Set up Android-specific debugging

Change-Id: I293568f0d0ee42dd64ee869e3c3ba28810e4883a
Reviewed-on: https://swiftshader-review.googlesource.com/2824
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Greg Hartman <ghartman@google.com>
diff --git a/src/Common/Debug.cpp b/src/Common/Debug.cpp
index b06e98f..a122c42 100644
--- a/src/Common/Debug.cpp
+++ b/src/Common/Debug.cpp
@@ -11,38 +11,23 @@
 
 #include "Debug.hpp"
 
-#ifdef __ANDROID__
-#include <utils/String8.h>
-#include <cutils/log.h>
-#endif
-
 #include <stdio.h>
 #include <stdarg.h>
 
-#ifdef __ANDROID__
-	void trace(const char *format, ...)
+void trace(const char *format, ...)
+{
+	if(false)
 	{
-		va_list vararg;
-		va_start(vararg, format);
-		ALOGI("%s", android::String8::formatV(format, vararg).string());
-		va_end(vararg);
-	}
-#else
-	void trace(const char *format, ...)
-	{
-		if(false)
+		FILE *file = fopen("debug.txt", "a");
+
+		if(file)
 		{
-			FILE *file = fopen("debug.txt", "a");
+			va_list vararg;
+			va_start(vararg, format);
+			vfprintf(file, format, vararg);
+			va_end(vararg);
 
-			if(file)
-			{
-				va_list vararg;
-				va_start(vararg, format);
-				vfprintf(file, format, vararg);
-				va_end(vararg);
-
-				fclose(file);
-			}
+			fclose(file);
 		}
 	}
-#endif
+}
diff --git a/src/Common/Debug.hpp b/src/Common/Debug.hpp
index 9cb4952..569e9a3 100644
--- a/src/Common/Debug.hpp
+++ b/src/Common/Debug.hpp
@@ -13,8 +13,8 @@
 #define Debug_hpp

 

 #ifdef __ANDROID__

-#include <cutils/log.h>

-#endif

+#include "DebugAndroid.hpp"

+#else

 

 #include <assert.h>

 #include <stdio.h>

@@ -30,30 +30,10 @@
 	#define TRACE(...) ((void)0)

 #endif

 

-#ifdef __ANDROID__

-	// On Android Virtual Devices we heavily depend on logging, even in

-	// production builds. We do this because AVDs are components of larger

-	// systems, and may be configured in ways that are difficult to

-	// reproduce locally. For example some system run tests against

-	// third-party code that we cannot access.  Aborting (cf. assert) on

-	// unimplemented functionality creates two problems. First, it produces

-	// a service failure where none is needed. Second, it puts the

-	// customer on the critical path for notifying us of a problem.

-	// The alternative, skipping unimplemented functionality silently, is

-	// arguably worse: neither the service provider nor the customer will

-	// learn that unimplemented functionality may have compromised the test

-	// results.

-	// Logging invocations of unimplemented functionality is useful to both

-	// service provider and the customer. The service provider can learn

-	// that the functionality is needed. The customer learns that the test

-	// results may be compromised.

-	#define UNIMPLEMENTED() {ALOGE("Unimplemented: %s %s:%d", __FUNCTION__, __FILE__, __LINE__); }

+#ifndef NDEBUG

+	#define UNIMPLEMENTED() {trace("\t! Unimplemented: %s(%d)\n", __FUNCTION__, __LINE__); ASSERT(false);}

 #else

-	#ifndef NDEBUG

-		#define UNIMPLEMENTED() {trace("\t! Unimplemented: %s(%d)\n", __FUNCTION__, __LINE__); ASSERT(false);}

-	#else

-		#define UNIMPLEMENTED() ((void)0)

-	#endif

+	#define UNIMPLEMENTED() ((void)0)

 #endif

 

 #ifndef NDEBUG

@@ -62,4 +42,5 @@
 	#define ASSERT assert

 #endif

 

