)]}'
{
  "id": "4c35f6bd44c3c4cd481b3e5528da4e8f959f9546",
  "repo": "SwiftShader",
  "revision": "d2b1d2f936eec56edf753735dc8d6d024ce841d6",
  "path": "src/OpenGL/libEGL/Config.cpp"
}
