Add default switch cases.
Bug 15387371
Change-Id: I97644bfd9dbdc1109630199bc897f8b2572d5e83
Reviewed-on: https://swiftshader-review.googlesource.com/4502
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/Shader/Shader.cpp b/src/Shader/Shader.cpp
index 82a038d..a0ece65 100644
--- a/src/Shader/Shader.cpp
+++ b/src/Shader/Shader.cpp
@@ -1578,6 +1578,8 @@
dirtyConstantsB = instruction[i]->dst.index + 1;
}
break;
+ default:
+ break;
}
}
}
@@ -1627,6 +1629,8 @@
case OPCODE_DEFB:
case OPCODE_DEFI:
containsDefine = true;
+ default:
+ break;
}
}
@@ -1798,6 +1802,8 @@
}
}
break;
+ default:
+ break;
}
}
}
@@ -1837,6 +1843,7 @@
case PARAMETER_TEMP: dynamicallyIndexedTemporaries = true; break;
case PARAMETER_INPUT: dynamicallyIndexedInput = true; break;
case PARAMETER_OUTPUT: dynamicallyIndexedOutput = true; break;
+ default: break;
}
}
@@ -1852,6 +1859,7 @@
case PARAMETER_TEMP: dynamicallyIndexedTemporaries = true; break;
case PARAMETER_INPUT: dynamicallyIndexedInput = true; break;
case PARAMETER_OUTPUT: dynamicallyIndexedOutput = true; break;
+ default: break;
}
}
}