)]}'
{
  "id": "9e78e8bc6714ede54f9421129166571f1939e0f8",
  "repo": "SwiftShader",
  "revision": "c6841851785cab1f3fd19b8aae8e8a8fe7dd7b99",
  "path": "src/OpenGL/libEGL/Config.h"
}
