
| g = static_cast<float>(bgr[1]); |
| b = static_cast<float>(bgr[2]); |
| } |
| break; |
| case FORMAT_X32B32G32R32UI: |
| { |
| unsigned int* bgr = (unsigned int*)element; |
| |
| r = static_cast<float>(bgr[0]); |
| g = static_cast<float>(bgr[1]); |
| b = static_cast<float>(bgr[2]); |
| } |
| break; |
| case FORMAT_G32R32I: |
| { |
| int* gr = (int*)element; |
| |
| r = static_cast<float>(gr[0]); |
| g = static_cast<float>(gr[1]); |
| } |
| break; |
| case FORMAT_G32R32UI: |
| { |
| unsigned int* gr = (unsigned int*)element; |
| |
| r = static_cast<float>(gr[0]); |
| g = static_cast<float>(gr[1]); |
| } |
| break; |
| case FORMAT_R32I: |
| r = static_cast<float>(*((int*)element)); |
| break; |
| case FORMAT_R32UI: |
| r = static_cast<float>(*((unsigned int*)element)); |
| break; |
| case FORMAT_V8U8: |
| { |
| unsigned short vu = *(unsigned short*)element; |
| |
| r = ((int)(vu & 0x00FF) << 24) * (1.0f / 0x7F000000); |
| g = ((int)(vu & 0xFF00) << 16) * (1.0f / 0x7F000000); |
| } |
| break; |
| case FORMAT_L6V5U5: |
| { |
| unsigned short lvu = *(unsigned short*)element; |
| |
| r = ((int)(lvu & 0x001F) << 27) * (1.0f / 0x78000000); |
| g = ((int)(lvu & 0x03E0) << 22) * (1.0f / 0x78000000); |
| b = (lvu & 0xFC00) * (1.0f / 0xFC00); |
| } |
| break; |
| case FORMAT_Q8W8V8U8: |
| { |
| unsigned int qwvu = *(unsigned int*)element; |
| |
| r = ((int)(qwvu & 0x000000FF) << 24) * (1.0f / 0x7F000000); |
| g = ((int)(qwvu & 0x0000FF00) << 16) * (1.0f / 0x7F000000); |
| b = ((int)(qwvu & 0x00FF0000) << 8) * (1.0f / 0x7F000000); |
| a = ((int)(qwvu & 0xFF000000) << 0) * (1.0f / 0x7F000000); |
| } |
| break; |
| case FORMAT_X8L8V8U8: |
| { |
| unsigned int xlvu = *(unsigned int*)element; |
| |
| r = ((int)(xlvu & 0x000000FF) << 24) * (1.0f / 0x7F000000); |
| g = ((int)(xlvu & 0x0000FF00) << 16) * (1.0f / 0x7F000000); |
| b = (xlvu & 0x00FF0000) * (1.0f / 0x00FF0000); |
| } |
| break; |
| case FORMAT_R8G8B8: |
| r = ((unsigned char*)element)[2] * (1.0f / 0xFF); |
| g = ((unsigned char*)element)[1] * (1.0f / 0xFF); |
| b = ((unsigned char*)element)[0] * (1.0f / 0xFF); |
| break; |
| case FORMAT_B8G8R8: |
| r = ((unsigned char*)element)[0] * (1.0f / 0xFF); |
| g = ((unsigned char*)element)[1] * (1.0f / 0xFF); |
| b = ((unsigned char*)element)[2] * (1.0f / 0xFF); |
| break; |
| case FORMAT_V16U16: |
| { |
| unsigned int vu = *(unsigned int*)element; |
| |
| r = ((int)(vu & 0x0000FFFF) << 16) * (1.0f / 0x7FFF0000); |
| g = ((int)(vu & 0xFFFF0000) << 0) * (1.0f / 0x7FFF0000); |
| } |
| break; |
| case FORMAT_A2W10V10U10: |
| { |
| unsigned int awvu = *(unsigned int*)element; |
| |
| r = ((int)(awvu & 0x000003FF) << 22) * (1.0f / 0x7FC00000); |
| g = ((int)(awvu & 0x000FFC00) << 12) * (1.0f / 0x7FC00000); |
| b = ((int)(awvu & 0x3FF00000) << 2) * (1.0f / 0x7FC00000); |
| a = (awvu & 0xC0000000) * (1.0f / 0xC0000000); |
| } |
| break; |
| case FORMAT_A16W16V16U16: |
| r = ((signed short*)element)[0] * (1.0f / 0x7FFF); |
| g = ((signed short*)element)[1] * (1.0f / 0x7FFF); |
| b = ((signed short*)element)[2] * (1.0f / 0x7FFF); |
| a = ((unsigned short*)element)[3] * (1.0f / 0xFFFF); |
| break; |
| case FORMAT_Q16W16V16U16: |
| r = ((signed short*)element)[0] * (1.0f / 0x7FFF); |
| g = ((signed short*)element)[1] * (1.0f / 0x7FFF); |
| b = ((signed short*)element)[2] * (1.0f / 0x7FFF); |
| a = ((signed short*)element)[3] * (1.0f / 0x7FFF); |
| break; |
| case FORMAT_L8: |
| r = |
| g = |
| b = *(unsigned char*)element * (1.0f / 0xFF); |
| break; |
| case FORMAT_A4L4: |
| { |
| unsigned char al = *(unsigned char*)element; |
| |
| r = |
| g = |
| b = (al & 0x0F) * (1.0f / 0x0F); |
| a = (al & 0xF0) * (1.0f / 0xF0); |
| } |
| break; |
| case FORMAT_L16: |
| r = |
| g = |
| b = *(unsigned short*)element * (1.0f / 0xFFFF); |
| break; |
| case FORMAT_A8L8: |
| r = |
| g = |
| b = ((unsigned char*)element)[0] * (1.0f / 0xFF); |
| a = ((unsigned char*)element)[1] * (1.0f / 0xFF); |
| break; |
| case FORMAT_L16F: |
| r = |
| g = |
| b = *(half*)element; |
| break; |
| case FORMAT_A16L16F: |
| r = |
| g = |
| b = ((half*)element)[0]; |
| a = ((half*)element)[1]; |
| break; |
| case FORMAT_L32F: |
| r = |
| g = |
| b = *(float*)element; |
| break; |
| case FORMAT_A32L32F: |
| r = |
| g = |
| b = ((float*)element)[0]; |
| a = ((float*)element)[1]; |
| break; |
| case FORMAT_A16F: |
| a = *(half*)element; |
| break; |
| case FORMAT_R16F: |
| r = *(half*)element; |
| break; |
| case FORMAT_G16R16F: |
| r = ((half*)element)[0]; |
| g = ((half*)element)[1]; |
| break; |
| case FORMAT_X16B16G16R16F: |
| case FORMAT_X16B16G16R16F_UNSIGNED: |
| case FORMAT_B16G16R16F: |
| r = ((half*)element)[0]; |
| g = ((half*)element)[1]; |
| b = ((half*)element)[2]; |
| break; |
| case FORMAT_A16B16G16R16F: |
| r = ((half*)element)[0]; |
| g = ((half*)element)[1]; |
| b = ((half*)element)[2]; |
| a = ((half*)element)[3]; |
| break; |
| case FORMAT_A32F: |
| a = *(float*)element; |
| break; |
| case FORMAT_R32F: |
| r = *(float*)element; |
| break; |
| case FORMAT_G32R32F: |
| r = ((float*)element)[0]; |
| g = ((float*)element)[1]; |
| break; |
| case FORMAT_X32B32G32R32F: |
| case FORMAT_X32B32G32R32F_UNSIGNED: |
| case FORMAT_B32G32R32F: |
| r = ((float*)element)[0]; |
| g = ((float*)element)[1]; |
| b = ((float*)element)[2]; |
| break; |
| case FORMAT_A32B32G32R32F: |
| r = ((float*)element)[0]; |
| g = ((float*)element)[1]; |
| b = ((float*)element)[2]; |
| a = ((float*)element)[3]; |
| break; |
| case FORMAT_D32F: |
| case FORMAT_D32FS8: |
| case FORMAT_D32F_LOCKABLE: |
| case FORMAT_D32FS8_TEXTURE: |
| case FORMAT_D32F_SHADOW: |
| case FORMAT_D32FS8_SHADOW: |
| r = *(float*)element; |
| g = r; |
| b = r; |
| a = r; |
| break; |
| case FORMAT_D32F_COMPLEMENTARY: |
| case FORMAT_D32FS8_COMPLEMENTARY: |
| r = 1.0f - *(float*)element; |
| g = r; |
| b = r; |
| a = r; |
| break; |
| case FORMAT_S8: |
| r = *(unsigned char*)element * (1.0f / 0xFF); |
| break; |
| default: |
| ASSERT(false); |
| } |
| |
| if(isSRGBformat(format)) |
| { |
| r = sRGBtoLinear(r); |
| g = sRGBtoLinear(g); |
| b = sRGBtoLinear(b); |
| } |
| |
| return Color<float>(r, g, b, a); |
| } |
| |
| Color<float> Surface::Buffer::sample(float x, float y, float z) const |
| { |
| x -= 0.5f; |
| y -= 0.5f; |
| z -= 0.5f; |
| |
| int x0 = clamp((int)x, 0, width - 1); |
| int x1 = (x0 + 1 >= width) ? x0 : x0 + 1; |
| |
| int y0 = clamp((int)y, 0, height - 1); |
| int y1 = (y0 + 1 >= height) ? y0 : y0 + 1; |
| |
| int z0 = clamp((int)z, 0, depth - 1); |
| int z1 = (z0 + 1 >= depth) ? z0 : z0 + 1; |
| |
| Color<float> c000 = read(x0, y0, z0); |
| Color<float> c100 = read(x1, y0, z0); |
| Color<float> c010 = read(x0, y1, z0); |
| Color<float> c110 = read(x1, y1, z0); |
| Color<float> c001 = read(x0, y0, z1); |
| Color<float> c101 = read(x1, y0, z1); |
| Color<float> c011 = read(x0, y1, z1); |
| Color<float> c111 = read(x1, y1, z1); |
| |
| float fx = x - x0; |
| float fy = y - y0; |
| float fz = z - z0; |
| |
| c000 *= (1 - fx) * (1 - fy) * (1 - fz); |
| c100 *= fx * (1 - fy) * (1 - fz); |
| c010 *= (1 - fx) * fy * (1 - fz); |
| c110 *= fx * fy * (1 - fz); |
| c001 *= (1 - fx) * (1 - fy) * fz; |
| c101 *= fx * (1 - fy) * fz; |
| c011 *= (1 - fx) * fy * fz; |
| c111 *= fx * fy * fz; |
| |
| return c000 + c100 + c010 + c110 + c001 + c101 + c011 + c111; |
| } |
| |
| Color<float> Surface::Buffer::sample(float x, float y, int layer) const |
| { |
| x -= 0.5f; |
| y -= 0.5f; |
| |
| int x0 = clamp((int)x, 0, width - 1); |
| int x1 = (x0 + 1 >= width) ? x0 : x0 + 1; |
| |
| int y0 = clamp((int)y, 0, height - 1); |
| int y1 = (y0 + 1 >= height) ? y0 : y0 + 1; |
| |
| Color<float> c00 = read(x0, y0, layer); |
| Color<float> c10 = read(x1, y0, layer); |
| Color<float> c01 = read(x0, y1, layer); |
| Color<float> c11 = read(x1, y1, layer); |
| |
| float fx = x - x0; |
| float fy = y - y0; |
| |
| c00 *= (1 - fx) * (1 - fy); |
| c10 *= fx * (1 - fy); |
| c01 *= (1 - fx) * fy; |
| c11 *= fx * fy; |
| |
| return c00 + c10 + c01 + c11; |
| } |
| |
| void *Surface::Buffer::lockRect(int x, int y, int z, Lock lock) |
| { |
| this->lock = lock; |
| |
| switch(lock) |
| { |
| case LOCK_UNLOCKED: |
| case LOCK_READONLY: |
| case LOCK_UPDATE: |
| break; |
| case LOCK_WRITEONLY: |
| case LOCK_READWRITE: |
| case LOCK_DISCARD: |
| dirty = true; |
| break; |
| default: |
| ASSERT(false); |
| } |
| |
| if(buffer) |
| { |
| x += border; |
| y += border; |
| |
| switch(format) |
| { |
| case FORMAT_DXT1: |
| case FORMAT_ATI1: |
| case FORMAT_ETC1: |
| case FORMAT_R11_EAC: |
| case FORMAT_SIGNED_R11_EAC: |
| case FORMAT_RGB8_ETC2: |
| case FORMAT_SRGB8_ETC2: |
| case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: |
| case FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: |
| return (unsigned char*)buffer + 8 * (x / 4) + (y / 4) * pitchB + z * sliceB; |
| case FORMAT_RG11_EAC: |
| case FORMAT_SIGNED_RG11_EAC: |
| case FORMAT_RGBA8_ETC2_EAC: |
| case FORMAT_SRGB8_ALPHA8_ETC2_EAC: |
| return (unsigned char*)buffer + 16 * (x / 4) + (y / 4) * pitchB + z * sliceB; |
| case FORMAT_DXT3: |
| case FORMAT_DXT5: |
| case FORMAT_ATI2: |
| return (unsigned char*)buffer + 16 * (x / 4) + (y / 4) * pitchB + z * sliceB; |
| default: |
| return (unsigned char*)buffer + x * bytes + y * pitchB + z * samples * sliceB; |
| } |
| } |
| |
| return nullptr; |
| } |
| |
| void Surface::Buffer::unlockRect() |
| { |
| lock = LOCK_UNLOCKED; |
| } |
| |
| class SurfaceImplementation : public Surface |
| { |
| public: |
| SurfaceImplementation(int width, int height, int depth, Format format, void *pixels, int pitch, int slice) |
| : Surface(width, height, depth, format, pixels, pitch, slice) {} |
| SurfaceImplementation(Resource *texture, int width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchP = 0) |
| : Surface(texture, width, height, depth, border, samples, format, lockable, renderTarget, pitchP) {} |
| ~SurfaceImplementation() override {} |
| |
| void *lockInternal(int x, int y, int z, Lock lock, Accessor client) override |
| { |
| return Surface::lockInternal(x, y, z, lock, client); |
| } |
| |
| void unlockInternal() override |
| { |
| Surface::unlockInternal(); |
| } |
| }; |
| |
| Surface *Surface::create(int width, int height, int depth, Format format, void *pixels, int pitch, int slice) |
| { |
| return new SurfaceImplementation(width, height, depth, format, pixels, pitch, slice); |
| } |
| |
| Surface *Surface::create(Resource *texture, int width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchPprovided) |
| { |
| return new SurfaceImplementation(texture, width, height, depth, border, samples, format, lockable, renderTarget, pitchPprovided); |
| } |
| |
| Surface::Surface(int width, int height, int depth, Format format, void *pixels, int pitch, int slice) : lockable(true), renderTarget(false) |
| { |
| resource = new Resource(0); |
| hasParent = false; |
| ownExternal = false; |
| depth = max(1, depth); |
| |
| external.buffer = pixels; |
| external.width = width; |
| external.height = height; |
| external.depth = depth; |
| external.samples = 1; |
| external.format = format; |
| external.bytes = bytes(external.format); |
| external.pitchB = pitch; |
| external.pitchP = external.bytes ? pitch / external.bytes : 0; |
| external.sliceB = slice; |
| external.sliceP = external.bytes ? slice / external.bytes : 0; |
| external.border = 0; |
| external.lock = LOCK_UNLOCKED; |
| external.dirty = true; |
| |
| internal.buffer = nullptr; |
| internal.width = width; |
| internal.height = height; |
| internal.depth = depth; |
| internal.samples = 1; |
| internal.format = selectInternalFormat(format); |
| internal.bytes = bytes(internal.format); |
| internal.pitchB = pitchB(internal.width, 0, internal.format, false); |
| internal.pitchP = pitchP(internal.width, 0, internal.format, false); |
| internal.sliceB = sliceB(internal.width, internal.height, 0, internal.format, false); |
| internal.sliceP = sliceP(internal.width, internal.height, 0, internal.format, false); |
| internal.border = 0; |
| internal.lock = LOCK_UNLOCKED; |
| internal.dirty = false; |
| |
| stencil.buffer = nullptr; |
| stencil.width = width; |
| stencil.height = height; |
| stencil.depth = depth; |
| stencil.samples = 1; |
| stencil.format = isStencil(format) ? FORMAT_S8 : FORMAT_NULL; |
| stencil.bytes = bytes(stencil.format); |
| stencil.pitchB = pitchB(stencil.width, 0, stencil.format, false); |
| stencil.pitchP = pitchP(stencil.width, 0, stencil.format, false); |
| stencil.sliceB = sliceB(stencil.width, stencil.height, 0, stencil.format, false); |
| stencil.sliceP = sliceP(stencil.width, stencil.height, 0, stencil.format, false); |
| stencil.border = 0; |
| stencil.lock = LOCK_UNLOCKED; |
| stencil.dirty = false; |
| |
| dirtyContents = true; |
| paletteUsed = 0; |
| } |
| |
| Surface::Surface(Resource *texture, int width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchPprovided) : lockable(lockable), renderTarget(renderTarget) |
| { |
| resource = texture ? texture : new Resource(0); |
| hasParent = texture != nullptr; |
| ownExternal = true; |
| depth = max(1, depth); |
| samples = max(1, samples); |
| |
| external.buffer = nullptr; |
| external.width = width; |
| external.height = height; |
| external.depth = depth; |
| external.samples = (short)samples; |
| external.format = format; |
| external.bytes = bytes(external.format); |
| external.pitchB = !pitchPprovided ? pitchB(external.width, 0, external.format, renderTarget && !texture) : pitchPprovided * external.bytes; |
| external.pitchP = !pitchPprovided ? pitchP(external.width, 0, external.format, renderTarget && !texture) : pitchPprovided; |
| external.sliceB = sliceB(external.width, external.height, 0, external.format, renderTarget && !texture); |
| external.sliceP = sliceP(external.width, external.height, 0, external.format, renderTarget && !texture); |
| external.border = 0; |
| external.lock = LOCK_UNLOCKED; |
| external.dirty = false; |
| |
| internal.buffer = nullptr; |
| internal.width = width; |
| internal.height = height; |
| internal.depth = depth; |
| internal.samples = (short)samples; |
| internal.format = selectInternalFormat(format); |
| internal.bytes = bytes(internal.format); |
| internal.pitchB = !pitchPprovided ? pitchB(internal.width, border, internal.format, renderTarget) : pitchPprovided * internal.bytes; |
| internal.pitchP = !pitchPprovided ? pitchP(internal.width, border, internal.format, renderTarget) : pitchPprovided; |
| internal.sliceB = sliceB(internal.width, internal.height, border, internal.format, renderTarget); |
| internal.sliceP = sliceP(internal.width, internal.height, border, internal.format, renderTarget); |
| internal.border = (short)border; |
| internal.lock = LOCK_UNLOCKED; |
| internal.dirty = false; |
| |
| stencil.buffer = nullptr; |
| stencil.width = width; |
| stencil.height = height; |
| stencil.depth = depth; |
| stencil.samples = (short)samples; |
| stencil.format = isStencil(format) ? FORMAT_S8 : FORMAT_NULL; |
| stencil.bytes = bytes(stencil.format); |
| stencil.pitchB = pitchB(stencil.width, 0, stencil.format, renderTarget); |
| stencil.pitchP = pitchP(stencil.width, 0, stencil.format, renderTarget); |
| stencil.sliceB = sliceB(stencil.width, stencil.height, 0, stencil.format, renderTarget); |
| stencil.sliceP = sliceP(stencil.width, stencil.height, 0, stencil.format, renderTarget); |
| stencil.border = 0; |
| stencil.lock = LOCK_UNLOCKED; |
| stencil.dirty = false; |
| |
| dirtyContents = true; |
| paletteUsed = 0; |
| } |
| |
| Surface::~Surface() |
| { |
| // sync() must be called before this destructor to ensure all locks have been released. |
| // We can't call it here because the parent resource may already have been destroyed. |
| ASSERT(isUnlocked()); |
| |
| if(!hasParent) |
| { |
| resource->destruct(); |
| } |
| |
| if(ownExternal) |
| { |
| deallocate(external.buffer); |
| } |
| |
| if(internal.buffer != external.buffer) |
| { |
| deallocate(internal.buffer); |
| } |
| |
| deallocate(stencil.buffer); |
| |
| external.buffer = nullptr; |
| internal.buffer = nullptr; |
| stencil.buffer = nullptr; |
| } |
| |
| void *Surface::lockExternal(int x, int y, int z, Lock lock, Accessor client) |
| { |
| resource->lock(client); |
| |
| if(!external.buffer) |
| { |
| if(internal.buffer && identicalBuffers()) |
| { |
| external.buffer = internal.buffer; |
| } |
| else |
| { |
| external.buffer = allocateBuffer(external.width, external.height, external.depth, external.border, external.samples, external.format); |
| } |
| } |
| |
| if(internal.dirty) |
| { |
| if(lock != LOCK_DISCARD) |
| { |
| update(external, internal); |
| } |
| |
| internal.dirty = false; |
| } |
| |
| switch(lock) |
| { |
| case LOCK_READONLY: |
| break; |
| case LOCK_WRITEONLY: |
| case LOCK_READWRITE: |
| case LOCK_DISCARD: |
| dirtyContents = true; |
| break; |
| default: |
| ASSERT(false); |
| } |
| |
| return external.lockRect(x, y, z, lock); |
| } |
| |
| void Surface::unlockExternal() |
| { |
| external.unlockRect(); |
| |
| resource->unlock(); |
| } |
| |
| void *Surface::lockInternal(int x, int y, int z, Lock lock, Accessor client) |
| { |
| if(lock != LOCK_UNLOCKED) |
| { |
| resource->lock(client); |
| } |
| |
| if(!internal.buffer) |
| { |
| if(external.buffer && identicalBuffers()) |
| { |
| internal.buffer = external.buffer; |
| } |
| else |
| { |
| internal.buffer = allocateBuffer(internal.width, internal.height, internal.depth, internal.border, internal.samples, internal.format); |
| } |
| } |
| |
| // FIXME: WHQL requires conversion to lower external precision and back |
| if(logPrecision >= WHQL) |
| { |
