| commit | d4ae863d01d5f448dbbba6be4ecc161971a2324f | [log] [tgz] |
|---|---|---|
| author | John Bauman <jbauman@google.com> | Tue May 06 16:18:33 2014 -0400 |
| committer | Nicolas Capens <capn@google.com> | Tue May 06 16:18:33 2014 -0400 |
| tree | 78d545425ab40611774463a27d0fddb95d1c491d | |
| parent | 450c32d041f88129aa97633e5f147e59931e6499 [diff] [blame] |
Update to June 11 2013 code drop. This should fix the hang bug we've been seeing.
diff --git a/src/Shader/PixelShader.cpp b/src/Shader/PixelShader.cpp index 939ead6..ddddb94 100644 --- a/src/Shader/PixelShader.cpp +++ b/src/Shader/PixelShader.cpp
@@ -36,6 +36,7 @@ vFaceDeclared = ps->vFaceDeclared; usedSamplers = ps->usedSamplers; + optimize(); analyze(); } } @@ -48,6 +49,7 @@ vFaceDeclared = false; centroid = false; + optimize(); analyze(); }