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// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef VK_CONFIG_HPP_
#define VK_CONFIG_HPP_
#include "Version.hpp"
#include "Device/Config.hpp"
#include "Vulkan/VulkanPlatform.hpp"
#include "spirv-tools/libspirv.h"
namespace vk {
// Note: Constant array initialization requires a string literal.
// constexpr char* or char[] does not work for that purpose.
#define SWIFTSHADER_DEVICE_NAME "SwiftShader Device" // Max length: VK_MAX_PHYSICAL_DEVICE_NAME_SIZE
#define SWIFTSHADER_UUID "SwiftShaderUUID" // Max length: VK_UUID_SIZE (16)
constexpr spv_target_env SPIRV_VERSION = SPV_ENV_VULKAN_1_2;
constexpr uint32_t API_VERSION = VK_API_VERSION_1_2;
constexpr uint32_t DRIVER_VERSION = VK_MAKE_VERSION(MAJOR_VERSION, MINOR_VERSION, PATCH_VERSION);
constexpr uint32_t VENDOR_ID = 0x1AE0; // Google, Inc.: https://pcisig.com/google-inc-1
constexpr uint32_t DEVICE_ID = 0xC0DE; // SwiftShader (placeholder)
// Alignment of all Vulkan objects, pools, device memory, images, buffers, descriptors.
constexpr VkDeviceSize REQUIRED_MEMORY_ALIGNMENT = 16; // 16 bytes for 128-bit vector types.
// Vulkan 1.2 requires buffer offset alignment to be at most 256.
constexpr VkDeviceSize MIN_TEXEL_BUFFER_OFFSET_ALIGNMENT = 256;
constexpr VkDeviceSize MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 256;
constexpr VkDeviceSize MIN_STORAGE_BUFFER_OFFSET_ALIGNMENT = 256;
constexpr uint32_t MEMORY_TYPE_GENERIC_BIT = 0x1; // Generic system memory.
constexpr uint32_t MAX_IMAGE_LEVELS_1D = 15;
constexpr uint32_t MAX_IMAGE_LEVELS_2D = 15;
constexpr uint32_t MAX_IMAGE_LEVELS_3D = 12;
constexpr uint32_t MAX_IMAGE_LEVELS_CUBE = 15;
constexpr uint32_t MAX_IMAGE_ARRAY_LAYERS = 2048;
constexpr float MAX_SAMPLER_LOD_BIAS = 15.0;
static_assert(MAX_IMAGE_LEVELS_1D <= sw::MIPMAP_LEVELS);
static_assert(MAX_IMAGE_LEVELS_2D <= sw::MIPMAP_LEVELS);
static_assert(MAX_IMAGE_LEVELS_3D <= sw::MIPMAP_LEVELS);
static_assert(MAX_IMAGE_LEVELS_CUBE <= sw::MIPMAP_LEVELS);
constexpr uint32_t MAX_BOUND_DESCRIPTOR_SETS = 4;
constexpr uint32_t MAX_VERTEX_INPUT_BINDINGS = 16;
constexpr uint32_t MAX_PUSH_CONSTANT_SIZE = 128;
constexpr uint32_t MAX_DESCRIPTOR_SET_UNIFORM_BUFFERS_DYNAMIC = 8;
constexpr uint32_t MAX_DESCRIPTOR_SET_STORAGE_BUFFERS_DYNAMIC = 4;
constexpr uint32_t MAX_DESCRIPTOR_SET_COMBINED_BUFFERS_DYNAMIC =
MAX_DESCRIPTOR_SET_UNIFORM_BUFFERS_DYNAMIC +
MAX_DESCRIPTOR_SET_STORAGE_BUFFERS_DYNAMIC;
constexpr float MAX_POINT_SIZE = 1023.0;
constexpr int MAX_SAMPLER_ALLOCATION_COUNT = 4000;
constexpr int SUBPIXEL_PRECISION_BITS = 4;
constexpr float SUBPIXEL_PRECISION_FACTOR = static_cast<float>(1 << SUBPIXEL_PRECISION_BITS);
constexpr int SUBPIXEL_PRECISION_MASK = 0xFFFFFFFF >> (32 - SUBPIXEL_PRECISION_BITS);
// TODO: The heap size should be configured based on available RAM.
// FIXME(angleproject:6444): Remove the 15 bytes of padding.
constexpr VkDeviceSize PHYSICAL_DEVICE_HEAP_SIZE = 0x80000000ull + 15; // 0x80000000 = 2 GiB
constexpr VkDeviceSize MAX_MEMORY_ALLOCATION_SIZE = 0x40000000ull; // 0x40000000 = 1 GiB
// Memory offset calculations in 32-bit SIMD elements limit us to addressing at most 4 GiB.
// Signed arithmetic further restricts it to 2 GiB.
static_assert(MAX_MEMORY_ALLOCATION_SIZE <= 0x80000000ull, "maxMemoryAllocationSize must not exceed 2 GiB");
} // namespace vk
#if defined(__linux__) && !defined(__ANDROID__)
# define SWIFTSHADER_EXTERNAL_MEMORY_OPAQUE_FD 1
# define SWIFTSHADER_EXTERNAL_SEMAPHORE_OPAQUE_FD 1
#elif defined(__ANDROID__)
# define SWIFTSHADER_EXTERNAL_SEMAPHORE_OPAQUE_FD 1
#endif
#if defined(__APPLE__)
# define SWIFTSHADER_EXTERNAL_MEMORY_OPAQUE_FD 1
#endif
#endif // VK_CONFIG_HPP_