| if(internal.dirty && renderTarget && internal.format != external.format) |
| { |
| if(lock != LOCK_DISCARD) |
| { |
| switch(external.format) |
| { |
| case FORMAT_R3G3B2: |
| case FORMAT_A8R3G3B2: |
| case FORMAT_A1R5G5B5: |
| case FORMAT_A2R10G10B10: |
| case FORMAT_A2B10G10R10: |
| lockExternal(0, 0, 0, LOCK_READWRITE, client); |
| unlockExternal(); |
| break; |
| default: |
| // Difference passes WHQL |
| break; |
| } |
| } |
| } |
| } |
| |
| if(external.dirty || (isPalette(external.format) && paletteUsed != Surface::paletteID)) |
| { |
| if(lock != LOCK_DISCARD) |
| { |
| update(internal, external); |
| } |
| |
| external.dirty = false; |
| paletteUsed = Surface::paletteID; |
| } |
| |
| switch(lock) |
| { |
| case LOCK_UNLOCKED: |
| case LOCK_READONLY: |
| break; |
| case LOCK_WRITEONLY: |
| case LOCK_READWRITE: |
| case LOCK_DISCARD: |
| dirtyContents = true; |
| break; |
| default: |
| ASSERT(false); |
| } |
| |
| if(lock == LOCK_READONLY && client == PUBLIC) |
| { |
| resolve(); |
| } |
| |
| return internal.lockRect(x, y, z, lock); |
| } |
| |
| void Surface::unlockInternal() |
| { |
| internal.unlockRect(); |
| |
| resource->unlock(); |
| } |
| |
| void *Surface::lockStencil(int x, int y, int front, Accessor client) |
| { |
| resource->lock(client); |
| |
| if(stencil.format == FORMAT_NULL) |
| { |
| return nullptr; |
| } |
| |
| if(!stencil.buffer) |
| { |
| stencil.buffer = allocateBuffer(stencil.width, stencil.height, stencil.depth, stencil.border, stencil.samples, stencil.format); |
| } |
| |
| return stencil.lockRect(x, y, front, LOCK_READWRITE); // FIXME |
| } |
| |
| void Surface::unlockStencil() |
| { |
| stencil.unlockRect(); |
| |
| resource->unlock(); |
| } |
| |
| int Surface::bytes(Format format) |
| { |
| switch(format) |
| { |
| case FORMAT_NULL: return 0; |
| case FORMAT_P8: return 1; |
| case FORMAT_A8P8: return 2; |
| case FORMAT_A8: return 1; |
| case FORMAT_R8I: return 1; |
| case FORMAT_R8: return 1; |
| case FORMAT_R3G3B2: return 1; |
| case FORMAT_R16I: return 2; |
| case FORMAT_R16UI: return 2; |
| case FORMAT_A8R3G3B2: return 2; |
| case FORMAT_R5G6B5: return 2; |
| case FORMAT_A1R5G5B5: return 2; |
| case FORMAT_X1R5G5B5: return 2; |
| case FORMAT_R5G5B5A1: return 2; |
| case FORMAT_X4R4G4B4: return 2; |
| case FORMAT_A4R4G4B4: return 2; |
| case FORMAT_R4G4B4A4: return 2; |
| case FORMAT_R8G8B8: return 3; |
| case FORMAT_B8G8R8: return 3; |
| case FORMAT_R32I: return 4; |
| case FORMAT_R32UI: return 4; |
| case FORMAT_X8R8G8B8: return 4; |
| // case FORMAT_X8G8R8B8Q: return 4; |
| case FORMAT_A8R8G8B8: return 4; |
| // case FORMAT_A8G8R8B8Q: return 4; |
| case FORMAT_X8B8G8R8I: return 4; |
| case FORMAT_X8B8G8R8: return 4; |
| case FORMAT_SRGB8_X8: return 4; |
| case FORMAT_SRGB8_A8: return 4; |
| case FORMAT_A8B8G8R8I: return 4; |
| case FORMAT_R8UI: return 1; |
| case FORMAT_G8R8UI: return 2; |
| case FORMAT_X8B8G8R8UI: return 4; |
| case FORMAT_A8B8G8R8UI: return 4; |
| case FORMAT_A8B8G8R8: return 4; |
| case FORMAT_R8_SNORM: return 1; |
| case FORMAT_G8R8_SNORM: return 2; |
| case FORMAT_X8B8G8R8_SNORM: return 4; |
| case FORMAT_A8B8G8R8_SNORM: return 4; |
| case FORMAT_A2R10G10B10: return 4; |
| case FORMAT_A2B10G10R10: return 4; |
| case FORMAT_A2B10G10R10UI: return 4; |
| case FORMAT_G8R8I: return 2; |
| case FORMAT_G8R8: return 2; |
| case FORMAT_G16R16I: return 4; |
| case FORMAT_G16R16UI: return 4; |
| case FORMAT_G16R16: return 4; |
| case FORMAT_G32R32I: return 8; |
| case FORMAT_G32R32UI: return 8; |
| case FORMAT_X16B16G16R16I: return 8; |
| case FORMAT_X16B16G16R16UI: return 8; |
| case FORMAT_A16B16G16R16I: return 8; |
| case FORMAT_A16B16G16R16UI: return 8; |
| case FORMAT_A16B16G16R16: return 8; |
| case FORMAT_X32B32G32R32I: return 16; |
| case FORMAT_X32B32G32R32UI: return 16; |
| case FORMAT_A32B32G32R32I: return 16; |
| case FORMAT_A32B32G32R32UI: return 16; |
| // Compressed formats |
| case FORMAT_DXT1: return 2; // Column of four pixels |
| case FORMAT_DXT3: return 4; // Column of four pixels |
| case FORMAT_DXT5: return 4; // Column of four pixels |
| case FORMAT_ATI1: return 2; // Column of four pixels |
| case FORMAT_ATI2: return 4; // Column of four pixels |
| case FORMAT_ETC1: return 2; // Column of four pixels |
| case FORMAT_R11_EAC: return 2; |
| case FORMAT_SIGNED_R11_EAC: return 2; |
| case FORMAT_RG11_EAC: return 4; |
| case FORMAT_SIGNED_RG11_EAC: return 4; |
| case FORMAT_RGB8_ETC2: return 2; |
| case FORMAT_SRGB8_ETC2: return 2; |
| case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: return 2; |
| case FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: return 2; |
| case FORMAT_RGBA8_ETC2_EAC: return 4; |
| case FORMAT_SRGB8_ALPHA8_ETC2_EAC: return 4; |
| // Bumpmap formats |
| case FORMAT_V8U8: return 2; |
| case FORMAT_L6V5U5: return 2; |
| case FORMAT_Q8W8V8U8: return 4; |
| case FORMAT_X8L8V8U8: return 4; |
| case FORMAT_A2W10V10U10: return 4; |
| case FORMAT_V16U16: return 4; |
| case FORMAT_A16W16V16U16: return 8; |
| case FORMAT_Q16W16V16U16: return 8; |
| // Luminance formats |
| case FORMAT_L8: return 1; |
| case FORMAT_A4L4: return 1; |
| case FORMAT_L16: return 2; |
| case FORMAT_A8L8: return 2; |
| case FORMAT_L16F: return 2; |
| case FORMAT_A16L16F: return 4; |
| case FORMAT_L32F: return 4; |
| case FORMAT_A32L32F: return 8; |
| // Floating-point formats |
| case FORMAT_A16F: return 2; |
| case FORMAT_R16F: return 2; |
| case FORMAT_G16R16F: return 4; |
| case FORMAT_B16G16R16F: return 6; |
| case FORMAT_X16B16G16R16F: return 8; |
| case FORMAT_A16B16G16R16F: return 8; |
| case FORMAT_X16B16G16R16F_UNSIGNED: return 8; |
| case FORMAT_A32F: return 4; |
| case FORMAT_R32F: return 4; |
| case FORMAT_G32R32F: return 8; |
| case FORMAT_B32G32R32F: return 12; |
| case FORMAT_X32B32G32R32F: return 16; |
| case FORMAT_A32B32G32R32F: return 16; |
