)]}'
{
  "id": "5eb28b5d8ff5ef0e03121446b23ac308cf7fd664",
  "repo": "SwiftShader",
  "revision": "b7e6d8e3fb64a5affe5fb3b893e4b2f1ba7a294f",
  "path": "src/OpenGL/libGLESv2/Context.h"
}
