)]}'
{
  "id": "07bd6e74821e06f093dbd1f7910887f0a5937db6",
  "repo": "SwiftShader",
  "revision": "d61d3a7f2cb9e41989d2df9d08131f2d0ca522aa",
  "path": "src/OpenGL/libEGL/Config.h"
}