| case FORMAT_X32B32G32R32F_UNSIGNED: return 16; |
| // Depth/stencil formats |
| case FORMAT_D16: return 2; |
| case FORMAT_D32: return 4; |
| case FORMAT_D24X8: return 4; |
| case FORMAT_D24S8: return 4; |
| case FORMAT_D24FS8: return 4; |
| case FORMAT_D32F: return 4; |
| case FORMAT_D32FS8: return 4; |
| case FORMAT_D32F_COMPLEMENTARY: return 4; |
| case FORMAT_D32FS8_COMPLEMENTARY: return 4; |
| case FORMAT_D32F_LOCKABLE: return 4; |
| case FORMAT_D32FS8_TEXTURE: return 4; |
| case FORMAT_D32F_SHADOW: return 4; |
| case FORMAT_D32FS8_SHADOW: return 4; |
| case FORMAT_DF24S8: return 4; |
| case FORMAT_DF16S8: return 2; |
| case FORMAT_INTZ: return 4; |
| case FORMAT_S8: return 1; |
| case FORMAT_YV12_BT601: return 1; // Y plane only |
| case FORMAT_YV12_BT709: return 1; // Y plane only |
| case FORMAT_YV12_JFIF: return 1; // Y plane only |
| default: |
| ASSERT(false); |
| } |
| |
| return 0; |
| } |
| |
| int Surface::pitchB(int width, int border, Format format, bool target) |
| { |
| width += 2 * border; |
| |
| // Render targets require 2x2 quads |
| if(target || isDepth(format) || isStencil(format)) |
| { |
| width = align<2>(width); |
| } |
| |
| switch(format) |
| { |
| case FORMAT_DXT1: |
| case FORMAT_ETC1: |
| case FORMAT_R11_EAC: |
| case FORMAT_SIGNED_R11_EAC: |
| case FORMAT_RGB8_ETC2: |
| case FORMAT_SRGB8_ETC2: |
| case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: |
| case FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: |
| return 8 * ((width + 3) / 4); // 64 bit per 4x4 block, computed per 4 rows |
| case FORMAT_RG11_EAC: |
| case FORMAT_SIGNED_RG11_EAC: |
| case FORMAT_RGBA8_ETC2_EAC: |
| case FORMAT_SRGB8_ALPHA8_ETC2_EAC: |
| return 16 * ((width + 3) / 4); // 128 bit per 4x4 block, computed per 4 rows |
| case FORMAT_DXT3: |
| case FORMAT_DXT5: |
| return 16 * ((width + 3) / 4); // 128 bit per 4x4 block, computed per 4 rows |
| case FORMAT_ATI1: |
| return 2 * ((width + 3) / 4); // 64 bit per 4x4 block, computed per row |
| case FORMAT_ATI2: |
| return 4 * ((width + 3) / 4); // 128 bit per 4x4 block, computed per row |
| case FORMAT_YV12_BT601: |
| case FORMAT_YV12_BT709: |
| case FORMAT_YV12_JFIF: |
| return align<16>(width); |
| default: |
| return bytes(format) * width; |
| } |
| } |
| |
| int Surface::pitchP(int width, int border, Format format, bool target) |
| { |
| int B = bytes(format); |
| |
| return B > 0 ? pitchB(width, border, format, target) / B : 0; |
| } |
| |
| int Surface::sliceB(int width, int height, int border, Format format, bool target) |
| { |
| height += 2 * border; |
| |
| // Render targets require 2x2 quads |
| if(target || isDepth(format) || isStencil(format)) |
| { |
| height = align<2>(height); |
| } |
| |
| switch(format) |
| { |
| case FORMAT_DXT1: |
| case FORMAT_DXT3: |
| case FORMAT_DXT5: |
| case FORMAT_ETC1: |
| case FORMAT_R11_EAC: |
| case FORMAT_SIGNED_R11_EAC: |
| case FORMAT_RG11_EAC: |
| case FORMAT_SIGNED_RG11_EAC: |
| case FORMAT_RGB8_ETC2: |
| case FORMAT_SRGB8_ETC2: |
| case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: |
| case FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: |
| case FORMAT_RGBA8_ETC2_EAC: |
| case FORMAT_SRGB8_ALPHA8_ETC2_EAC: |
| return pitchB(width, border, format, target) * ((height + 3) / 4); // Pitch computed per 4 rows |
| case FORMAT_ATI1: |
| case FORMAT_ATI2: |
| return pitchB(width, border, format, target) * align<4>(height); // Pitch computed per row |
| default: |
| return pitchB(width, border, format, target) * height; // Pitch computed per row |
| } |
| } |
| |
| int Surface::sliceP(int width, int height, int border, Format format, bool target) |
| { |
| int B = bytes(format); |
| |
| return B > 0 ? sliceB(width, height, border, format, target) / B : 0; |
| } |
| |
| void Surface::update(Buffer &destination, Buffer &source) |
| { |
| // ASSERT(source.lock != LOCK_UNLOCKED); |
| // ASSERT(destination.lock != LOCK_UNLOCKED); |
| |
| if(destination.buffer != source.buffer) |
| { |
| ASSERT(source.dirty && !destination.dirty); |
| |
| switch(source.format) |
| { |
| case FORMAT_R8G8B8: decodeR8G8B8(destination, source); break; // FIXME: Check destination format |
| case FORMAT_X1R5G5B5: decodeX1R5G5B5(destination, source); break; // FIXME: Check destination format |
| case FORMAT_A1R5G5B5: decodeA1R5G5B5(destination, source); break; // FIXME: Check destination format |
| case FORMAT_X4R4G4B4: decodeX4R4G4B4(destination, source); break; // FIXME: Check destination format |
| case FORMAT_A4R4G4B4: decodeA4R4G4B4(destination, source); break; // FIXME: Check destination format |
| case FORMAT_P8: decodeP8(destination, source); break; // FIXME: Check destination format |
| case FORMAT_DXT1: decodeDXT1(destination, source); break; // FIXME: Check destination format |
| case FORMAT_DXT3: decodeDXT3(destination, source); break; // FIXME: Check destination format |
| case FORMAT_DXT5: decodeDXT5(destination, source); break; // FIXME: Check destination format |
| case FORMAT_ATI1: decodeATI1(destination, source); break; // FIXME: Check destination format |
| case FORMAT_ATI2: decodeATI2(destination, source); break; // FIXME: Check destination format |
| case FORMAT_R11_EAC: decodeEAC(destination, source, 1, false); break; // FIXME: Check destination format |
| case FORMAT_SIGNED_R11_EAC: decodeEAC(destination, source, 1, true); break; // FIXME: Check destination format |
| case FORMAT_RG11_EAC: decodeEAC(destination, source, 2, false); break; // FIXME: Check destination format |
| case FORMAT_SIGNED_RG11_EAC: decodeEAC(destination, source, 2, true); break; // FIXME: Check destination format |
| case FORMAT_ETC1: |
| case FORMAT_RGB8_ETC2: decodeETC2(destination, source, 0, false); break; // FIXME: Check destination format |
| case FORMAT_SRGB8_ETC2: decodeETC2(destination, source, 0, true); break; // FIXME: Check destination format |
