Remove the Radiance compiler copy and use OpenGL's instead.

Bug 18591036

Change-Id: I17158acfa126490e28076052e5937d1deafd96c1
Reviewed-on: https://swiftshader-review.googlesource.com/1691
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/compiler/Types.h b/src/OpenGL/compiler/Types.h
index 8b6f07c..7411f72 100644
--- a/src/OpenGL/compiler/Types.h
+++ b/src/OpenGL/compiler/Types.h
@@ -7,9 +7,9 @@
 #ifndef _TYPES_INCLUDED
 #define _TYPES_INCLUDED
 
-#include "compiler/BaseTypes.h"
-#include "compiler/Common.h"
-#include "compiler/debug.h"
+#include "BaseTypes.h"
+#include "Common.h"
+#include "debug.h"
 
 #include <algorithm>