)]}'
{
  "id": "9d8e5e0c16090c1c190bfbfd8ee6ef4a6b500e6b",
  "repo": "SwiftShader",
  "revision": "d6e2fb2b263735bcd6a2d374752553bb81065e84",
  "path": "src/OpenGL/libEGL/Config.cpp"
}