| case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: decodeETC2(destination, source, 1, false); break; // FIXME: Check destination format |
| case FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: decodeETC2(destination, source, 1, true); break; // FIXME: Check destination format |
| case FORMAT_RGBA8_ETC2_EAC: decodeETC2(destination, source, 8, false); break; // FIXME: Check destination format |
| case FORMAT_SRGB8_ALPHA8_ETC2_EAC: decodeETC2(destination, source, 8, true); break; // FIXME: Check destination format |
| default: genericUpdate(destination, source); break; |
| } |
| } |
| } |
| |
| void Surface::genericUpdate(Buffer &destination, Buffer &source) |
| { |
| unsigned char *sourceSlice = (unsigned char*)source.lockRect(0, 0, 0, sw::LOCK_READONLY); |
| unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); |
| |
| int depth = min(destination.depth, source.depth); |
| int height = min(destination.height, source.height); |
| int width = min(destination.width, source.width); |
| int rowBytes = width * source.bytes; |
| |
| for(int z = 0; z < depth; z++) |
| { |
| unsigned char *sourceRow = sourceSlice; |
| unsigned char *destinationRow = destinationSlice; |
| |
| for(int y = 0; y < height; y++) |
| { |
| if(source.format == destination.format) |
| { |
| memcpy(destinationRow, sourceRow, rowBytes); |
| } |
| else |
| { |
| unsigned char *sourceElement = sourceRow; |
| unsigned char *destinationElement = destinationRow; |
| |
| for(int x = 0; x < width; x++) |
| { |
| Color<float> color = source.read(sourceElement); |
| destination.write(destinationElement, color); |
| |
| sourceElement += source.bytes; |
| destinationElement += destination.bytes; |
| } |
| } |
| |
| sourceRow += source.pitchB; |
| destinationRow += destination.pitchB; |
| } |
| |
| sourceSlice += source.sliceB; |
| destinationSlice += destination.sliceB; |
| } |
| |
| source.unlockRect(); |
| destination.unlockRect(); |
| } |
| |
| void Surface::decodeR8G8B8(Buffer &destination, Buffer &source) |
| { |
| unsigned char *sourceSlice = (unsigned char*)source.lockRect(0, 0, 0, sw::LOCK_READONLY); |
| unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); |
| |
| int depth = min(destination.depth, source.depth); |
| int height = min(destination.height, source.height); |
| int width = min(destination.width, source.width); |
| |
| for(int z = 0; z < depth; z++) |
| { |
| unsigned char *sourceRow = sourceSlice; |
| unsigned char *destinationRow = destinationSlice; |
| |
| for(int y = 0; y < height; y++) |
| { |
| unsigned char *sourceElement = sourceRow; |
| unsigned char *destinationElement = destinationRow; |
| |
| for(int x = 0; x < width; x++) |
| { |
| unsigned int b = sourceElement[0]; |
| unsigned int g = sourceElement[1]; |
| unsigned int r = sourceElement[2]; |
| |
| *(unsigned int*)destinationElement = 0xFF000000 | (r << 16) | (g << 8) | (b << 0); |
| |
| sourceElement += source.bytes; |
| destinationElement += destination.bytes; |
| } |
| |
| sourceRow += source.pitchB; |
| destinationRow += destination.pitchB; |
| } |
| |
| sourceSlice += source.sliceB; |
| destinationSlice += destination.sliceB; |
| } |
| |
| source.unlockRect(); |
| destination.unlockRect(); |
| } |
| |
| void Surface::decodeX1R5G5B5(Buffer &destination, Buffer &source) |
| { |
| unsigned char *sourceSlice = (unsigned char*)source.lockRect(0, 0, 0, sw::LOCK_READONLY); |
| unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); |
| |
| int depth = min(destination.depth, source.depth); |
| int height = min(destination.height, source.height); |
| int width = min(destination.width, source.width); |
| |
| for(int z = 0; z < depth; z++) |
| { |
| unsigned char *sourceRow = sourceSlice; |
| unsigned char *destinationRow = destinationSlice; |
| |
| for(int y = 0; y < height; y++) |
| { |
| unsigned char *sourceElement = sourceRow; |
| unsigned char *destinationElement = destinationRow; |
| |
| for(int x = 0; x < width; x++) |
| { |
| unsigned int xrgb = *(unsigned short*)sourceElement; |
| |
| unsigned int r = (((xrgb & 0x7C00) * 134771 + 0x800000) >> 8) & 0x00FF0000; |
| unsigned int g = (((xrgb & 0x03E0) * 16846 + 0x8000) >> 8) & 0x0000FF00; |
| unsigned int b = (((xrgb & 0x001F) * 2106 + 0x80) >> 8); |
| |
| *(unsigned int*)destinationElement = 0xFF000000 | r | g | b; |
| |
| sourceElement += source.bytes; |
| destinationElement += destination.bytes; |
| } |
| |
| sourceRow += source.pitchB; |
| destinationRow += destination.pitchB; |
| } |
| |
| sourceSlice += source.sliceB; |
| destinationSlice += destination.sliceB; |
| } |
| |
| source.unlockRect(); |
| destination.unlockRect(); |
| } |
| |
| void Surface::decodeA1R5G5B5(Buffer &destination, Buffer &source) |
| { |
| unsigned char *sourceSlice = (unsigned char*)source.lockRect(0, 0, 0, sw::LOCK_READONLY); |
| unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); |
| |
| int depth = min(destination.depth, source.depth); |
| int height = min(destination.height, source.height); |
| int width = min(destination.width, source.width); |
| |
| for(int z = 0; z < depth; z++) |
| { |
| unsigned char *sourceRow = sourceSlice; |
| unsigned char *destinationRow = destinationSlice; |
| |
| for(int y = 0; y < height; y++) |
| { |
| unsigned char *sourceElement = sourceRow; |
| unsigned char *destinationElement = destinationRow; |
| |
| for(int x = 0; x < width; x++) |
| { |
| unsigned int argb = *(unsigned short*)sourceElement; |
| |
| unsigned int a = (argb & 0x8000) * 130560; |
| unsigned int r = (((argb & 0x7C00) * 134771 + 0x800000) >> 8) & 0x00FF0000; |
| unsigned int g = (((argb & 0x03E0) * 16846 + 0x8000) >> 8) & 0x0000FF00; |
| unsigned int b = (((argb & 0x001F) * 2106 + 0x80) >> 8); |
| |
| *(unsigned int*)destinationElement = a | r | g | b; |
| |
| sourceElement += source.bytes; |
| destinationElement += destination.bytes; |
| } |
| |
| sourceRow += source.pitchB; |
