commit | cc863da574ed5079b055574127fe5788a9a0fc33 | [log] [tgz] |
---|---|---|
author | Nicolas Capens <capn@google.com> | Wed Jan 21 15:50:55 2015 -0500 |
committer | Nicolas Capens <capn@google.com> | Thu Jan 22 16:16:18 2015 +0000 |
tree | 667614f2f75e65bed129cdb8ac93d5415679f939 | |
parent | c11b5fb4271638cea5d431affd7cea41c86142e6 [diff] [blame] |
Remove the Radiance compiler copy and use OpenGL's instead. Bug 18591036 Change-Id: I17158acfa126490e28076052e5937d1deafd96c1 Reviewed-on: https://swiftshader-review.googlesource.com/1691 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/compiler/Types.h b/src/OpenGL/compiler/Types.h index 8b6f07c..7411f72 100644 --- a/src/OpenGL/compiler/Types.h +++ b/src/OpenGL/compiler/Types.h
@@ -7,9 +7,9 @@ #ifndef _TYPES_INCLUDED #define _TYPES_INCLUDED -#include "compiler/BaseTypes.h" -#include "compiler/Common.h" -#include "compiler/debug.h" +#include "BaseTypes.h" +#include "Common.h" +#include "debug.h" #include <algorithm>