+#endif   // __ANDROID__

 #endif   // Debug_hpp

diff --git a/src/Common/DebugAndroid.cpp b/src/Common/DebugAndroid.cpp
new file mode 100644
index 0000000..67e63cd
--- /dev/null
+++ b/src/Common/DebugAndroid.cpp
@@ -0,0 +1,34 @@
+#include "DebugAndroid.hpp"
+
+#include <stdlib.h>
+#include <unistd.h>
+#include <sys/types.h>
+#include <cutils/properties.h>
+
+void AndroidEnterDebugger()
+{
+    ALOGE(__FUNCTION__);
+#ifndef NDEBUG
+    static volatile int * const makefault = nullptr;
+    char value[PROPERTY_VALUE_MAX];
+    property_get("debug.db.uid", value, "-1");
+    int debug_uid = atoi(value);
+    if ((debug_uid >= 0) && (geteuid() < static_cast<uid_t>(debug_uid)))
+    {
+        ALOGE("Waiting for debugger: gdbserver :${PORT} --attach %u", gettid());
+        while (1) {
+            pause();
+        }
+    } else {
+        ALOGE("No debugger");
+    }
+#endif
+}
+
+void trace(const char *format, ...)
+{
+    va_list vararg;
+    va_start(vararg, format);
+    android_vprintLog(ANDROID_LOG_VERBOSE, NULL, LOG_TAG, format, vararg);
+    va_end(vararg);
+}
diff --git a/src/Common/DebugAndroid.hpp b/src/Common/DebugAndroid.hpp
new file mode 100644
index 0000000..f87ba66
--- /dev/null
+++ b/src/Common/DebugAndroid.hpp
@@ -0,0 +1,75 @@
+#ifndef DebugAndroid_hpp
+#define DebugAndroid_hpp
+
+#include <cutils/log.h>
+
+// On Android Virtual Devices we heavily depend on logging, even in
+// production builds. We do this because AVDs are components of larger
+// systems, and may be configured in ways that are difficult to
+// reproduce locally. For example some system run tests against
+// third-party code that we cannot access.  Aborting (cf. assert) on
+// unimplemented functionality creates two problems. First, it produces
+// a service failure where none is needed. Second, it puts the
+// customer on the critical path for notifying us of a problem.
+// The alternative, skipping unimplemented functionality silently, is
+// arguably worse: neither the service provider nor the customer will
+// learn that unimplemented functionality may have compromised the test
+// results.
+// Logging invocations of unimplemented functionality is useful to both
+// service provider and the customer. The service provider can learn
+// that the functionality is needed. The customer learns that the test
+// results may be compromised.
+
+/**
+ * Enter the debugger with a memory fault iff debuggerd is set to capture this
+ * process. Otherwise return.
+ */
+void AndroidEnterDebugger();
+
+#define ASSERT(E) do { \
+		if (!(E)) { \
+			ALOGE("badness: assertion_failed %s in %s at %s:%d", #E,	\
+				  __FUNCTION__, __FILE__, __LINE__);					\
+			AndroidEnterDebugger();										\
+		}																\
+	} while(0)
+
+#define assert(E) ASSERT(E)
+
+#define ERR(format, ...)												\
+	do {																\
+		ALOGE("badness: err %s %s:%d (" format ")", __FUNCTION__, __FILE__, \
+			  __LINE__, ##__VA_ARGS__);									\
+		AndroidEnterDebugger();											\
+	} while(0)
+
+#define FIXME(format, ...)												\
+	do {																\
+		ALOGE("badness: fixme %s %s:%d (" format ")", __FUNCTION__, __FILE__, \
+			  __LINE__, ##__VA_ARGS__);									\
+		AndroidEnterDebugger();											\
+	} while(0)
+
+#define UNIMPLEMENTED() do {						\
+		ALOGE("badness: unimplemented: %s %s:%d",	\
+			  __FUNCTION__, __FILE__, __LINE__);	\
+		AndroidEnterDebugger();						\
+	} while(0)
+
+#define UNREACHABLE() do {								\
+		ALOGE("badness: unreachable reached: %s %s:%d",	\
+			  __FUNCTION__, __FILE__, __LINE__);		\
+		AndroidEnterDebugger();							\
+	} while(0)
+
+#ifndef NDEBUG
+	#define TRACE(format, ...)								   \
+		ALOGV("%s %s:%d (" format ")", __FUNCTION__, __FILE__, \
+			  __LINE__, ##__VA_ARGS__)
+#else
+	#define TRACE(...) ((void)0)
+#endif
+
+void trace(const char *format, ...);
+
+#endif   // DebugAndroid_hpp
diff --git a/src/OpenGL/common/debug.h b/src/OpenGL/common/debug.h
index f628040..ea7aba2 100644
--- a/src/OpenGL/common/debug.h
+++ b/src/OpenGL/common/debug.h
@@ -15,9 +15,8 @@
 #define COMMON_DEBUG_H_

 

 #ifdef __ANDROID__

-#include <cutils/log.h>

-#endif

-

+#include "../../Common/DebugAndroid.hpp"

+#else

 #include <stdio.h>

 #include <assert.h>

 

@@ -64,33 +63,13 @@
 #endif

 

 // A macro to indicate unimplemented functionality

-#ifdef __ANDROID__

-	// On Android Virtual Devices we heavily depend on logging, even in

-	// production builds. We do this because AVDs are components of larger

-	// systems, and may be configured in ways that are difficult to

-	// reproduce locally. For example some system run tests against

-	// third-party code that we cannot access.  Aborting (cf. assert) on

-	// unimplemented functionality creates two problems. First, it produces

-	// a service failure where none is needed. Second, it puts the

-	// customer on the critical path for notifying us of a problem.

-	// The alternative, skipping unimplemented functionality silently, is

-	// arguably worse: neither the service provider nor the customer will

-	// learn that unimplemented functionality may have compromised the test

-	// results.

-	// Logging invocations of unimplemented functionality is useful to both

-	// service provider and the customer. The service provider can learn

-	// that the functionality is needed. The customer learns that the test

-	// results may be compromised.

-	#define UNIMPLEMENTED() {ALOGE("Unimplemented: %s %s:%d", __FUNCTION__, __FILE__, __LINE__); }

+#if !defined(NDEBUG)

+#define UNIMPLEMENTED() do { \

+    FIXME("\t! Unimplemented: %s(%d)\n", __FUNCTION__, __LINE__); \

+    assert(false); \

+    } while(0)

 #else

-	#if !defined(NDEBUG)

-		#define UNIMPLEMENTED() do { \

-			FIXME("\t! Unimplemented: %s(%d)\n", __FUNCTION__, __LINE__); \

-			assert(false); \

-		} while(0)

-	#else

-	    #define UNIMPLEMENTED() FIXME("\t! Unimplemented: %s(%d)\n", __FUNCTION__, __LINE__)

-	#endif

+    #define UNIMPLEMENTED() FIXME("\t! Unimplemented: %s(%d)\n", __FUNCTION__, __LINE__)

 #endif

 

 // A macro for code which is not expected to be reached under valid assumptions

@@ -104,6 +83,8 @@
     #define UNREACHABLE() ERR("\t! Unreachable reached: %s(%d)\n", __FUNCTION__, __LINE__)

 #endif

 

+#endif   // __ANDROID__

+

 // A macro functioning as a compile-time assert to validate constant conditions

 #define META_ASSERT(condition) typedef int COMPILE_TIME_ASSERT_##__LINE__[static_cast<bool>(condition) ? 1 : -1]

 

diff --git a/src/OpenGL/compiler/ConstantUnion.h b/src/OpenGL/compiler/ConstantUnion.h
index ffc1c4c..d1802c8 100644
--- a/src/OpenGL/compiler/ConstantUnion.h
+++ b/src/OpenGL/compiler/ConstantUnion.h
@@ -7,7 +7,11 @@
 #ifndef _CONSTANT_UNION_INCLUDED_
 #define _CONSTANT_UNION_INCLUDED_
 
+#ifndef __ANDROID__
 #include <assert.h>
+#else
+#include "../../Common/DebugAndroid.hpp"
+#endif
 
 class ConstantUnion {
 public:
diff --git a/src/OpenGL/compiler/SymbolTable.h b/src/OpenGL/compiler/SymbolTable.h
index 45dc096..64c43fd 100644
--- a/src/OpenGL/compiler/SymbolTable.h
+++ b/src/OpenGL/compiler/SymbolTable.h
@@ -30,7 +30,11 @@
 //   are tracked in the intermediate representation, not the symbol table.
 //
 
+#ifndef __ANDROID__
 #include <assert.h>
+#else
+#include "../../Common/DebugAndroid.hpp"
+#endif
 
 #include "InfoSink.h"
 #include "intermediate.h"
diff --git a/src/OpenGL/compiler/debug.h b/src/OpenGL/compiler/debug.h
index 7a37151..a3af34f 100644
--- a/src/OpenGL/compiler/debug.h
+++ b/src/OpenGL/compiler/debug.h
@@ -9,6 +9,12 @@
 #ifndef COMPILER_DEBUG_H_
 #define COMPILER_DEBUG_H_
 
+#ifdef __ANDROID__
+#include "../../Common/DebugAndroid.hpp"
+
+#define Trace(...) ((void)0)
+#else
+
 #include <assert.h>
 
 #ifdef _DEBUG
@@ -49,5 +55,6 @@
     assert(false); \
 } while(0)
 
+#endif   // __ANDROID__
 #endif   // COMPILER_DEBUG_H_
 
diff --git a/src/OpenGL/libEGL/Android.mk b/src/OpenGL/libEGL/Android.mk
index b50d145..d9fc910 100644
--- a/src/OpenGL/libEGL/Android.mk
+++ b/src/OpenGL/libEGL/Android.mk
@@ -8,7 +8,7 @@
 
