)]}'
{
  "id": "2acfdb34e6e34a07db31de39c91012904179787e",
  "repo": "SwiftShader",
  "revision": "d61d3a7f2cb9e41989d2df9d08131f2d0ca522aa",
  "path": "src/OpenGL/libEGL/Surface.cpp"
}