| destinationRow += destination.pitchB; |
| } |
| |
| sourceSlice += source.sliceB; |
| destinationSlice += destination.sliceB; |
| } |
| |
| source.unlockRect(); |
| destination.unlockRect(); |
| } |
| |
| void Surface::decodeX4R4G4B4(Buffer &destination, Buffer &source) |
| { |
| unsigned char *sourceSlice = (unsigned char*)source.lockRect(0, 0, 0, sw::LOCK_READONLY); |
| unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); |
| |
| int depth = min(destination.depth, source.depth); |
| int height = min(destination.height, source.height); |
| int width = min(destination.width, source.width); |
| |
| for(int z = 0; z < depth; z++) |
| { |
| unsigned char *sourceRow = sourceSlice; |
| unsigned char *destinationRow = destinationSlice; |
| |
| for(int y = 0; y < height; y++) |
| { |
| unsigned char *sourceElement = sourceRow; |
| unsigned char *destinationElement = destinationRow; |
| |
| for(int x = 0; x < width; x++) |
| { |
| unsigned int xrgb = *(unsigned short*)sourceElement; |
| |
| unsigned int r = ((xrgb & 0x0F00) * 0x00001100) & 0x00FF0000; |
| unsigned int g = ((xrgb & 0x00F0) * 0x00000110) & 0x0000FF00; |
| unsigned int b = (xrgb & 0x000F) * 0x00000011; |
| |
| *(unsigned int*)destinationElement = 0xFF000000 | r | g | b; |
| |
| sourceElement += source.bytes; |
| destinationElement += destination.bytes; |
| } |
| |
| sourceRow += source.pitchB; |
| destinationRow += destination.pitchB; |
| } |
| |
| sourceSlice += source.sliceB; |
| destinationSlice += destination.sliceB; |
| } |
| |
| source.unlockRect(); |
| destination.unlockRect(); |
| } |
| |
| void Surface::decodeA4R4G4B4(Buffer &destination, Buffer &source) |
| { |
| unsigned char *sourceSlice = (unsigned char*)source.lockRect(0, 0, 0, sw::LOCK_READONLY); |
| unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); |
| |
| int depth = min(destination.depth, source.depth); |
| int height = min(destination.height, source.height); |
| int width = min(destination.width, source.width); |
| |
| for(int z = 0; z < depth; z++) |
| { |
| unsigned char *sourceRow = sourceSlice; |
| unsigned char *destinationRow = destinationSlice; |
| |
| for(int y = 0; y < height; y++) |
| { |
| unsigned char *sourceElement = sourceRow; |
| unsigned char *destinationElement = destinationRow; |
| |
| for(int x = 0; x < width; x++) |
| { |
| unsigned int argb = *(unsigned short*)sourceElement; |
| |
| unsigned int a = ((argb & 0xF000) * 0x00011000) & 0xFF000000; |
| unsigned int r = ((argb & 0x0F00) * 0x00001100) & 0x00FF0000; |
| unsigned int g = ((argb & 0x00F0) * 0x00000110) & 0x0000FF00; |
| unsigned int b = (argb & 0x000F) * 0x00000011; |
| |
| *(unsigned int*)destinationElement = a | r | g | b; |
| |
| sourceElement += source.bytes; |
| destinationElement += destination.bytes; |
| } |
| |
| sourceRow += source.pitchB; |
| destinationRow += destination.pitchB; |
| } |
| |
| sourceSlice += source.sliceB; |
| destinationSlice += destination.sliceB; |
| } |
| |
| source.unlockRect(); |
| destination.unlockRect(); |
| } |
| |
| void Surface::decodeP8(Buffer &destination, Buffer &source) |
| { |
| unsigned char *sourceSlice = (unsigned char*)source.lockRect(0, 0, 0, sw::LOCK_READONLY); |
| unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); |
| |
| int depth = min(destination.depth, source.depth); |
| int height = min(destination.height, source.height); |
| int width = min(destination.width, source.width); |
| |
| for(int z = 0; z < depth; z++) |
| { |
| unsigned char *sourceRow = sourceSlice; |
| unsigned char *destinationRow = destinationSlice; |
| |
| for(int y = 0; y < height; y++) |
| { |
| unsigned char *sourceElement = sourceRow; |
| unsigned char *destinationElement = destinationRow; |
| |
| for(int x = 0; x < width; x++) |
| { |
| unsigned int abgr = palette[*(unsigned char*)sourceElement]; |
| |
| unsigned int r = (abgr & 0x000000FF) << 16; |
| unsigned int g = (abgr & 0x0000FF00) << 0; |
| unsigned int b = (abgr & 0x00FF0000) >> 16; |
| unsigned int a = (abgr & 0xFF000000) >> 0; |
| |
| *(unsigned int*)destinationElement = a | r | g | b; |
| |
| sourceElement += source.bytes; |
| destinationElement += destination.bytes; |
| } |
| |
| sourceRow += source.pitchB; |
| destinationRow += destination.pitchB; |
| } |
| |
| sourceSlice += source.sliceB; |
| destinationSlice += destination.sliceB; |
| } |
| |
| source.unlockRect(); |
| destination.unlockRect(); |
| } |
| |
| void Surface::decodeDXT1(Buffer &internal, Buffer &external) |
| { |
| unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); |
| const DXT1 *source = (const DXT1*)external.lockRect(0, 0, 0, LOCK_READONLY); |
| |
| for(int z = 0; z < external.depth; z++) |
| { |
| unsigned int *dest = destSlice; |
| |
| for(int y = 0; y < external.height; y += 4) |
| { |
| for(int x = 0; x < external.width; x += 4) |
| { |
| Color<byte> c[4]; |
| |
| c[0] = source->c0; |
| c[1] = source->c1; |
| |
| if(source->c0 > source->c1) // No transparency |
| { |
| // c2 = 2 / 3 * c0 + 1 / 3 * c1 |
| c[2].r = (byte)((2 * (word)c[0].r + (word)c[1].r + 1) / 3); |
| c[2].g = (byte)((2 * (word)c[0].g + (word)c[1].g + 1) / 3); |
| c[2].b = (byte)((2 * (word)c[0].b + (word)c[1].b + 1) / 3); |
| c[2].a = 0xFF; |
| |
| // c3 = 1 / 3 * c0 + 2 / 3 * c1 |
| c[3].r = (byte)(((word)c[0].r + 2 * (word)c[1].r + 1) / 3); |
| c[3].g = (byte)(((word)c[0].g + 2 * (word)c[1].g + 1) / 3); |
| c[3].b = (byte)(((word)c[0].b + 2 * (word)c[1].b + 1) / 3); |
| c[3].a = 0xFF; |
| } |
| else // c3 transparent |
| { |
| // c2 = 1 / 2 * c0 + 1 / 2 * c1 |
| c[2].r = (byte)(((word)c[0].r + (word)c[1].r) / 2); |
| c[2].g = (byte)(((word)c[0].g + (word)c[1].g) / 2); |
| c[2].b = (byte)(((word)c[0].b + (word)c[1].b) / 2); |
| c[2].a = 0xFF; |
| |
| c[3].r = 0; |
| c[3].g = 0; |
| c[3].b = 0; |
| c[3].a = 0; |
| } |
| |
| for(int j = 0; j < 4 && (y + j) < internal.height; j++) |
| { |
