)]}'
{
  "id": "76d6522999ec4b44a8168a5159ff9e92ce0fd8e6",
  "repo": "SwiftShader",
  "revision": "bacd7e78b0aab96a1a8bb925d169163cb327c83d",
  "path": "src/OpenGL/compiler/AnalyzeCallDepth.h"
}
