clang-format the src/Pipeline directory

Bug: b/144825072

Change-Id: I869aef91d6318bf6955581e5dad762800bd46296
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/39655
Tested-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/Pipeline/ComputeProgram.hpp b/src/Pipeline/ComputeProgram.hpp
index 75f0cf4..9b93f4e 100644
--- a/src/Pipeline/ComputeProgram.hpp
+++ b/src/Pipeline/ComputeProgram.hpp
@@ -17,13 +17,15 @@
 
 #include "SpirvShader.hpp"
 
-#include "Reactor/Coroutine.hpp"
 #include "Device/Context.hpp"
+#include "Reactor/Coroutine.hpp"
 #include "Vulkan/VkDescriptorSet.hpp"
 
 #include <functional>
 
-namespace vk { class PipelineLayout; }
+namespace vk {
+class PipelineLayout;
+}
 
 namespace sw {
 
@@ -34,13 +36,13 @@
 
 // ComputeProgram builds a SPIR-V compute shader.
 class ComputeProgram : public Coroutine<SpirvShader::YieldResult(
-		void* data,
-		int32_t workgroupX,
-		int32_t workgroupY,
-		int32_t workgroupZ,
-		void* workgroupMemory,
-		int32_t firstSubgroup,
-		int32_t subgroupCount)>
+                           void *data,
+                           int32_t workgroupX,
+                           int32_t workgroupY,
+                           int32_t workgroupZ,
+                           void *workgroupMemory,
+                           int32_t firstSubgroup,
+                           int32_t subgroupCount)>
 {
 public:
 	ComputeProgram(SpirvShader const *spirvShader, vk::PipelineLayout const *pipelineLayout, const vk::DescriptorSet::Bindings &descriptorSets);
@@ -52,35 +54,35 @@
 
 	// run executes the compute shader routine for all workgroups.
 	void run(
-		vk::DescriptorSet::Bindings const &descriptorSetBindings,
-		vk::DescriptorSet::DynamicOffsets const &descriptorDynamicOffsets,
-		PushConstantStorage const &pushConstants,
-		uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ,
-		uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
+	    vk::DescriptorSet::Bindings const &descriptorSetBindings,
+	    vk::DescriptorSet::DynamicOffsets const &descriptorDynamicOffsets,
+	    PushConstantStorage const &pushConstants,
+	    uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ,
+	    uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
 
 protected:
-	void emit(SpirvRoutine* routine);
-	void setWorkgroupBuiltins(Pointer<Byte> data, SpirvRoutine* routine, Int workgroupID[3]);
-	void setSubgroupBuiltins(Pointer<Byte> data, SpirvRoutine* routine, Int workgroupID[3], SIMD::Int localInvocationIndex, Int subgroupIndex);
+	void emit(SpirvRoutine *routine);
+	void setWorkgroupBuiltins(Pointer<Byte> data, SpirvRoutine *routine, Int workgroupID[3]);
+	void setSubgroupBuiltins(Pointer<Byte> data, SpirvRoutine *routine, Int workgroupID[3], SIMD::Int localInvocationIndex, Int subgroupIndex);
 
 	struct Data
 	{
 		vk::DescriptorSet::Bindings descriptorSets;
 		vk::DescriptorSet::DynamicOffsets descriptorDynamicOffsets;
-		uint4 numWorkgroups; // [x, y, z, 0]
-		uint4 workgroupSize; // [x, y, z, 0]
-		uint32_t invocationsPerSubgroup; // SPIR-V: "SubgroupSize"
-		uint32_t subgroupsPerWorkgroup; // SPIR-V: "NumSubgroups"
-		uint32_t invocationsPerWorkgroup; // Total number of invocations per workgroup.
+		uint4 numWorkgroups;               // [x, y, z, 0]
+		uint4 workgroupSize;               // [x, y, z, 0]
+		uint32_t invocationsPerSubgroup;   // SPIR-V: "SubgroupSize"
+		uint32_t subgroupsPerWorkgroup;    // SPIR-V: "NumSubgroups"
+		uint32_t invocationsPerWorkgroup;  // Total number of invocations per workgroup.
 		PushConstantStorage pushConstants;
 		const Constants *constants;
 	};
 
-	SpirvShader const * const shader;
-	vk::PipelineLayout const * const pipelineLayout;
+	SpirvShader const *const shader;
+	vk::PipelineLayout const *const pipelineLayout;
 	const vk::DescriptorSet::Bindings &descriptorSets;
 };
 
 }  // namespace sw
 
-#endif   // sw_ComputeProgram_hpp
+#endif  // sw_ComputeProgram_hpp