)]}'
{
  "id": "a1c800be503174c064d10f6f43efd92af5c2a727",
  "repo": "SwiftShader",
  "revision": "d6cacadd302fa6ead3a0d6be47dcebd4ee36fa51",
  "path": "src/OpenGL/libEGL/Config.cpp"
}