| for(int i = 0; i < 4 && (x + i) < internal.width; i++) |
| { |
| dest[(x + i) + (y + j) * internal.pitchP] = c[(unsigned int)(source->lut >> 2 * (i + j * 4)) % 4]; |
| } |
| } |
| |
| source++; |
| } |
| } |
| |
| (byte*&)destSlice += internal.sliceB; |
| } |
| |
| external.unlockRect(); |
| internal.unlockRect(); |
| } |
| |
| void Surface::decodeDXT3(Buffer &internal, Buffer &external) |
| { |
| unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); |
| const DXT3 *source = (const DXT3*)external.lockRect(0, 0, 0, LOCK_READONLY); |
| |
| for(int z = 0; z < external.depth; z++) |
| { |
| unsigned int *dest = destSlice; |
| |
| for(int y = 0; y < external.height; y += 4) |
| { |
| for(int x = 0; x < external.width; x += 4) |
| { |
| Color<byte> c[4]; |
| |
| c[0] = source->c0; |
| c[1] = source->c1; |
| |
| // c2 = 2 / 3 * c0 + 1 / 3 * c1 |
| c[2].r = (byte)((2 * (word)c[0].r + (word)c[1].r + 1) / 3); |
| c[2].g = (byte)((2 * (word)c[0].g + (word)c[1].g + 1) / 3); |
| c[2].b = (byte)((2 * (word)c[0].b + (word)c[1].b + 1) / 3); |
| |
| // c3 = 1 / 3 * c0 + 2 / 3 * c1 |
| c[3].r = (byte)(((word)c[0].r + 2 * (word)c[1].r + 1) / 3); |
| c[3].g = (byte)(((word)c[0].g + 2 * (word)c[1].g + 1) / 3); |
| c[3].b = (byte)(((word)c[0].b + 2 * (word)c[1].b + 1) / 3); |
| |
| for(int j = 0; j < 4 && (y + j) < internal.height; j++) |
| { |
| for(int i = 0; i < 4 && (x + i) < internal.width; i++) |
| { |
| unsigned int a = (unsigned int)(source->a >> 4 * (i + j * 4)) & 0x0F; |
| unsigned int color = (c[(unsigned int)(source->lut >> 2 * (i + j * 4)) % 4] & 0x00FFFFFF) | ((a << 28) + (a << 24)); |
| |
| dest[(x + i) + (y + j) * internal.pitchP] = color; |
| } |
| } |
| |
| source++; |
| } |
| } |
| |
| (byte*&)destSlice += internal.sliceB; |
| } |
| |
| external.unlockRect(); |
| internal.unlockRect(); |
| } |
| |
| void Surface::decodeDXT5(Buffer &internal, Buffer &external) |
| { |
| unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); |
| const DXT5 *source = (const DXT5*)external.lockRect(0, 0, 0, LOCK_READONLY); |
| |
| for(int z = 0; z < external.depth; z++) |
| { |
| unsigned int *dest = destSlice; |
| |
| for(int y = 0; y < external.height; y += 4) |
| { |
| for(int x = 0; x < external.width; x += 4) |
| { |
| Color<byte> c[4]; |
| |
| c[0] = source->c0; |
| c[1] = source->c1; |
| |
| // c2 = 2 / 3 * c0 + 1 / 3 * c1 |
| c[2].r = (byte)((2 * (word)c[0].r + (word)c[1].r + 1) / 3); |
| c[2].g = (byte)((2 * (word)c[0].g + (word)c[1].g + 1) / 3); |
| c[2].b = (byte)((2 * (word)c[0].b + (word)c[1].b + 1) / 3); |
| |
| // c3 = 1 / 3 * c0 + 2 / 3 * c1 |
| c[3].r = (byte)(((word)c[0].r + 2 * (word)c[1].r + 1) / 3); |
| c[3].g = (byte)(((word)c[0].g + 2 * (word)c[1].g + 1) / 3); |
| c[3].b = (byte)(((word)c[0].b + 2 * (word)c[1].b + 1) / 3); |
| |
| byte a[8]; |
| |
| a[0] = source->a0; |
| a[1] = source->a1; |
| |
| if(a[0] > a[1]) |
| { |
| a[2] = (byte)((6 * (word)a[0] + 1 * (word)a[1] + 3) / 7); |
| a[3] = (byte)((5 * (word)a[0] + 2 * (word)a[1] + 3) / 7); |
| a[4] = (byte)((4 * (word)a[0] + 3 * (word)a[1] + 3) / 7); |
| a[5] = (byte)((3 * (word)a[0] + 4 * (word)a[1] + 3) / 7); |
| a[6] = (byte)((2 * (word)a[0] + 5 * (word)a[1] + 3) / 7); |
| a[7] = (byte)((1 * (word)a[0] + 6 * (word)a[1] + 3) / 7); |
| } |
| else |
| { |
| a[2] = (byte)((4 * (word)a[0] + 1 * (word)a[1] + 2) / 5); |
| a[3] = (byte)((3 * (word)a[0] + 2 * (word)a[1] + 2) / 5); |
| a[4] = (byte)((2 * (word)a[0] + 3 * (word)a[1] + 2) / 5); |
| a[5] = (byte)((1 * (word)a[0] + 4 * (word)a[1] + 2) / 5); |
| a[6] = 0; |
| a[7] = 0xFF; |
| } |
| |
| for(int j = 0; j < 4 && (y + j) < internal.height; j++) |
| { |
| for(int i = 0; i < 4 && (x + i) < internal.width; i++) |
| { |
| unsigned int alpha = (unsigned int)a[(unsigned int)(source->alut >> (16 + 3 * (i + j * 4))) % 8] << 24; |
| unsigned int color = (c[(source->clut >> 2 * (i + j * 4)) % 4] & 0x00FFFFFF) | alpha; |
| |
| dest[(x + i) + (y + j) * internal.pitchP] = color; |
| } |
| } |
| |
| source++; |
| } |
| } |
| |
| (byte*&)destSlice += internal.sliceB; |
| } |
| |
| external.unlockRect(); |
| internal.unlockRect(); |
| } |
| |
| void Surface::decodeATI1(Buffer &internal, Buffer &external) |
| { |
| byte *destSlice = (byte*)internal.lockRect(0, 0, 0, LOCK_UPDATE); |
| const ATI1 *source = (const ATI1*)external.lockRect(0, 0, 0, LOCK_READONLY); |
| |
| for(int z = 0; z < external.depth; z++) |
| { |
| byte *dest = destSlice; |
| |
| for(int y = 0; y < external.height; y += 4) |
| { |
| for(int x = 0; x < external.width; x += 4) |
| { |
| byte r[8]; |
| |
| r[0] = source->r0; |
| r[1] = source->r1; |
| |
| if(r[0] > r[1]) |
| { |
| r[2] = (byte)((6 * (word)r[0] + 1 * (word)r[1] + 3) / 7); |
| r[3] = (byte)((5 * (word)r[0] + 2 * (word)r[1] + 3) / 7); |
| r[4] = (byte)((4 * (word)r[0] + 3 * (word)r[1] + 3) / 7); |
| r[5] = (byte)((3 * (word)r[0] + 4 * (word)r[1] + 3) / 7); |
| r[6] = (byte)((2 * (word)r[0] + 5 * (word)r[1] + 3) / 7); |
| r[7] = (byte)((1 * (word)r[0] + 6 * (word)r[1] + 3) / 7); |
| } |
| else |
| { |
| r[2] = (byte)((4 * (word)r[0] + 1 * (word)r[1] + 2) / 5); |
| r[3] = (byte)((3 * (word)r[0] + 2 * (word)r[1] + 2) / 5); |
| r[4] = (byte)((2 * (word)r[0] + 3 * (word)r[1] + 2) / 5); |
| r[5] = (byte)((1 * (word)r[0] + 4 * (word)r[1] + 2) / 5); |
| r[6] = 0; |
| r[7] = 0xFF; |
| } |
| |
| for(int j = 0; j < 4 && (y + j) < internal.height; j++) |
| { |
| for(int i = 0; i < 4 && (x + i) < internal.width; i++) |
| { |
| dest[(x + i) + (y + j) * internal.pitchP] = r[(unsigned int)(source->rlut >> (16 + 3 * (i + j * 4))) % 8]; |
| } |
| } |
| |
| source++; |
| } |
| } |
| |
| destSlice += internal.sliceB; |
| } |
| |
| external.unlockRect(); |
| internal.unlockRect(); |
| } |
| |
| void Surface::decodeATI2(Buffer &internal, Buffer &external) |
| { |
| word *destSlice = (word*)internal.lockRect(0, 0, 0, LOCK_UPDATE); |
| const ATI2 *source = (const ATI2<
|