 LOCAL_SRC_FILES += \
 	../common/Object.cpp \
-	../common/debug.cpp \
+	../../Common/DebugAndroid.cpp \
 	Config.cpp \
 	Display.cpp \
 	Surface.cpp \
@@ -19,7 +19,7 @@
 
 # Android's make system also uses NDEBUG, so we need to set/unset it forcefully
 # Uncomment for ON:
-LOCAL_CFLAGS += -UNDEBUG -g
+LOCAL_CFLAGS += -UNDEBUG -g -O0
 # Uncomment for OFF:
 #LOCAL_CFLAGS += -DANGLE_DISABLE_TRACE
 
diff --git a/src/OpenGL/libEGL/Image.hpp b/src/OpenGL/libEGL/Image.hpp
index 071cf7d..38b479f 100644
--- a/src/OpenGL/libEGL/Image.hpp
+++ b/src/OpenGL/libEGL/Image.hpp
@@ -8,7 +8,11 @@
 #include <system/window.h>

 #endif

 

+#ifdef __ANDROID__

+#include "../../Common/DebugAndroid.hpp"

+#else

 #include <assert.h>

+#endif

 

 namespace egl

 {

diff --git a/src/OpenGL/libEGL/main.cpp b/src/OpenGL/libEGL/main.cpp
index 72ed6e7..351cc8b 100644
--- a/src/OpenGL/libEGL/main.cpp
+++ b/src/OpenGL/libEGL/main.cpp
@@ -70,7 +70,7 @@
 {

     TRACE("()");

 

-	#if !defined(ANGLE_DISABLE_TRACE)

+	#if !defined(ANGLE_DISABLE_TRACE) && defined(TRACE_OUTPUT_FILE)

         FILE *debug = fopen(TRACE_OUTPUT_FILE, "rt");

 

         if(debug)

diff --git a/src/OpenGL/libGLES_CM/Android.mk b/src/OpenGL/libGLES_CM/Android.mk
index 44d64e9..d60ddf7 100644
--- a/src/OpenGL/libGLES_CM/Android.mk
+++ b/src/OpenGL/libGLES_CM/Android.mk
@@ -9,7 +9,7 @@
 LOCAL_SRC_FILES := \
 	../../Common/CPUID.cpp \
 	../../Common/Configurator.cpp \
-	../../Common/Debug.cpp \
+	../../Common/DebugAndroid.cpp \
 	../../Common/Half.cpp \
 	../../Common/Math.cpp \
 	../../Common/Memory.cpp \
@@ -68,7 +68,6 @@
 LOCAL_SRC_FILES += \
 	../common/NameSpace.cpp \
 	../common/Object.cpp \
-	../common/debug.cpp \
 	../common/MatrixStack.cpp \
 
 LOCAL_SRC_FILES += \
@@ -93,7 +92,7 @@
 
 # Android's make system also uses NDEBUG, so we need to set/unset it forcefully
 # Uncomment for ON:
-LOCAL_CFLAGS += -UNDEBUG -g
+LOCAL_CFLAGS += -UNDEBUG -g -O0
 # Uncomment for OFF:
 #LOCAL_CFLAGS += -fomit-frame-pointer -ffunction-sections -fdata-sections -DANGLE_DISABLE_TRACE
 
diff --git a/src/OpenGL/libGLESv2/Android.mk b/src/OpenGL/libGLESv2/Android.mk
index 032e893..421de06 100644
--- a/src/OpenGL/libGLESv2/Android.mk
+++ b/src/OpenGL/libGLESv2/Android.mk
@@ -9,7 +9,7 @@
 LOCAL_SRC_FILES := \
 	../../Common/CPUID.cpp \
 	../../Common/Configurator.cpp \
-	../../Common/Debug.cpp \
+	../../Common/DebugAndroid.cpp \
 	../../Common/Half.cpp \
 	../../Common/Math.cpp \
 	../../Common/Memory.cpp \
@@ -68,7 +68,6 @@
 LOCAL_SRC_FILES += \
 	../common/NameSpace.cpp \
 	../common/Object.cpp \
-	../common/debug.cpp \
 
 LOCAL_SRC_FILES += \
 	../compiler/preprocessor/Diagnostics.cpp \
@@ -129,7 +128,7 @@
 
 # Android's make system also uses NDEBUG, so we need to set/unset it forcefully
 # Uncomment for ON:
-LOCAL_CFLAGS += -UNDEBUG -g
+LOCAL_CFLAGS += -UNDEBUG -g -O0
 # Uncomment for OFF:
 #LOCAL_CFLAGS += -fomit-frame-pointer -ffunction-sections -fdata-sections -DANGLE_DISABLE_TRACE