Optimize R5G6B5 conversion. Bug 20891368 Change-Id: I876e4dab9ab5ba7df5887d4b184e9750f9563edc Reviewed-on: https://swiftshader-review.googlesource.com/3261 Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/Main/FrameBuffer.cpp b/src/Main/FrameBuffer.cpp index c807aba..3b1ba1b 100644 --- a/src/Main/FrameBuffer.cpp +++ b/src/Main/FrameBuffer.cpp
@@ -326,9 +326,9 @@ Int rgb = Int(*Pointer<Short>(s)); *Pointer<Int>(d) = 0xFF000000 | - ((rgb & 0xF800) << 8) | ((rgb & 0xE000) << 3) | + ((rgb & 0xF800) << 8) | ((rgb & 0xE01F) << 3) | ((rgb & 0x07E0) << 5) | ((rgb & 0x0600) >> 1) | - ((rgb & 0x001F) << 3) | ((rgb & 0x001C) >> 2); + ((rgb & 0x001C) >> 2); s += sBytes; d += dBytes; @@ -369,9 +369,9 @@ Int rgb = Int(*Pointer<Short>(s)); *Pointer<Int>(d) = 0xFF000000 | - ((rgb & 0xF800) << 8) | ((rgb & 0xE000) << 3) | + ((rgb & 0xF800) << 8) | ((rgb & 0xE01F) << 3) | ((rgb & 0x07E0) << 5) | ((rgb & 0x0600) >> 1) | - ((rgb & 0x001F) << 3) | ((rgb & 0x001C) >> 2); + ((rgb & 0x001C) >> 2); } break; default: